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9215eaa3f8
zebra-spaces: clean shrink-retarget (drop to target, skip-couple video)
Fox 2026-06-06 on listener-to-speaker promotion: "the music slows
down I think that is the 6% algo which is janky. maybe it's better
to speed up in that case? if we skip ahead from whatever listener
is at to speaker speed, we need to make sure the video skips ahead
the same amount or rate to keep the lips synced".

Two coupled changes in the audio path:

1. JitterBufferProcessor retarget handler — on a SHRINKING retarget
   (e.g. 4s → 0.5s) drop the queue down to targetSamples directly
   instead of maxSamples (1.5×target). The 0.25s overhang the old
   code left behind triggered a 6%-cap stretchFactor adjustment that
   played at 1.064× for ~4 seconds — the residual phase fox heard
   as "janky". Now: instant skip to the new target, then normal
   playback. The grow-direction path is unchanged.

   Worklet also reports the dropped sample count back to JS via
   {cmd:'dropped', samples}.

2. installJitterBuffer.jbuf.port.onmessage — on 'dropped' from the
   worklet, walk the publisher's lipSync.videoReceivers and set
   jitterBufferTarget = 0 + playoutDelayHint = 0 on every one. The
   browser drops video frames aggressively to converge on the new
   target. Without this, audio jumps 3.25s forward instantly and
   video drains gradually = broken lip-sync for the duration of the
   native video jbuf's drain. Clearing ls.lastApplied lets the next
   refreshLipSyncForUuid actually re-apply the role-appropriate
   target instead of stopping at the threshold check.

Tests:

  test/jitter-buffer-worklet.test.js (NEW, 8 assertions) — extracts
  the inline JITTER_BUFFER_WORKLET_CODE template literal and runs
  the processor in a Node sandbox with stubbed sampleRate +
  registerProcessor + AudioWorkletProcessor. Pins:
    - 'started' fires once on first fill
    - 'buffered' reports depth
    - retarget SHRINK drops to targetSamples (not maxSamples) and
      posts 'dropped' with sample count
    - retarget SHRINK does NOT leave 1.5×target overhang (the
      residual that caused the janky 6% phase)
    - retarget GROW does NOT drop
    - retarget to same target is no-op
    - bogus targetSeconds (NaN/0/negative) ignored
    - lock_rate pins stretchFactor

  test/listener-audio-attach.test.js (extended, +8 assertions):
    - worklet 'dropped' handler zeros every paired video receiver
      target (defensive against missing lipSync entry; correct when
      seeded)
    - speaker mesh+SFU collision tests (single-chain invariant):
      mesh state=connected → SFU skip
      mesh state=failed → SFU takes over
      SFU first then mesh → in-place swap, no rebuild
      mesh first then SFU(connected) → SFU skip, one chain
      rapid mesh re-ontracks → still one gain feeds destination
      SFU cache stays primed even when mesh wins the race

Makefile: new test-jitter-worklet target, added to test-all chain.
2026-06-06 14:55:03 -04:00