bullet3-0001: btGhostObject::addOverlappingObjectInternal O(N²) linear dedup per broadphase step — even carries "too slow" self-admission comment (HIGH) bullet3-0002: btSoftRigidCollisionAlgorithm::processCollision O(C×D) per frame on m_collisionDisabledObjects plain array (MEDIUM) allegro5: CLEAN (vector_contains only on non-hot setup paths) box2d: CLEAN (v3 rewrite uses b2HashSet throughout) dry: CLEAN (HashSet/HashMap on all hot dedup paths)
692 B
692 B
dendrite — CWE-407 Scan: CLEAN
Scanned: 2026-03-29
Scope
roomserver/internal/query/query.go— GetAuthChain:authEventsMap = make(map[string]gomatrixserverlib.PDU)(map-based dedup)roomserver/internal/helpers/auth.go— GetAuthEvents, loadAuthEvents: map-basedroomserver/internal/input/input_events.go— fetchAuthEvents: map-based- Federation auth chain traversal throughout: all use Go
map[string]Tfor O(1) key lookup
Verdict
No CWE-407 (algorithmic complexity / quadratic membership check) defects found.
All room auth chain and event DAG traversal in Dendrite uses Go map for O(1)
deduplication. No slice-based linear scans in hot traversal paths.