Audio robustness:
- useinbandfec=1 + usedtx=1 in publisher's Opus fmtp (was only fec; dtx
drops silence so the budget goes to audible content + cuts congestion)
- ev.receiver.playoutDelayHint = 0.1 (100ms jitter buffer) on every
incoming audio receiver — SFU subscribe + mesh peer. Absorbs Wi-Fi
micro-bursts without perceptible conversation lag.
Tile cleanup on unshare:
- when SFU stops a screen/camera transceiver after the publisher
unpublishes, the remote track fires 'ended'. Listeners now wire
track.onended → removeScreenTile/removeCameraTile so the tile
disappears instead of freezing on the last frame.
Paired with SFU 60a620f which advertises nack + transport-cc feedback
so browsers send the RTCP we depend on for both retransmit and
congestion control.
Camera is a third SFU publisher alongside mic and screen — same multi-
track pipeline, kind=camera suffix on streamID, own #cameras grid in
the timeline column (multi-column auto-fill so multiple face cams fit
without dwarfing a screen share above them).
- new UI: share-camera / stop-camera buttons + device selector in the
same share section. Camera-select restart triggers a clean unpub +
re-pub because deviceId change needs renegotiation anyway.
- new state: sfuCameraPC/Stream/PeerID + cameraStreams/cameraVideos maps
- subscribe ontrack: generic colon-split routes pubkey:screen/camera
to the right tile renderer; back-compat for the existing :screen path
- renderScreenTile + removeScreenTile refactored to a kind-parametric
renderVideoTile via a TILE_KINDS map; the old names stay as thin
shims so callers don't change
- role demotion + leave + peer-left + boot all clean up cameras too
- contentHint='motion' for face-cam (vs 'detail' on screen)
- camera bitrate capped at 1.5Mbps so screen-share headroom isn't
cannibalised when both are publishing simultaneously
Paired with SFU change zebra-spaces-sfu#017c94b which allowlists
kind=camera alongside screen.
When a PulseAudio monitor source is selected as the mic and music mode
is toggled on, Firefox can silently apply its default audio-processing
pipeline (EC/NS/AGC) regardless of the getUserMedia constraints. The
broadcast then sounds 'cleaned up' instead of letting the source pass
through transparently.
Two fixes:
- call track.applyConstraints(micConstraints()) after getUserMedia/replace.
Some UAs honour applyConstraints when they silently ignored the initial
request. Belt-and-suspenders.
- log track.getSettings() so we can see what the UA actually applied —
ec/ns/agc/channels/sampleRate. If applyConstraints didn't stick, the
log shows it instead of failing silently.
Firefox getDisplayMedia silently drops audio for window/tab sources (only
'entire screen' carries system audio). Users were broadcasting video-only
without knowing the audio never made it into the captured stream.
Log the captured track counts unconditionally; when audio is 0 explain
the limitation per browser and point to the workaround (route the tab
through mic music mode for high-quality stereo broadcast).
Firefox Android (and other strict mobile browsers) check the HTML 'muted'
attribute, not the IDL .muted property, when deciding whether MediaStream
<video> is autoplay-eligible. Setting only the property left the video
ineligible, so play() rejected silently and the user saw a black tile.
Three changes:
- set the autoplay/playsinline/muted attributes alongside the properties
so every UA's autoplay heuristic agrees the element is eligible
- log play() rejections instead of swallowing them — silent failures hid
this from us until now
- when play() does reject, show a 'tap to play' overlay that covers the
video area (but not the meta bar); tapping counts as the gesture and
the retry succeeds
Music mode mic upgrades:
- request stereo @ 48kHz from getUserMedia (was mono default)
- RTP-level bitrate cap 256kbps (was 160kbps mono — too low for music)
- SDP fmtp munged to advertise stereo=1+sprop-stereo=1+maxaveragebitrate=256000
so both ends agree on stereo + room to use the bitrate
- music-mode toggle now re-publishes the SFU PC instead of just replaceTrack
(replaceTrack alone leaves the negotiated SDP mono — stereo never reaches
the SFU even with a stereo track)
Screen-share upgrades:
- getDisplayMedia asks for 1920×1080 @ 30fps + stereo 48kHz audio
- video sender capped at 6Mbps, audio sender at 256kbps
- track contentHint 'detail' for video (favour pixels over framerate)
and 'music' for audio
- offer SDP munged for stereo Opus same as mic
Helper added: preferStereoOpus(sdp, bps), setSenderMaxBitrate(sender, bps).
