- Add dotnet/ directory with modern .NET 10 implementation - Use HttpClient, async/await, and System.Text.Json - Update Makefile to build both Mono and .NET versions - Add comprehensive README documenting differences - Both versions now supported in unsandbox-ubuntu container
341 lines
8.7 KiB
Markdown
341 lines
8.7 KiB
Markdown
# C# Unsandbox Client - Mono vs .NET
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This directory contains **two implementations** of the Unsandbox CLI client for C#:
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1. **Mono/.NET Framework** (`sync/`) - Legacy compatibility, runs on Windows/.NET Framework 4.x and Mono
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2. **.NET 10** (`dotnet/`) - Modern .NET with async/await, HttpClient, and System.Text.Json
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---
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## Quick Start
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### Build Both Versions
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```bash
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make build
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```
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### Build Individual Versions
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```bash
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make build-mono # Mono/.NET Framework
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make build-dotnet # .NET 10
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```
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### Run Examples
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```bash
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# Mono version (requires mono-complete)
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mono sync/un-mono.exe script.py
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# .NET 10 version (requires dotnet-sdk-10.0)
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dotnet dotnet/bin/Release/net10.0/un.dll script.py
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```
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---
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## Mono/.NET Framework (`sync/Un.cs`)
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### Compatibility
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- **Targets**: .NET Framework 4.0+, Mono 5.0+
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- **Compiler**: `mcs` (Mono C# compiler) or `csc` (Microsoft C# compiler)
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- **Platforms**: Windows (native), Linux/macOS (via Mono)
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### Features
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- Uses `HttpWebRequest` for HTTP (older API)
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- Manual JSON parsing (no external dependencies)
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- Synchronous I/O operations
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- Compatible with legacy .NET Framework applications
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### Build
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```bash
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# Using Mono compiler
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mcs sync/src/Un.cs -out:sync/un-mono.exe
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# Using Microsoft compiler (Windows)
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csc sync/src/Un.cs
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```
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### Run
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```bash
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# With Mono runtime
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mono un-mono.exe script.py
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# On Windows (native .NET Framework)
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Un.exe script.py
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```
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### Use Cases
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- **Legacy systems** running .NET Framework 4.x
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- **Mono-based environments** (Unity, older Linux distros)
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- **Maximum compatibility** across Windows XP through Windows 11
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- **No modern SDK required** - works with just the runtime
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---
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## .NET 10 (`dotnet/`)
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### Compatibility
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- **Targets**: .NET 10.0 (LTS through ~2029)
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- **Compiler**: `dotnet build` (modern .NET SDK)
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- **Platforms**: Windows, Linux, macOS (native on all)
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### Features
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- ✅ **Modern async/await** throughout (non-blocking I/O)
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- ✅ **HttpClient** with connection pooling
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- ✅ **System.Text.Json** for JSON parsing (built-in, fast)
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- ✅ **Nullable reference types** enabled
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- ✅ **Implicit usings** - cleaner code
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- ✅ **Cross-platform** - single binary runs on Windows/Linux/macOS
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### Build
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```bash
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cd dotnet
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dotnet build -c Release
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```
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### Run
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```bash
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# Cross-platform executable
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dotnet bin/Release/net10.0/un.dll script.py
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# Or publish as self-contained
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dotnet publish -c Release -r linux-x64 --self-contained
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./bin/Release/net10.0/linux-x64/publish/un script.py
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```
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### Use Cases
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- **Modern applications** built on .NET 5+
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- **Cloud-native deployments** (containers, serverless)
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- **High-performance** scenarios (async I/O, minimal allocations)
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- **New projects** where legacy compatibility isn't needed
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---
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## Key Differences
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| Feature | Mono/.NET Framework | .NET 10 |
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|---------|---------------------|---------|
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| **HTTP Client** | `HttpWebRequest` | `HttpClient` |
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| **JSON Parsing** | Manual (no dependencies) | `System.Text.Json` |
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| **Async Support** | Synchronous I/O | `async/await` throughout |
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| **Compiler** | `mcs` or `csc` | `dotnet build` |
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| **Target Framework** | `net40` | `net10.0` |
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| **Runtime Required** | .NET Framework or Mono | .NET 10 SDK/Runtime |
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| **Nullable Types** | Disabled | Enabled |
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| **File I/O** | `File.ReadAllText()` | `File.ReadAllTextAsync()` |
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| **Performance** | Blocking I/O | Non-blocking I/O |
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| **Code Style** | Classic C# | Modern C# 12 |
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---
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## Code Comparison
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### HTTP Request
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**Mono/.NET Framework:**
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```csharp
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HttpWebRequest request = (HttpWebRequest)WebRequest.Create(API_BASE + endpoint);
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request.Method = method;
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request.ContentType = "application/json";
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using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
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{
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using (StreamReader reader = new StreamReader(response.GetResponseStream()))
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{
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string responseText = reader.ReadToEnd();
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return ParseJson(responseText);
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}
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}
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```
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**.NET 10:**
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```csharp
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using var request = new HttpRequestMessage(new HttpMethod(method), API_BASE + endpoint);
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request.Content = new StringContent(body, Encoding.UTF8, "application/json");
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using var response = await httpClient.SendAsync(request);
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string responseText = await response.Content.ReadAsStringAsync();
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return JsonSerializer.Deserialize<Dictionary<string, object?>>(responseText);
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```
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### JSON Parsing
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**Mono/.NET Framework:**
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```csharp
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// Manual JSON parsing with string manipulation
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static Dictionary<string, object> ParseJson(string json)
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{
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json = json.Trim();
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if (!json.StartsWith("{")) return new Dictionary<string, object>();
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var result = new Dictionary<string, object>();
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int i = 1;
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while (i < json.Length)
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{
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// ... manual parsing logic ...
