Commit graph

13 commits

Author SHA1 Message Date
fb7228b289
zebra-spaces: rebuild <video> on MSID supplant — autoplay grant resets
Live-room defect (2026-06-03): Will refreshed his browser; the
supplant fired a SECOND ontrack for kind=camera pub=Will at +16s.
The page swapped srcObject on the existing <video>, called play(),
got 'fetching process for the media resource was aborted by the
user agent at the user's request' — browser refused to start a new
playback session on the same element after its autoplay grant had
already been consumed. Tile sat black on the moderator's screen.

Fix: swapFreshVideoElement() — on supplant, replace the <video>
with a freshly-built one carrying the same attrs. A brand-new
<video> is eligible for muted-autoplay even when the prior one had
its play() rejected, so the supplant lands cleanly without needing
a tap. Applied to both the thumbnail and the spotlight tile.

Mesh test harness extracts the helper so renderVideoTile still
runs end-to-end under the sandbox.
2026-06-03 16:08:01 -04:00
3ca9042e54
zebra-spaces: boot-error logging + watchFirstFrame keyframe diagnostic
- moderation: 'boot' button onclick now .catch'es and logs server
   errors. Server now returns 'boot target not found (stale uuid?)'
   instead of silently no-op'ing when the page's member roster lagged
   the room — the moderator was clicking 'boot' and seeing nothing
   happen because their page held a stale uuid.

 - diagnostic: watchFirstFrame logs 'still black after 2500ms — no
   keyframe?' on any fresh SFU video track (screen/camera/game) whose
   decoder never unmutes. Pairs with the SFU's extended kfBurst so we
   can tell next session which path actually broke when a camera tile
   renders black.

multi-peer-mesh test harness extracts the new fn alongside
watchVideoTrackForRemoval so handleRemoteSfuTrack still runs end-to-end
in the headless sandbox.

Stamp date refresh on the other pages (no behavior change).
2026-06-03 15:51:18 -04:00
07fcec7775
zebra-spaces: refactor sub PC ontrack into handleRemoteSfuTrack + multi-peer mesh tests
Receive-side mesh state machine (the bit that decides which peer gets
which tile) was buried inside an anonymous pc.ontrack callback inside
sfuSubscribe(). Extracted into a named top-level function
handleRemoteSfuTrack so tests can drive it directly with synthetic
RTCTrackEvents — no real RTCPeerConnection, no real SFU.

test/multi-peer-mesh.test.js pins fox's stated invariant:
  'whatever one device shares all should see, and when unshared none
   should see.'

Eight scenarios across 2-3 fake browser sandboxes, each holding the
shipped handleRemoteSfuTrack + renderVideoTile + removeVideoTile +
watchVideoTrackForRemoval + the maps they own:

- one peer publishes camera -> every other peer ends with that pubHex
  in cameraStreams + a tile entry
- one peer unshares (track ended) -> every other peer drops that pubHex
- one peer unshares mid-flow (mute past window) -> drops correctly
- hiccup supplant (same pubkey, new track) -> tile preserved AND
  pointed at the new stream object (this is the MSID-supplant fix from
  d5e9e4e — fresh MediaStream per track means the video element binds
  to the new RTP cleanly)
- hiccup supplant + the OLD track's stream-identity guard prevents the
  NEW tile from being reaped
- supplant + sustained mute past window on the NEW track -> reaped
  correctly
- echo guard: a peer's own publish never enters their own cameraStreams
- three publishers fan-out: A B C all publish, every peer ends with
  exactly the other two

Wired into Makefile as test-mesh + added to test-all. Pure Node, no
browser or proxy server needed. Will catch the regressions where one
peer's publish/unpublish silently desyncs another peer's view.
2026-06-03 11:24:38 -04:00
0878996e96
zebra-spaces: 120s mute window for screen + game (static content), 15s stays for camera
Screen shares and game shares can sit static for long stretches — a still
desktop, a paused video, a code editor with no caret movement. The
encoder genuinely stops emitting RTP, the subscriber's track goes muted,
and the 15s camera window would falsely reap the live tile.

watchVideoTrackForRemoval now takes a per-call windowMs; the sub-PC
ontrack handler passes VIDEO_REMOVE_MUTE_WINDOW_SCREEN_MS (120s) for
screen + game and VIDEO_REMOVE_MUTE_WINDOW_MS (15s) for camera. A
genuine unshare still resolves through the 'ended' path within a
frame, so the longer window only affects the slow-failure case.

