bullet3-0001: btGhostObject::addOverlappingObjectInternal O(N²) linear dedup per broadphase step — even carries "too slow" self-admission comment (HIGH) bullet3-0002: btSoftRigidCollisionAlgorithm::processCollision O(C×D) per frame on m_collisionDisabledObjects plain array (MEDIUM) allegro5: CLEAN (vector_contains only on non-hot setup paths) box2d: CLEAN (v3 rewrite uses b2HashSet throughout) dry: CLEAN (HashSet/HashMap on all hot dedup paths)
756 B
756 B
dgl — CWE-407 Scan: CLEAN
Scanned: 2026-03-29
Scope
python/dgl/traversal.py— BFS/DFS: delegates to C++ backend, no Python-level visited listpython/dgl/nn/pytorch/explain/subgraphx.py— MCTS node selection: no visited listpython/dgl/graphbolt/impl/ondisk_dataset.py— dataset loading: no graph traversalpython/dgl/graphbolt/internal/utils.py— utility functions: no membership checkspython/dgl/nn/pytorch/network_emb.py— random walk sampling: delegates to C++
Verdict
No CWE-407 (algorithmic complexity / quadratic membership check) defects found. Core graph traversal (BFS, DFS, topological sort) is implemented in the C++ backend. Python-level code uses no list-based visited/seen patterns in hot paths.