zebra-report/web
Russell Ballestrini 358a8648f9
zebra-spaces: video playoutDelayHint matches audio — fix lip sync
Audio receivers sit on a 4s jitter buffer (RECV_PLAYOUT_DELAY_SEC) while
video receivers had no playoutDelayHint set, so the picture played out
as fast as RTP arrived — mouse clicks, mouth movement and keystrokes
led the voice by ~4s. Set the same hint on every screen / camera /
game receiver inside attachSfuTrack. Mesh path is audio-only so no
mesh-video branch to touch.

Audio is more vital than video for QoS — video adapts to audio's delay,
never the other way around.
2026-06-04 09:51:36 -04:00
..
blog phase 1: unfirehose reconstruction from session JSONL ingest 2026-05-27 13:51:14 -04:00
fonts phase 2: gap analysis — cat>> append + binary asset recovery 2026-05-27 13:54:19 -04:00
chat.html zebra-spaces: listener mute button doubles as audio-unlock gesture 2026-06-03 20:57:09 -04:00
host-your-own.html zebra-spaces: listener mute button doubles as audio-unlock gesture 2026-06-03 20:57:09 -04:00
how-it-works.html zebra-spaces: listener mute button doubles as audio-unlock gesture 2026-06-03 20:57:09 -04:00
index.html web: bump mobile body padding from 1rem to 1.25rem so the right edge has visible breathing room 2026-05-31 14:13:25 -04:00
kernel.html web: bump mobile body padding from 1rem to 1.25rem so the right edge has visible breathing room 2026-05-31 14:13:25 -04:00
stamp.js web: stamp each zebra-report page with build date + md5/sha256 2026-05-28 17:50:12 -04:00
zebra-audio.html zebra-spaces: listener mute button doubles as audio-unlock gesture 2026-06-03 20:57:09 -04:00
zebra-spaces.html zebra-spaces: video playoutDelayHint matches audio — fix lip sync 2026-06-04 09:51:36 -04:00