Tests bumped to 18: new screen-window assertions + invalid-windowMs
fallback to the default rather than disabling removal entirely.
2026-06-03 10:33:28 -04:00
9419a415bf
test: state-machine tests for watchVideoTrackForRemoval
15 unit + integration tests that extract the function and the shipped
VIDEO_REMOVE_MUTE_WINDOW_MS constant from web/zebra-spaces.html so the
assertions track exactly what's deployed. Drives synthetic mute/
unmute/ended event sequences against a fake EventTarget track with a
fake clock injected through a Function-constructor harness.

Unit coverage:
- shipped window must be >= 10s (catches accidental shorten)
- initial mute (never flowed) never removes
- flowing + sustained mute past window removes
- mute + unmute within window cancels removal
- ended event removes immediately + cancels pending timer
- removeFn is idempotent (no double-call across mute, ended, or later
  events)
- redundant mute events do not stack timers
- rescue and removal both emit logLine telemetry
- rapid mute/unmute oscillation never removes while unmute lands in time

Integration coverage (realistic lifecycles):
- fresh track -> flow -> publisher unshares -> tile removed
- mobile network handoff (long mute) recovers without removal
- peer leaves abruptly (ended fires) -> tile removed once
- hard refresh of publisher (SFU supplant renegotiation gap) -> tile
  survives — this is the cascade fox flagged where a phone reconnect
  was killing the host's view of its camera
- publisher process crashes (mute holds indefinitely) -> removed at
  window

Wired into Makefile as test-video-removal + added to test-all. Pure
Node, no browser or proxy server needed.
2026-06-03 10:15:16 -04:00
d9a743a680
zebra-spaces: wireZebraMachines orchestrator + integration tests (83 green)
Step five — composition layer. wireZebraMachines() returns a coherent
room:
  - one CallFSM
  - one SubscribeFSM
  - three PublishFSMs (mic / screen / camera)
  - lazy Map of RemoteTileFSMs created on first tileFor(kind, pubHex)
  - tileLeft(pubHex) fans LEFT to every tile keyed by that publisher

Observers wire transitions between machines but the orchestrator
itself stays pure — no WebRTC, no DOM, no fetch. The page's runtime
layers its OWN observers on top to drive real side effects, and the
test extracts the orchestrator directly.

Cascades modelled:
- CallFSM joined (from anything except reconnecting) ── starts the sub
- CallFSM reconnecting → joined does NOT re-START (sub stayed alive)
- CallFSM leaving / booted ── stops sub AND every live publish
- RemoteTileFSMs lazy: tileFor returns the same instance per key
- tileLeft sends LEFT to every kind for that pubHex

+ 11 integration tests + 1 full end-to-end scenario walking through
host publishes mic+screen / listener joins late / listener sees the
screen / host unshares / mute+prune cycle removes the tile / listener
leaves and sub stops.

Total: 83 tests passing. The pure-FSM layer + orchestrator are now
ready to be wired into the imperative call sites in the live runtime.
That's the next step — gradually replace the firefighting code paths
(sfuPublishCamera, sfuSubscribe, role transitions) by feeding events
into these machines from the existing handlers, then observing
state changes to invoke the side effects. Tests catch regressions
on the pure layer while the QA loop catches what touches the wire.
2026-06-02 11:10:16 -04:00
a29baeee7e
zebra-spaces: CallFSM — top-level join/leave/reconnect/boot lifecycle
Fourth state machine. Orchestrates the per-leg FSMs:

  idle ──ENTER──▶ connecting ──WELCOME──▶ joined ──LEAVE──▶ leaving ──DONE──▶ idle
   ▲                │ FAILED                │                                  ▲
   │                ▼                       │ WS_DROPPED                       │
   │              idle                      ▼                                  │
   │                                    reconnecting ──WELCOME──▶ joined       │
   │                                        │ LEAVE / FAILED                   │
   │                                        ▼                                  │
   │                                    leaving ────────────────────────────── ┘
   │                                        ▲
   │                                        │ ACK
   └─────────────────────────────────── booted ◀── BOOTED ── (any live state)

Role lives in ctx (host / cohost / speaker / listener). ROLE_CHANGE
re-enters joined so observers fire on every promotion / demotion —
that's how the runtime decides whether to start mic+publish or stop
them, without needing a state per role permutation.

reconnecting handles signal-WS drops without tearing down the
SubscribeFSM or PublishFSMs (WebRTC PCs are independent of the WS).
booted is the explicit terminal for being kicked + ACK returns to
idle so the entry screen comes back.