Maximize screen-share resolution on desktop/laptop:
- drop body max-width cap (was 1440px) so layout breathes to full viewport
- shrink right column from 520px to 360px; left column gets the surplus
- bump screen-tile video max-height from 80vh to 92vh
- tighter padding + gap
Cut four prose blocks to roughly a third:
- identity note: full key-management paragraph → 'key lives in this browser only'
- input note: full role/encryption paragraph → 'join as listener; host promotes to mic. end-to-end encrypted.'
- share note: full URL-embedding paragraph → 'share only with people you trust to hear the room.'
- screen-share note: full picker explanation → 'window or tab; tick share audio if offered.'
Mobile browsers refuse to autoplay a <video> carrying an unmuted audio
track without a user gesture; the whole element stays paused, so the
video pixels never render either. The phone listener saw a black tile
even with a healthy track flowing.
Start the remote tile muted so it autoplays everywhere; expose an
'unmute audio' button in the meta bar that toggles. The button click
counts as the gesture, so audio kicks in on demand. Local preview never
offers unmute (would feed back into the publisher's own mic).
The SFU does not echo a publisher's stream back, so anyone sharing alone
in a room had no visual confirmation — game iframe stayed up, no tile
appeared. Render a muted local preview keyed by myKeys.pubHex on publish,
remove on unpublish. Subscribe path skips own pubHex to defend against
SFUs that do echo publishers.
Also refreshes integrity stamps on the other web pages (date drift).
Previously sec-screens lived inside the controls aside, capped at 520px
wide — useless for any real screen view. Move it into the timeline
column at the top, where there's actual horizontal space. CSS :has()
on .timeline hides the game tabs + iframe whenever a screen tile is
visible, so the screen owns the full left column. As soon as the last
sharer stops, the game switcher returns.
UI:
- sec-screen-share: 'share screen' button visible only when canSpeak
(host/cohost/speaker). On click: getDisplayMedia({video, audio}).
- sec-screens: video tile per active screen share; auto-shows when
the first tile arrives, auto-hides when the last leaves.
- Each tile has a 'fullscreen' button.
Publish:
- sfuPublishScreen opens a SEPARATE sfuScreenPC, adds the
display-media tracks (video + optional audio), POSTs
/publish?kind=screen so the SFU's TrackLocal streamID gets a
':screen' suffix.
- Browser-native 'stop sharing' bar fires the video track's 'ended'
event — we trap it to do a clean sfuUnpublishScreen.
Subscribe:
- sfuSubscribe ontrack checks streams[0].id for the ':screen' suffix
— screen streams route to renderScreenTile (creates / updates a
<video> element). Mic streams continue down the existing audio
path. The label uses the publisher's handle from the room state.
- Cleanup paths: peer-left (drops the matching pubHex's tile),
self-boot, self-blocked, leave button — all call
sfuUnpublishScreen + removeScreenTile.
CSS: screen-tile has its own 1fr grid, max-height 70vh so a screen
share never bullies the controls column off the page on a small
display.
Pairs with the multi-track + kind=screen support that just landed in
zebra-spaces-sfu (b7c5a8a).
- Block is now terminal: any 'blocked' signal-server error or 403 from
the SFU calls handleBlocked() which shows a clear notice, stops the
WS reconnect loop, tears mesh + SFU + mic, and unlocks the enter
button. Stale UI no longer spins trying to rejoin a room the user
was kicked from. Reset on a fresh joinSpace.
