1.4 KiB
1.4 KiB
UNDF: UNDF-2026-000000376
Classification
| Field | Value |
|---|---|
| CWE | CWE-407 Inefficient Algorithmic Complexity |
| Severity | MEDIUM |
| Component | net/minecraft/world/level/block/piston/PistonStructureResolver.java |
| Function | resolve() BFS loop |
| Hot path | Called every piston activation event |
Defect
PistonStructureResolver.toPush is an ArrayList<BlockPos>. During piston
BFS, toPush.contains(pos) is called for every candidate block — O(N) scan
per call, inside the BFS loop: O(N²) total.
// BEFORE — O(N²): ArrayList.contains() inside BFS loop
private final List<BlockPos> toPush = Lists.newArrayList();
// ...
if (!this.toPush.contains(pos)) {
this.toPush.add(pos);
}
At the 12-block push limit toPush is bounded, but the pattern propagates to modded environments with higher push limits.
Fix
Add a parallel HashSet<BlockPos> for O(1) duplicate detection.
// AFTER — O(N): HashSet.add() returns false on duplicate → O(1)
private final List<BlockPos> toPush = Lists.newArrayList();
private final Set<BlockPos> toPushSet = new HashSet<>();
// Replace: if (!this.toPush.contains(pos)) { this.toPush.add(pos); }
// With: if (this.toPushSet.add(pos)) { this.toPush.add(pos); }
The List is retained for ordered iteration (piston push order matters).
The Set is used only for membership testing.