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The Barrymores stole my heart then crushed it
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#############################################
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:date: 2010-11-30 04:37
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:author: Russell Ballestrini
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:tags: Music, Opinion
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:tags: Barrymores, music
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:slug: the-barrymores-stole-my-heart-then-crushed-it
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:status: published
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.. image:: /uploads/2010/11/thebarrymores.png
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:alt: The Barrymores Ska Band
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**Recently while surfing pandora** I stumbled upon a new favorite song,
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"Think Straight Again", composed by a ska band named The Barrymores. I
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embraced the bands alluring melodies after the first play.
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**What caught my attention?**
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Well the whole band rocks, *hard*. The main components of The
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Barrymores shape a full and energetic sound. They have a drummer,
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a bassist, a lead guitarist and two horn players (trumpet and
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trombone). Oh, I almost forgot to mention they contrast most ska bands
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by featuring a kickass lead female singer.
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**What compelled me to write about The Barrymores?**
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Though The Barrymores are a small town band, their technical abilities
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and prowess mimic more a band of a major record label. Their rocking
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upbeat style is similar to other ska bands. Each track creates a
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euphoric sensation and even the "sad" songs feel uplifting. When The
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Barrymores are on my stereo I typically end up chanting the lyrics while
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skanking around my office. I feel they bring the ska punk rock genre
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into another level of excellence.
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**And then I found the depressing news ...**
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I started researching The Barrymores because I was fascinated with their music.
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This research inevitably lead to some depressing news,
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The Barrymores are no longer together!
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"I Am Jack's Broken Heart" -Fight Club.
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Not often do I get excited about new music.
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In moments I grew attached to the group only to get crushed.
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I decided to investigate to uncover more.
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Apparently The Barrymores went into hiatus after one of the founding
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members passed away. The
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Barrymore \ `myspace <http://www.myspace.com/thebarrymores>`__ page
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still seems active and continues to hosts a few of the bands tracks.
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Sorry about the bummer, but you should still give the music a listen.
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content/2010-12-31-four2go-a-new-spin-on-an-old-classic.rst
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content/2010-12-31-four2go-a-new-spin-on-an-old-classic.rst
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four2go!: A new spin on an old classic
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######################################
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:date: 2010-12-31 20:33
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:author: Russell Ballestrini
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:tags: Project
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:tags: four2go!, gumyum, programming, python
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:slug: four2go-a-new-spin-on-an-old-classic
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:status: published
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|four2go! logo|
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**For the past two months** I have feverishly worked on my side project.
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Initially I set out to work on this application for submission to the
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Hacker News, lets make November "Launch an App Month".
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The whole project took longer than expected but I was please with my
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progress so I continued development. Today, a month later, I have added
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the finishing touches to the app. It gives me great pleasure to announce
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the official launch of `four2go! <http://four2go.gumyum.com>`__
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**A new spin ...**
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`four2go! <http://four2go.gumyum.com>`__ brings a new spin to the
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classic "four in a row" genre.
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Instead of weighted tokens, `four2go! <http://four2go.gumyum.com>`__
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uses balloons which float up rather than down. This new game mechanic
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requires players to retrain their brains and can easily throw off a
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novice player.
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Another new spin, rather than playing on a coffee table, users play
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using a computer over the internet. The four2go! web application
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requires a simple account registration but does not require any download
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or installation!
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Users can play with anyone, at anytime, anywhere in the world. The game
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sessions are persistent meaning the board will not disappear. This
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persistence allows players to check their games much like they would
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check their email.
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|gumyum logo|
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**The gumyum framework**
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The game itself was completed after the first weekend of coding.
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Programming the game was fun and exciting and originally four2go! was a
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command prompt application with a text-based gui. That version was not
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accessible and in order for people to play we needed to move to a
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different medium. So I set out to code a web front end.
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After another weekend of coding I had the game working in the browser.
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It was very clunky (It didn't refresh after player moves) and didn't
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have any authentication, anyone could play any game.
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**Coding the game was simple, the framework was the difficult
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part...**
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*Enter Stage Left:* The gumyum framework. I needed a way to
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authentication users and a way to store and retrieve game sessions. I
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also needed a way to track user statistics and player history. Most
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importantly I needed a user interface that would be intuitive and fun to
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use! The remainder of the project set out to solve each of those needs.
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I needed the gumyum framework to make four2go! popular. I spent the rest
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of the time (1.5 months) working on gumyum and I feel safe claiming that
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the framework appears complete.
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The great part about having a framework is the code reusability, I
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should be able to "plug" new games or new mechanics behind the gumyum
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framework with little trouble. My labor and efforts should pay off if I
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ever decide to build another game.
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**Artwork and graphic design**
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I was very fortunate to work with my brother `Joey
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Ballestrini <http://joey.ballestrini.net>`__ on some of the concept and
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game art. We designed the `four2go! <http://four2go.gumyum.com>`__ logo,
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the `gumyum <http://gumyum.com>`__ logo, and the balloons. Joey designed
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each of the "create" game icons. The clouds, the grass, and the dirt
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were created for another game and I decided they were a good fit so they
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were re-purposed. We both use gimp when creating graphical computer art.
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**LETS PLAY!**
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I have attached a video of the game, but I
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urge you to try `four2go! <http://four2go.gumyum.com>`__ out for
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yourself!
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.. raw:: html
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<p>
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<center>
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<iframe title="YouTube video player" width="480" height="338" src="http://www.youtube.com/embed/wmB9PeKBAlA" frameborder="0">
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</iframe>
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</center>
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</p>
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.. |four2go! logo| image:: /uploads/2010/12/four2go.png
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.. |gumyum logo| image:: /uploads/2010/12/gumyumgameslogo.png
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