- Share URL: after joining, sec-share shows a copyable link with
?code=… embedded; opening that link autofills the rendezvous code
field. QR canvas placeholder is in place; encoder lands in the next
push (defer to keep this commit small).
- host-your-own.html gains section 8: zebra-spaces (multi-party rooms)
describing both Go services that make spaces work — the
zebra-spaces-signal authority-chain rendezvous and the Pion-based
zebra-spaces-sfu audio fan-out. Includes the two Caddyfile routes
(with flush_interval -1 for SSE), the NAT1To1 env var, and the
single UDP mux port — so someone wanting to host their own community
can stand the whole stack up. Sections 9-11 renumbered.
Three issues fixed together:
1. Mobile horizontal scroll: dynamically-appended <audio> sinks render
their default ~300px control strip on Firefox mobile, pushing the
page wider than the viewport. Hide them globally with
'audio { display: none }' — they're just sinks for the WebRTC track,
no UI required.
2. Don't use literal 50/50 split: page grid is now
'minmax(0, 1fr) minmax(0, 520px)' so the controls cap at 520px and
the timeline soaks the remainder. min-width:0 on both children so
they shrink without forcing an outer scrollbar.
3. Mobile order: on phones the controls were stacked ABOVE the
timeline placeholder; fox wants them first. Use 'order: 1' on
.controls and 'order: 2' on .timeline inside the 800px breakpoint.
4. Host rejoin audio: when a host leaves and rejoins, Pion frequently
reuses the same transceiver on the SFU side, so 'ontrack' doesn't
fire a second time on the listener — but the listener already tore
down the audio element on peer-left. The audio plays into nothing.
Replace the pending-tracks queue with sfuStreamsByPubHex (keyed by
the publisher's pubkey, which is the streamID). The cached
MediaStream survives the host's session uuid changing across
leave/rejoin. On peer-joined / host-promoted / state we look up the
cached stream by pubkey and attach to the fresh audio element.
Also call a.play() after the srcObject swap so the autoplay policy
doesn't quietly drop the resumed playback.
Race when the host rejoined during their 30s grace window: the SFU
renegotiation that delivered the new mic track arrived over SSE BEFORE
the signal-server's peer-joined for the rejoined host. ontrack's
streams[0].id (= host's pubkey hex) had no matching member yet, so
the track was silently discarded — the listener saw no audio.
Cache the unmatched stream by pubkey hex and flush whenever the
roster updates (peer-joined, host-promoted, state). When the rejoined
host's peer-joined arrives, the queued stream pops out and attaches
to their row. Cleared on sfuUnsubscribe so stale streams don't carry
across rejoins.
space-closing flips the top status line to a red 'host left — space
closing in Ns' warning. Nothing was clearing it when the host actually
came back during grace (peer-joined with role=host) or when a senior
cohost auto-promoted (host-promoted). Both paths now reset the status
line to 'connected as <my role>' so the warning doesn't stick after
the rescue.
mic-state broadcasts only inform OTHER peers, so the local view of our
own member row stayed muted=false forever — the green mic-on icon
never flipped to the red cross when the host (or any speaker) muted.
Set members.get(myUUID).muted before sendMicState so renderRoom
reflects it immediately on our own row.
- index.html, kernel.html: were missing the viewport meta entirely;
mobile fell back to the default 980px layout and the content was
scaled down. Add the standard 'width=device-width,initial-scale=1'
and centre the body with margin:0 auto so the 640px max-width is
centered instead of left-aligned on wide displays.
- host-your-own.html, how-it-works.html, zebra-audio.html, chat.html:
add a 600px breakpoint that tightens body padding to 1rem, shrinks
the h1 from 3rem to 2.2rem, and lets long URLs / pubkey hashes wrap
via overflow-wrap:anywhere on body prose. .code / .diagram already
use overflow-x:auto so internal scrolling stays bounded to the box,
never pushes the page wider than the viewport.