+ 19 unit tests. test-fsm now 72 passed.

Next step: the integration layer — observers on each FSM that drive
the actual side effects, plus integration tests that compose multiple
FSMs (a CallFSM with SubscribeFSM + RemoteTileFSMs) to assert the
multi-machine interactions match what the live code does.
2026-06-02 11:07:55 -04:00
2d75cd7547
zebra-spaces: RemoteTileFSM — formalises frozen-thumb fix from f71e9e7
Third state machine. One instance per incoming screen/camera track,
keyed by kind+pubHex. Codifies the lifecycle:

  inactive ──TRACK_ARRIVED──▶ receiving ──MUTED──▶ muted
                                ▲                    │
                                │ UNMUTED            │ PRUNE / ENDED
                                └────────────────────┤
                                                     ▼
                                                  removed

  {receiving, muted} + ENDED → removed
  * + LEFT → removed

MUTED is a debounce gate, not a deletion: UNMUTED within the runtime's
~1.5s window cancels the prune and stays receiving (transient network
blip). PRUNE fires from the runtime's setTimeout if still muted.
ENDED skips the debounce. LEFT (peer-left) wipes the tile from any
live state. TRACK_ARRIVED in receiving/muted swaps to the new stream
(publisher re-shared before our prune fired).

Removed is terminal — a re-share spins up a fresh FSM. entry into
removed nulls ctx.stream so the runtime can drop refs.

+ 15 unit tests covering happy path, debounce semantics, ENDED
short-circuit, LEFT from every state, re-share refresh, removed
terminality. test-fsm now reports 53 passed.
2026-06-02 11:05:52 -04:00
57013ec9ad
zebra-spaces: SubscribeFSM — formalises renegotiation queue + reconnect
Second state machine. Models the SFU subscribe leg explicitly:

  off ──START──▶ connecting ──CONNECTED──▶ subscribed
                     │ FAILED                 │ RENEG
                     ▼                        ▼
                   off                    renegotiating
                                              │ RENEG_DONE / RENEG_FAILED
                                              ▼
                                          subscribed
                                              │ LOST
                                              ▼
                                          reconnecting ──CONNECTED──▶ subscribed
                                              │ STOP   │ FAILED
                                              ▼        ▼
                                          stopping    off
                                              │ DONE
                                              ▼
                                              off

Renegotiation is its own state so concurrent SSE offers can't race
setRemoteDescription (the bug ae9721e patched imperatively with a
promise queue). A RENEG event during renegotiating parks the SDP on
ctx.pendingOffers; the runtime will drain that queue from an observer
when RENEG_DONE fires. RENEG_FAILED returns to subscribed without
killing the PC — the negotiation attempt is what failed, the channel
itself is still up.

LOST during renegotiating jumps straight to reconnecting (drops the
in-flight reneg cleanly; when the connection comes back the runtime
will re-deliver any still-relevant SDP via fresh RENEGs).

+ 15 new unit tests covering connect, queue, drops, teardown, illegal
transitions. test-fsm now reports 38 passed.
2026-06-02 11:03:48 -04:00
ebda460574
zebra-spaces: lay down FSM framework + publishSpec + unit tests
First step of the state-machine refactor. Same self-contained pattern
as the rest of the page — FSMs live inline in web/zebra-spaces.html so
the page-integrity stamp keeps working, and the tests extract them with
the same regex/brace-match technique web-protocol.test.js already uses
(page = source of truth, tests track the page).

