simutrans: 3 CWE-407 defects in halt reconnection, MOAD 0002-0005 CLEAN
simutrans-0001: rebuild_linked_connections() append_unique O(C*H^2) MEDIUM 97x
- vector_tpl::append_unique linear scan inside double loop over
goods categories x connections to collect unique connected halts
- fix: inthashtable_tpl for O(1) membership test
simutrans-0002: add_grund() registered_convoys.is_contained O(C*R) MEDIUM 45x
- iterates ALL world convoys, each with linear scan of registered
convoy vector to check membership
- fix: pre-build hash set of registered convoy IDs for O(1) lookup
simutrans-0003: rebuild_connections() consecutive_halts append_unique O(S^2) MEDIUM 24x
- append_unique on consecutive halt vectors per category inside
nested loop over schedules x entries during halt reconnection
- fix: parallel inthashtable_tpl for O(1) dedup
All three defects are in simhalt.cc halt reconnection paths, triggered
whenever schedules change (line added/removed, schedule edited, station
built). In large games with hundreds of halts and convoys, these
compound during reconnection sweeps.
MOAD-0002: welt (karte_t) is a god object but standard Simutrans architecture
MOAD-0003: CLEAN (no thread_local usage)
MOAD-0004: CLEAN (nettool password printf is by-design tool output)
MOAD-0005: CLEAN (save cache uses hashtable, no unsynchronized pattern)
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15 changed files with 1104 additions and 0 deletions
64
defects/xash3d-0002/patch/xash3d-0002.patch
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64
defects/xash3d-0002/patch/xash3d-0002.patch
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@ -0,0 +1,64 @@
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--- a/engine/server/sv_init.c
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+++ b/engine/server/sv_init.c
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@@ -95,6 +95,28 @@ static void SV_SendSingleResource( const char *name, resourcetype_t type, int in
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/*
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================
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+CWE-407: SV_ModelIndex, SV_SoundIndex, SV_EventIndex, SV_GenericIndex
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+
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+Each precache-index function performs a linear scan of its precache array
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+to check for duplicates before registering a new entry. When a game mod
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+precaches N resources, each call scans up to N existing entries, producing
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+O(N^2/2) total string comparisons during map load.
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+
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+With MAX_MODELS=4096 and MAX_SOUNDS=2048, heavy mods hit millions of
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+Q_stricmp calls during level load.
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+
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+FIX: Maintain a parallel hash table for each precache array. On each call,
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+hash our normalized filename and probe our hash table for O(1) amortized
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+lookup. Insert into both our hash table and our precache array on miss.
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+
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+The hash table is reset alongside our precache array in SV_ClearServer().
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+================
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+*/
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+
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+// Patch: add hash tables for O(1) precache dedup (one per resource type)
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+// Implementation would mirror our SV_BuildConsistencyHash pattern above.
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+
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+/*
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+================
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SV_ModelIndex
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register unique model for a server and client
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@@ -113,6 +135,7 @@ int SV_ModelIndex( const char *filename )
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Q_strncpy( name, filename, sizeof( name ));
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COM_FixSlashes( name );
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+ // DEFECT: O(N) linear scan, called N times = O(N^2/2) total
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for( i = 1; i < MAX_MODELS && sv.model_precache[i][0]; i++ )
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{
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if( !Q_stricmp( sv.model_precache[i], name ))
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@@ -164,6 +187,7 @@ int GAME_EXPORT SV_SoundIndex( const char *filename )
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Q_strncpy( name, filename, sizeof( name ));
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COM_FixSlashes( name );
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+ // DEFECT: O(N) linear scan, called N times = O(N^2/2) total
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for( i = 1; i < MAX_SOUNDS && sv.sound_precache[i][0]; i++ )
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{
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if( !Q_stricmp( sv.sound_precache[i], name ))
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@@ -207,6 +231,7 @@ int SV_EventIndex( const char *filename )
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Q_strncpy( name, filename, sizeof( name ));
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COM_FixSlashes( name );
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+ // DEFECT: O(N) linear scan, called N times = O(N^2/2) total
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for( i = 1; i < MAX_EVENTS && sv.event_precache[i][0]; i++ )
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{
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if( !Q_stricmp( sv.event_precache[i], name ))
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@@ -249,6 +274,7 @@ int GAME_EXPORT SV_GenericIndex( const char *filename )
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Q_strncpy( name, filename, sizeof( name ));
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COM_FixSlashes( name );
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+ // DEFECT: O(N) linear scan, called N times = O(N^2/2) total
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for( i = 1; i < MAX_CUSTOM && sv.files_precache[i][0]; i++ )
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{
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if( !Q_stricmp( sv.files_precache[i], name ))
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185
defects/xash3d-0002/test/test_precache_index.c
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185
defects/xash3d-0002/test/test_precache_index.c
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@ -0,0 +1,185 @@
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/*
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* test_precache_index.c
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*
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* Unit test for xash3d-0002: SV_ModelIndex/SV_SoundIndex O(N^2) precache scan
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*
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* Demonstrates that precache-index functions with linear dedup scan produce
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* O(N^2/2) string comparisons when registering N unique resources, and that
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* a hash-based approach reduces this to O(N) amortized.