- chat.html: cap the QR share box's canvas (was a fixed 320px square)
with max-width:100% on phones, so 320px-wide handsets don't overflow.
- zebra-audio.html: the mute button had a fixed 6rem width to keep the
'mute'/'unmute' label from shifting the row; on narrow phones that
width forced wrapping. Drop it back to auto on small viewports.
All pages stamp+verify; the integrity footer hashes in the source
match the served files after `make stamp`.
The 'give the mic' button (visible only when the listener has raised
their hand) now sends grant-mic, which the server promotes directly
without waiting for accept-mic. The 'invite mic' button (cold invite)
still triggers the existing mic-invite + accept dance.
Also fold in the earlier sfuPublish diagnostic logging so silent
returns surface in the page log.
Listeners now hear all speakers via a Pion-based audio-only SFU on
proxy.uncloseai.com. Speakers publish to it; listeners subscribe and
get one PC carrying every speaker's track. Mesh remains the
low-latency speaker<->speaker path; SFU is the broadcast fan-out.
Wiring:
- sfuPublish/Unpublish for speaker role transitions
- sfuSubscribe/Unsubscribe for listener role transitions
- onRoleEntered + onRoleChanged + leave hooks
- ontrack on the subscribe PC maps streams[0].id (= publisher pubkey
hex, set as the SFU TrackLocal StreamID) -> room member uuid; audio
element + meter attach to the matched member row
- SSE renegotiation: SFU pushes offer when speakers come/go; browser
answers via POST /answer
- applyMicMode now hot-swaps the SFU publish sender's track too, so
voice/music mode toggles apply over the SFU just like the mesh
Notice banner — fox flagged that booted/demoted users had no visible
signal. Added a #sec-notice section with .notice-banner (warn for
boot/demote-to-listener, info for promote). Boot also sets
wantConnected=false to prevent the WS auto-reconnect loop from
rejoining into a boot loop.
Two real defects in the meter wiring:
- the local mic was never fed to its meter — only remote streams were
- renderRoom replaces every member's meter DOM element, so the old
meterFor tick loop (which captured the OLD fill via closure) exited
on the next frame and the bar froze forever
Replace with a per-uuid meterCtl Map that holds the analyser + buffer
once and re-reads members.get(uuid)._meterEl fresh every animation
frame. Cleanup is automatic when the uuid drops from members (peer-
left, boot) or explicitly via stopMeter (dropMic, applyMicMode).
applyMicMode re-wires the local meter against the freshly acquired
stream since the old MediaStreamSource dies with the old track.
The grid was packing badge | handle | pubkey | mic | meter | buttons on
one line, which got crowded with three or four actions visible. Drop
mod-actions to a second grid row spanning the full width, indented
under the handle column. Hides itself entirely when empty so rows with
nothing to act on don't reserve dead space.
The control panel (identity, space, room, log) moves to a right column
occupying 50% of the page width. Left column is reserved for a timeline
to come; for now it shows a one-line placeholder. Stacks to single
column below 800px so mobile stays usable. Footer spans full width.
They were hidden behind the speaker role, so listeners (and the host
during the brief window before mic permission resolves) could not
disable echo/noise cancellation. Make both rows always visible; the
preference is picked up by micConstraints() the next time getMic runs,
so toggling before becoming a speaker is honored.
test/zebra-spaces.test.js — pure Node, four tiers:
1. pure protocol parity: extracts sigJoin/sigAction directly from
web/zebra-spaces.html (so the test tracks the shipped page),
compares produced bytes against fixtures pinned to the Go-side
unit tests in proxy.unturf.com/cmd/zebra-spaces-signal/main_test.go.
If JS drifts from Go by one byte the test fails — exactly the
silent break that would kill promotions in production.
2. ed25519 sign/verify: WebCrypto Ed25519 round-trip + tamper detection,
the same crypto stack the page uses for signed role transitions.
3. vault round-trip: PBKDF2 600k + AES-GCM, mirrors vaultExport/Import
in the page. Verifies wrong-password rejection.