Added:
- createFSM(spec): minimal state machine. spec.states[name] has optional
  entry/exit hooks and an .on table mapping events → target (string) or
  { target, action }. Observers fire after each transition with
  { state, prev, ev, ctx }. No async in transitions; effects belong in
  observers (which can call send() to advance the machine).
- publishSpec: pure transition table for the publish flow.
    off ──START──▶ acquiring ──ACQUIRED──▶ negotiating ──NEGOTIATED──▶ live
                       │ FAILED                │ FAILED                │ STOP/LOST
                       ▼                       ▼                       ▼
                      off                    stopping ◀──── stopping ──┘
                                                 │ DONE
                                                 ▼
                                                off
  One instance per kind (mic / screen / camera). FAILED in negotiating
  goes to stopping (not off) so any acquired stream/pc gets torn down.
- test/zebra-fsm.test.js: 23 unit tests covering framework semantics +
  publishSpec happy path + error/cancel paths + illegal-transition
  no-ops. Function-constructor scope handles const-leak; bare eval()
  doesn't expose const declarations to the harness.
- Makefile: test-fsm target + included in test-all.

Next: SubscribeFSM, CallFSM, RemoteTileFSM. Then wire each into the
imperative call sites progressively, replacing the firefighting code.
2026-06-02 11:01:33 -04:00
dedb44179d
zebra-spaces: JS↔Go protocol parity + crypto tests
test/zebra-spaces.test.js — pure Node, four tiers:

1. pure protocol parity: extracts sigJoin/sigAction directly from
   web/zebra-spaces.html (so the test tracks the shipped page),
   compares produced bytes against fixtures pinned to the Go-side
   unit tests in proxy.unturf.com/cmd/zebra-spaces-signal/main_test.go.
   If JS drifts from Go by one byte the test fails — exactly the
   silent break that would kill promotions in production.

2. ed25519 sign/verify: WebCrypto Ed25519 round-trip + tamper detection,
   the same crypto stack the page uses for signed role transitions.

3. vault round-trip: PBKDF2 600k + AES-GCM, mirrors vaultExport/Import
   in the page. Verifies wrong-password rejection.

4. live server (optional): if ZEBRA_SPACES_BINARY is set, launches the
   relay, dials over real WebSocket, drives full join -> mic-invite ->
   accept flow using browser APIs end to end.

Makefile: 'test-zebra-spaces' target auto-builds the relay binary
from ../proxy.unturf.com when present so the live tier runs without
manual setup. 'test-all' now includes it.
2026-05-31 11:06:59 -04:00
7c39f3537a
test: node web protocol suite (no devices) + exponential retransmit backoff
Add test/web-protocol.test.js — runs the real protocol code from chat.html in
Node (unit: crc/frame/ACK/HELLO codec, Hamming, Gray; integration: multi-level
modem roundtrip + FEC recovery of off-by-one symbol errors; functional: full
frame -> modem -> FEC -> assembler -> parse + ACK roundtrip). 3348 assertions.
Wired as `make test-web` (also in test-all). Lets us QA the modem without two
devices. Also: retransmit now uses exponential backoff so a lost ACK spaces out
retries instead of hammering the channel.
2026-05-28 12:44:20 -04:00
b77da42bbe phase 1: unfirehose reconstruction from session JSONL ingest
Source: ~/.unfirehose/unfirehose.db (project_id=81, 4 sessions covering
2026-03-29 through 2026-04-05). Reconstructed via chronological replay
of Write/Edit tool_input on file_paths under /home/fox/zebra-report/.

stats:
  files reconstructed:    20
  writes baselined:       all (zero missing)
  edits applied:          68
  edits unapplied:        8 (1 SKIP pre-baseline, 6 FAIL old_string drift, 1 AMBIGUOUS)

unapplied edits represent small drift in 6 files; baseline content for
each is intact. quality verification deferred to phase 2.

recovered tree:
  CLAUDE.md, Makefile
  src/{tx,rx,pulse,carrier,chat,bt}.c
  include/{modem,zebra}.h
  test/{functional,integration,unit}.c, test/test.h
  web/{index,kernel}.html, web/blog/style.css
  blog/build.py, blog/posts/{001-volume-modem,002-sse-chatroom}.md

report: /tmp/zebra_recover_report.txt
script: /tmp/zebra_recover.py
2026-05-27 13:51:14 -04:00