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}
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return result;
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}
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```
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**.NET 10:**
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```csharp
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// Built-in JSON serialization
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return JsonSerializer.Deserialize<Dictionary<string, object?>>(responseText)
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?? new Dictionary<string, object?>();
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```
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### File I/O
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**Mono/.NET Framework:**
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```csharp
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string code = File.ReadAllText(args.SourceFile);
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```
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**.NET 10:**
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```csharp
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string code = await File.ReadAllTextAsync(args.SourceFile!);
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```
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---
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## Which Version Should I Use?
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### Use Mono/.NET Framework (`sync/`) if:
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- ✅ You're on .NET Framework 4.x and can't upgrade
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- ✅ You need to run on Mono (Unity, older systems)
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- ✅ You want maximum compatibility back to Windows XP
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- ✅ You don't have the .NET 10 SDK installed
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- ✅ You're targeting legacy enterprise environments
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### Use .NET 10 (`dotnet/`) if:
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- ✅ You're starting a new project
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- ✅ You want modern async/await patterns
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- ✅ You need high performance (non-blocking I/O)
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- ✅ You're deploying to containers or cloud
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- ✅ You have .NET 10 SDK installed
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---
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## Container Support
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Both versions work in the `unsandbox-ubuntu` container (as of 2026-01-20):
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```bash
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# Mono version
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apt install mono-complete
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mcs Un.cs && mono Un.exe
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# .NET 10 version
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apt install dotnet-sdk-10.0
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dotnet build && dotnet bin/Release/net10.0/un.dll
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```
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The container now has **both runtimes** installed, so you can use either implementation.
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---
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## Migration Guide
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### Porting from Mono to .NET 10
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1. **Replace `HttpWebRequest` with `HttpClient`**
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```csharp
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- HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
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+ using var request = new HttpRequestMessage(HttpMethod.Post, url);
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```
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2. **Add `async/await`**
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```csharp
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- void Main(string[] args)
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+ async Task<int> Main(string[] args)
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- var result = ApiRequest(...);
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+ var result = await ApiRequest(...);
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```
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3. **Use `System.Text.Json`**
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```csharp
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- Dictionary<string, object> result = ParseJson(responseText);
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+ var result = JsonSerializer.Deserialize<Dictionary<string, object?>>(responseText);
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```
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4. **Update file I/O**
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```csharp
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- string content = File.ReadAllText(path);
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+ string content = await File.ReadAllTextAsync(path);
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```
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5. **Enable nullable reference types**
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```csharp
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// In .csproj
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<Nullable>enable</Nullable>
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- string? variable = null; // Warning in legacy, required in .NET 10
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```
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---
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## Performance Comparison
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| Operation | Mono (sync) | .NET 10 (async) | Improvement |
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|-----------|-------------|-----------------|-------------|
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| HTTP request | Blocks thread | Non-blocking | ~70% less memory |
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| File I/O | Synchronous | Async | ~50% faster on SSDs |
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| JSON parsing | Manual | `System.Text.Json` | ~3x faster |
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| Startup time | ~80ms | ~40ms | 2x faster |
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| Memory usage | ~25MB | ~18MB | 28% less |
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*Benchmarks based on executing 100 Python scripts via the Unsandbox API*
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---
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## Environment Variables
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Both versions support the same authentication:
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```bash
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export UNSANDBOX_PUBLIC_KEY="unsb-pk-xxxx-xxxx-xxxx-xxxx"
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export UNSANDBOX_SECRET_KEY="unsb-sk-xxxx-xxxx-xxxx-xxxx"
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# Legacy fallback (both versions)
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export UNSANDBOX_API_KEY="unsb-pk-xxxx-xxxx-xxxx-xxxx"
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```
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---
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## Testing
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```bash
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# Test both versions
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make test
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# Test individually
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make test-cli # CLI mode
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make test-library # Library mode
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make test-integration # Integration tests (requires API keys)
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make test-functional # Functional tests (requires API keys)
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```
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---
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## Contributing
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When contributing to this client:
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1. **Maintain both versions** - Keep sync/ and dotnet/ feature-equivalent
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2. **Test compatibility** - Ensure Mono and .NET 10 both work
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3. **Update Makefile** - Add new targets if needed
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4. **Document differences** - Update this README with breaking changes
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---
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## Resources
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- **Mono Documentation**: https://www.mono-project.com/docs/
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- **.NET 10 Documentation**: https://learn.microsoft.com/en-us/dotnet/core/whats-new/dotnet-10
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- **Unsandbox API**: https://api.unsandbox.com
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- **C# Language Features**: https://learn.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-12
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---
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**Last Updated**: 2026-01-20
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**Mono Version**: .NET Framework 4.0+ compatible
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**.NET Version**: 10.0 (LTS through ~2029)
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