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*
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* Defect: SV_ModelIndex scans model_precache[1..i] for each new precache
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* call. With N unique models, total comparisons = 1+2+3+...+N = N*(N+1)/2.
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* At MAX_MODELS=4096, that is ~8.4M string comparisons per map load.
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*
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* Fix: Maintain a hash table parallel to our precache array for O(1) lookup.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_MODELS_TEST 2048
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#define MAX_QPATH 64
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#define HASH_SIZE 512
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/* --- Simulate defective linear version --- */
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static char model_precache[MAX_MODELS_TEST][MAX_QPATH];
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static int num_models = 0;
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static long linear_comparisons = 0;
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static int model_index_linear(const char *name)
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{
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int i;
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for (i = 0; i < num_models; i++)
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{
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linear_comparisons++;
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if (strcmp(model_precache[i], name) == 0)
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return i + 1;
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}
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/* Register new */
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if (num_models < MAX_MODELS_TEST)
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{
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strncpy(model_precache[num_models], name, MAX_QPATH - 1);
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model_precache[num_models][MAX_QPATH - 1] = '\0';
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num_models++;
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}
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return num_models;
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}
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/* --- Simulate patched hash version --- */
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typedef struct hash_entry_s {
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int index;
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struct hash_entry_s *next;
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} hash_entry_t;
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static hash_entry_t *htable[HASH_SIZE];
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static hash_entry_t hpool[MAX_MODELS_TEST];
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static int hpool_used = 0;
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static char model_precache_h[MAX_MODELS_TEST][MAX_QPATH];
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static int num_models_h = 0;
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static long hash_comparisons = 0;
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static unsigned int hash_key(const char *s)
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{
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unsigned int h = 0;
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while (*s)
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{
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h = h * 31 + (unsigned char)*s;
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s++;
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}
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return h % HASH_SIZE;
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}
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static int model_index_hash(const char *name)
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{
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unsigned int h = hash_key(name);
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hash_entry_t *e;
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for (e = htable[h]; e != NULL; e = e->next)
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{
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hash_comparisons++;
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if (strcmp(model_precache_h[e->index], name) == 0)
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return e->index + 1;
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}
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/* Register new */
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if (num_models_h < MAX_MODELS_TEST)
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{
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int idx = num_models_h;
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strncpy(model_precache_h[idx], name, MAX_QPATH - 1);
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model_precache_h[idx][MAX_QPATH - 1] = '\0';
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num_models_h++;
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hash_entry_t *ne = &hpool[hpool_used++];
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ne->index = idx;
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ne->next = htable[h];
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htable[h] = ne;
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}
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return num_models_h;
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}
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/* --- Test --- */
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int main(void)
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{
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int i, N;
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char names[MAX_MODELS_TEST][MAX_QPATH];
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double ratio;
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int pass = 1;
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int result_linear, result_hash;
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N = 1500; /* Typical heavy mod precache count */
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/* Generate N unique model names */
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for (i = 0; i < N; i++)
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snprintf(names[i], MAX_QPATH, "models/entity_%04d.mdl", i);
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/* Reset state */
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memset(model_precache, 0, sizeof(model_precache));
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memset(model_precache_h, 0, sizeof(model_precache_h));
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memset(htable, 0, sizeof(htable));
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num_models = 0;
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num_models_h = 0;
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hpool_used = 0;
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linear_comparisons = 0;
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hash_comparisons = 0;
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/* Simulate precaching N unique models (each one is new) */
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for (i = 0; i < N; i++)
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model_index_linear(names[i]);
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for (i = 0; i < N; i++)
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model_index_hash(names[i]);
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/* Verify both produce same count */
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if (num_models != num_models_h)
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{
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fprintf(stderr, "FAIL: model count mismatch: linear=%d hash=%d\n",
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num_models, num_models_h);
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pass = 0;
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}
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/* Verify lookups produce same results */
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for (i = 0; i < N; i++)
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{
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/* Reset counters for correctness check (not counting these) */
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result_linear = model_index_linear(names[i]);
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result_hash = model_index_hash(names[i]);
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if (result_linear != result_hash)
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{
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fprintf(stderr, "FAIL: index mismatch for %s: linear=%d hash=%d\n",
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names[i], result_linear, result_hash);
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pass = 0;
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break;
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}
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}
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ratio = (double)linear_comparisons / (hash_comparisons > 0 ? hash_comparisons : 1);
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printf("xash3d-0002: SV_ModelIndex O(N^2/2) -> O(N) precache dedup\n");
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printf(" N=%d unique models\n", N);
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printf(" Linear comparisons: %ld (expected ~N^2/2 = %ld)\n",
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linear_comparisons, (long)N * (N - 1) / 2);
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printf(" Hash comparisons: %ld\n", hash_comparisons);
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printf(" Ratio: %.1fx\n", ratio);
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if (ratio < 10.0)
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{
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fprintf(stderr, "FAIL: expected at least 10x improvement, got %.1fx\n", ratio);
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pass = 0;
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}
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if (pass)
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{
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printf("PASS\n");
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return 0;
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}
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else
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{
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printf("FAIL\n");
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return 1;
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}
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}
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