Go Async SDK (clients/go/async/): - Fixed case-sensitive language detection bug (.R for R language) - Created go.mod for module management - Added comprehensive test suite - Created 3 examples with expected output comments - Added README with full documentation Java Sync SDK (clients/java/sync/): - RENAMED: Unsandbox.java -> Un.java (matches naming convention) - Updated class name from Unsandbox to Un - Created pom.xml for Maven build - Added 6 examples (simple + SDK client versions) - Created test suite with JUnit 5 - Added README with API documentation JavaScript Async SDK (clients/javascript/async/): - Fixed unused import - Created package.json with ES module support - Added 5 examples covering all async patterns - Created 71 tests (all passing) - Added comprehensive README PHP Sync SDK (clients/php/sync/): - RENAMED: Unsandbox.php -> un.php (matches naming convention) - Created composer.json with PSR-4 autoloading - Created phpunit.xml for testing - Added 4 examples with expected output comments - Created 54 tests across 4 test files - Added README with full documentation Ruby Sync SDK (clients/ruby/sync/): - Created Gemfile and un.gemspec - Created Rakefile with test task - Updated examples to actually use the SDK - Added 4 examples (hello_world, async_job, language_detection, snapshots) - Created comprehensive test suite with 30+ tests - Added README with documentation Rust Sync SDK (clients/rust/sync/): - Updated Cargo.toml with example declarations - Created 4 examples (hello_world, fibonacci, multi_language, async_polling) - Added comprehensive README with API reference - All dependencies verified correct All SDKs verified: - HMAC-SHA256 authentication implemented - 4-tier credential system (args > env > ~/.unsandbox > ./accounts.csv) - Expected output comments for pipeline validation - Proper error handling - Language detection support
88 lines
2.3 KiB
Rust
88 lines
2.3 KiB
Rust
// PUBLIC DOMAIN - NO LICENSE, NO WARRANTY
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//
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// Multi-language example for unsandbox Rust SDK - Synchronous Version
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//
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// This example demonstrates executing code in multiple programming languages.
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// Shows the versatility of unsandbox's language support.
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//
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// To run:
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// export UNSANDBOX_PUBLIC_KEY="your-public-key"
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// export UNSANDBOX_SECRET_KEY="your-secret-key"
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// cargo run --example multi_language
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//
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// Expected output:
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// === Python ===
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// Status: completed
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// Output: Hello from Python!
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//
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// === JavaScript ===
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// Status: completed
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// Output: Hello from JavaScript!
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//
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// === Ruby ===
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// Status: completed
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// Output: Hello from Ruby!
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//
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// === Go ===
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// Status: completed
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// Output: Hello from Go!
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//
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// All 4 languages executed successfully!
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use un::{execute_code, resolve_credentials, UnsandboxError};
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fn main() -> Result<(), UnsandboxError> {
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// Define code snippets in different languages
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let languages = vec![
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("python", r#"print("Hello from Python!")"#),
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("javascript", r#"console.log("Hello from JavaScript!")"#),
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("ruby", r#"puts "Hello from Ruby!""#),
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(
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"go",
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r#"package main
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import "fmt"
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func main() { fmt.Println("Hello from Go!") }"#,
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),
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];
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// Resolve credentials from environment or config files
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let creds = resolve_credentials(None, None)?;
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let mut success_count = 0;
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// Execute each language
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for (lang, code) in &languages {
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println!("=== {} ===", lang.to_uppercase());
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match execute_code(lang, code, &creds) {
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Ok(result) => {
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println!("Status: {}", result.status);
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println!("Output: {}", result.output.trim());
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if result.status == "completed" && result.exit_code == 0 {
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success_count += 1;
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}
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}
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Err(e) => {
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eprintln!("Error: {}", e);
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}
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}
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println!();
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}
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println!(
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"All {} languages executed successfully!",
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languages.len()
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);
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if success_count != languages.len() {
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eprintln!(
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"Warning: Only {}/{} executions succeeded",
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success_count,
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languages.len()
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);
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std::process::exit(1);
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}
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Ok(())
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}
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