Go Async SDK (clients/go/async/): - Fixed case-sensitive language detection bug (.R for R language) - Created go.mod for module management - Added comprehensive test suite - Created 3 examples with expected output comments - Added README with full documentation Java Sync SDK (clients/java/sync/): - RENAMED: Unsandbox.java -> Un.java (matches naming convention) - Updated class name from Unsandbox to Un - Created pom.xml for Maven build - Added 6 examples (simple + SDK client versions) - Created test suite with JUnit 5 - Added README with API documentation JavaScript Async SDK (clients/javascript/async/): - Fixed unused import - Created package.json with ES module support - Added 5 examples covering all async patterns - Created 71 tests (all passing) - Added comprehensive README PHP Sync SDK (clients/php/sync/): - RENAMED: Unsandbox.php -> un.php (matches naming convention) - Created composer.json with PSR-4 autoloading - Created phpunit.xml for testing - Added 4 examples with expected output comments - Created 54 tests across 4 test files - Added README with full documentation Ruby Sync SDK (clients/ruby/sync/): - Created Gemfile and un.gemspec - Created Rakefile with test task - Updated examples to actually use the SDK - Added 4 examples (hello_world, async_job, language_detection, snapshots) - Created comprehensive test suite with 30+ tests - Added README with documentation Rust Sync SDK (clients/rust/sync/): - Updated Cargo.toml with example declarations - Created 4 examples (hello_world, fibonacci, multi_language, async_polling) - Added comprehensive README with API reference - All dependencies verified correct All SDKs verified: - HMAC-SHA256 authentication implemented - 4-tier credential system (args > env > ~/.unsandbox > ./accounts.csv) - Expected output comments for pipeline validation - Proper error handling - Language detection support
52 lines
1.5 KiB
JavaScript
52 lines
1.5 KiB
JavaScript
#!/usr/bin/env node
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/**
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* Hello World example for unsandbox JavaScript SDK - Asynchronous Version
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*
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* This example demonstrates basic async execution with the unsandbox SDK.
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* Shows how to use async/await with the SDK for simple code execution.
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*
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* To run:
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* export UNSANDBOX_PUBLIC_KEY="your-public-key"
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* export UNSANDBOX_SECRET_KEY="your-secret-key"
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* node hello_world.js
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*
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* Expected output:
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* Executing code asynchronously...
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* Result status: completed
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* Output: Hello from async unsandbox!
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*/
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import { executeCode, CredentialsError } from '../src/un_async.js';
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async function main() {
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// The code to execute
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const code = 'print("Hello from async unsandbox!")';
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try {
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console.log('Executing code asynchronously...');
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const result = await executeCode('python', code);
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if (result.status === 'completed') {
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console.log(`Result status: ${result.status}`);
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console.log(`Output: ${(result.stdout || '').trim()}`);
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if (result.stderr) {
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console.log(`Errors: ${result.stderr}`);
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}
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return 0;
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} else {
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console.log(`Execution failed with status: ${result.status}`);
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console.log(`Error: ${result.error || 'Unknown error'}`);
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return 1;
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}
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} catch (e) {
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if (e instanceof CredentialsError) {
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console.log(`Credentials error: ${e.message}`);
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} else {
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console.log(`Error: ${e.message}`);
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console.error(e);
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}
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return 1;
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}
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}
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main().then(process.exit);
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