4. live server (optional): if ZEBRA_SPACES_BINARY is set, launches the
relay, dials over real WebSocket, drives full join -> mic-invite ->
accept flow using browser APIs end to end.
Makefile: 'test-zebra-spaces' target auto-builds the relay binary
from ../proxy.unturf.com when present so the live tier runs without
manual setup. 'test-all' now includes it.
New page: web/zebra-spaces.html. Extends the rendezvous + WebRTC mesh
model from zebra-audio (1:1) to a room of up to ~8 speakers (host + 2
co-hosts + speakers) with listeners (deferred to v0.2 for SFU fan-out).
Identity: per-browser persistent Ed25519 keypair in localStorage,
plus a per-session UUID for in-room "whose who". Password-vault
backup/restore (PBKDF2 600k + AES-GCM, matches zebra-audio's crypto)
emits a self-contained 'zspc-id-v1|...' blob.
Roles: everyone joins as listener; mods (host + co-hosts) extend
mic-invites that listeners accept/decline; host promotes to co-host;
mods demote and boot. Co-hosts cannot remove the host. Every role
transition is signed by the acting mod's Ed25519 over a canonical
input bound to room_id + epoch, so a compromised relay cannot forge
promotions, only refuse to relay them.
Pairs with cmd/zebra-spaces-signal in proxy.unturf.com.
Nav: zebra-audio and host-your-own cross-link to spaces.
Makefile: stamp target now covers zebra-spaces.html (web/chat.html
and web/how-it-works.html stamps refreshed today as a side effect).
Trigger was event.detail === 3, the native UI triple-click counter, which
mouse triple-clicks increment but mobile taps do not, so the easter egg
was unreachable on phones. Count 3 clicks within 800ms ourselves; desktop
triple-click still satisfies it (still 3 click events), and finger taps
now reveal the console.
reportPath used to print 'you A:B ↔ peer C:D' in path-status and the log,
exposing both participants' real IP addresses to anyone glancing at the
screen. Show DIRECT vs RELAYED and the candidate types
(host/srflx/relay) only; addresses are gone. CLAUDE.md gains a
'Web UI privacy — never display peer IPs' rule so this does not regress.
Add web/host-your-own.html and link it from the chat and how-it-works headers
and footers. make stamp now stamps it alongside the other pages. CLAUDE.md:
turn the deploy flow into an explicit push-BOTH-repos reminder (zebra-report
source + www.unturf.com served) and list host-your-own.html as a deployed page.
Triple-click the footer integrity seal to reveal a hidden console: type a
line, pick one of the cloned voices, and it is synthesized at
speech.ai.unturf.com (/v1/audio/speech, no key, CORS open) and played into the
call — swapped onto the outbound WebRTC track so the listener hears the voice,
and to local output so you do too. The speak button doubles as stop: aborts an
in-flight synthesis or halts playback, then swaps the live mic back.
- chat + zebra-audio: treat ICE 'disconnected' as recoverable (grace
before acting), auto ICE-restart on 'failed'/timeout driven by the
offerer to avoid glare, and auto-rejoin the signaling socket if it
drops mid-call. Superseded-pc guard ignores late events from a
closed connection.
- zebra-audio: input-device dropdown that hot-swaps the mic via
replaceTrack (no renegotiation, mute preserved); refreshes on
devicechange so a plugged-in interface appears mid-call.
Add an integrity footer to chat.html, zebra-audio.html, and how-it-works.html
showing the build date (2026-05-28) and the page's own MD5 + SHA-256. A file
can't hold its own hash, so web/stamp.js (make stamp) computes the hashes with
the two hash fields zeroed, then writes the real values back — self-consistent
and idempotent. To verify a served page: blank the two fields and re-hash;
confirmed it reproduces the stamped value with plain sha256sum.
Add a "music mode" toggle that re-acquires the mic with echo cancellation,
noise suppression, and auto-gain OFF (so music/audio passes through instead of
being treated as noise and pumped), tags the track contentHint='music' so the
Opus encoder drops speech optimizations (DTX etc.), and raises the send bitrate.
