zebra-report: tap-resume reload + log retry result

Calls a.load() inside the gesture before a.play() so the retry isn't
no-op'ing on an aborted element. Adds 'click' to the listened events
since Firefox Android only grants gesture-activation on click in some
configs. Logs retry success/failure so we know what's happening.
This commit is contained in:
russell@unturf.com 2026-06-03 20:19:01 -04:00
parent 393b81fb23
commit 31bb90293a
No known key found for this signature in database

View file

@ -4058,24 +4058,46 @@ function streamUrlFor(pubHex){
* once. Idempotent install. */
const pendingAutoplay = new Set();
let tapResumeInstalled = false;
let tapResumeRetry = null;
function uninstallTapResume(){
if (!tapResumeInstalled || !tapResumeRetry) return;
document.removeEventListener('pointerdown', tapResumeRetry);
document.removeEventListener('touchstart', tapResumeRetry);
document.removeEventListener('click', tapResumeRetry);
tapResumeInstalled = false; tapResumeRetry = null;
}
function installTapResume(){
if (tapResumeInstalled) return;
tapResumeInstalled = true;
const retry = () => {
if (!pendingAutoplay.size) return;
tapResumeRetry = () => {
if (!pendingAutoplay.size){ uninstallTapResume(); return; }
/* The prior load was aborted by the browser when it denied
* autoplay; the <audio> element is in error state. Re-load it
* inside the gesture handler so play() has a fresh request to
* attach to — bare a.play() on a stuck element silently no-ops. */
for (const a of [...pendingAutoplay]){
try { a.load(); } catch(_){}
const p = a.play();
if (p && p.then) p.then(() => pendingAutoplay.delete(a)).catch(()=>{});
else pendingAutoplay.delete(a);
}
if (!pendingAutoplay.size){
document.removeEventListener('pointerdown', retry);
document.removeEventListener('touchstart', retry);
tapResumeInstalled = false;
if (p && p.then){
p.then(() => {
pendingAutoplay.delete(a);
logLine('', 'stream resumed after tap');
if (!pendingAutoplay.size) uninstallTapResume();
}).catch(e => {
logLine('err', 'stream tap-retry failed: '+(e && e.message || e));
});
} else {
pendingAutoplay.delete(a);
if (!pendingAutoplay.size) uninstallTapResume();
}
}
};
document.addEventListener('pointerdown', retry, { passive: true });
document.addEventListener('touchstart', retry, { passive: true });
/* Listen on click in addition to pointer/touch — Firefox Android
* sometimes denies gesture-activation on pointerdown alone and
* only grants it on the click event after release. */
document.addEventListener('pointerdown', tapResumeRetry, { passive: true });
document.addEventListener('touchstart', tapResumeRetry, { passive: true });
document.addEventListener('click', tapResumeRetry, { passive: true });
}
async function startStream(uuid, pubHex){
/* DON'T mute the WebRTC audio yet — if the fresh <audio>'s autoplay
@ -4819,8 +4841,8 @@ logLine('', 'ready — pick a handle, type a rendezvous code, enter the space');
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