Switchable mid-call via replaceTrack — hot-swaps the track with no
renegotiation, preserving mute state. Verified mid-call switch stays connected
both directions.
Lay out the controls and level rows with CSS grid and give the mute button a
fixed width, so toggling mute/unmute no longer shifts the buttons. Replace the
text "muted" badge with a mic-icon set (green open mic / red slashed mic) shown
next to "you" and "them", so both players can see at a glance whose mic is open
or closed. Verified both directions headless.
Each peer signals its mute state over the rendezvous channel (encrypted with
the room code, so the relay never learns it) on connect and on every toggle.
A "muted" badge now shows on both your own and the partner's level meter, so
both players can see who is muted. Verified both directions headless.
Reconnect: on "partner left", tear down the stale peer connection but stay in
the room, and have whichever peer is already present send the offer when the
other (re)joins — so a partner can leave and rejoin with no refresh, regardless
of who left. Every (re)negotiation runs on a fresh RTCPeerConnection.
Path indicator now reads the transport's selected candidate pair and prints the
actual local/remote IP:port + types, so DIRECT vs RELAYED is verifiable (host =
the two devices' IPs; relay = the TURN server's IP). The mic un-masks the real
host candidate, which is why a voice call reaches direct P2P on a LAN where the
no-mic chat fell back to TURN.
New single-page app: two rendezvoused partners type the same code and get a
live Opus voice call over WebRTC — direct P2P when possible, TURN relay
fallback otherwise, DTLS-SRTP encrypted end to end. Reuses the zebra-signal
rendezvous (code-encrypted SDP, zero-knowledge relay) and the ephemeral
/turn-cred credentials. Mic uses echo-cancellation/noise-suppression; mute,
hang up, live mic/remote level meters, and a direct-vs-relayed path indicator.
Deliberately NOT over the volume modem — ordinary low-latency voice, which
doubles as a plausible cover for the report channel.
Drop the hardcoded shared TURN login; fetch time-limited per-client credentials
from cors-proxy.uncloseai.com/turn-cred before each connection and build
iceServers from them. Falls back to STUN-only (direct path still works) if the
fetch fails.
After connect, read the selected ICE candidate pair from getStats() and show it
in the connect panel: a host/srflx pair => "DIRECT peer-to-peer — nobody between
you"; a relay candidate => "RELAYED through TURN (proxy.uncloseai.com sees
encrypted audio)". Lets users know whether any server sits in the media path.
Standalone blog-style page (matching chunkfive/monospace b&w UX) explaining the
whole solution: amplitude-as-data, the no-copy-paste signaling relay, the
multi-level modem, the Opus->G.711 codec fix and 440 Hz beat, the ACK/outbox
reliability layer, and the Hamming(12,8)+Gray FEC. Linked from chat.html's
header.
Add test/web-protocol.test.js — runs the real protocol code from chat.html in
Node (unit: crc/frame/ACK/HELLO codec, Hamming, Gray; integration: multi-level
modem roundtrip + FEC recovery of off-by-one symbol errors; functional: full
frame -> modem -> FEC -> assembler -> parse + ACK roundtrip). 3348 assertions.
Wired as `make test-web` (also in test-all). Lets us QA the modem without two
devices. Also: retransmit now uses exponential backoff so a lost ACK spaces out
retries instead of hammering the channel.
Each data byte is carried as a 12-bit Hamming codeword (8 data + 4 parity)
inside one modem byte-frame, so any single-bit error self-corrects instead of
failing the frame CRC and stalling the outbox on "no ack". Symbol levels are
Gray-coded so an off-by-one quantization (the dominant error) is a single-bit
flip Hamming can fix. Toggle ?fec=0 (both peers must match). Validated in Node:
all 256 bytes x 12 bit positions corrected; modem recovers 30/30 with a +/-1
symbol error per byte.