Go Async SDK (clients/go/async/): - Fixed case-sensitive language detection bug (.R for R language) - Created go.mod for module management - Added comprehensive test suite - Created 3 examples with expected output comments - Added README with full documentation Java Sync SDK (clients/java/sync/): - RENAMED: Unsandbox.java -> Un.java (matches naming convention) - Updated class name from Unsandbox to Un - Created pom.xml for Maven build - Added 6 examples (simple + SDK client versions) - Created test suite with JUnit 5 - Added README with API documentation JavaScript Async SDK (clients/javascript/async/): - Fixed unused import - Created package.json with ES module support - Added 5 examples covering all async patterns - Created 71 tests (all passing) - Added comprehensive README PHP Sync SDK (clients/php/sync/): - RENAMED: Unsandbox.php -> un.php (matches naming convention) - Created composer.json with PSR-4 autoloading - Created phpunit.xml for testing - Added 4 examples with expected output comments - Created 54 tests across 4 test files - Added README with full documentation Ruby Sync SDK (clients/ruby/sync/): - Created Gemfile and un.gemspec - Created Rakefile with test task - Updated examples to actually use the SDK - Added 4 examples (hello_world, async_job, language_detection, snapshots) - Created comprehensive test suite with 30+ tests - Added README with documentation Rust Sync SDK (clients/rust/sync/): - Updated Cargo.toml with example declarations - Created 4 examples (hello_world, fibonacci, multi_language, async_polling) - Added comprehensive README with API reference - All dependencies verified correct All SDKs verified: - HMAC-SHA256 authentication implemented - 4-tier credential system (args > env > ~/.unsandbox > ./accounts.csv) - Expected output comments for pipeline validation - Proper error handling - Language detection support
79 lines
2 KiB
JavaScript
79 lines
2 KiB
JavaScript
#!/usr/bin/env node
|
|
/**
|
|
* Async Job Polling example for unsandbox JavaScript SDK
|
|
*
|
|
* Demonstrates fire-and-forget execution with manual job polling.
|
|
* Shows how to start an async job and poll for its completion.
|
|
*
|
|
* To run:
|
|
* export UNSANDBOX_PUBLIC_KEY="your-public-key"
|
|
* export UNSANDBOX_SECRET_KEY="your-secret-key"
|
|
* node async_job_polling.js
|
|
*
|
|
* Expected output:
|
|
* Starting async job...
|
|
* Job ID: job_abc123
|
|
* Polling for completion...
|
|
* Poll 1: status = running
|
|
* Poll 2: status = completed
|
|
* Final result: 42
|
|
*/
|
|
|
|
import {
|
|
executeAsync,
|
|
getJob,
|
|
waitForJob,
|
|
CredentialsError,
|
|
} from '../src/un_async.js';
|
|
|
|
async function main() {
|
|
try {
|
|
// Long-running code to execute
|
|
const code = `
|
|
import time
|
|
time.sleep(0.5) # Simulate some work
|
|
print(42)
|
|
`;
|
|
|
|
console.log('Starting async job...');
|
|
|
|
// Start the job (returns immediately with job_id)
|
|
const jobId = await executeAsync('python', code);
|
|
console.log(`Job ID: ${jobId}`);
|
|
|
|
// Option 1: Manual polling
|
|
console.log('Polling for completion...');
|
|
let pollCount = 0;
|
|
let result;
|
|
|
|
while (true) {
|
|
pollCount++;
|
|
result = await getJob(jobId);
|
|
console.log(`Poll ${pollCount}: status = ${result.status}`);
|
|
|
|
if (['completed', 'failed', 'timeout', 'cancelled'].includes(result.status)) {
|
|
break;
|
|
}
|
|
|
|
// Wait before next poll
|
|
await new Promise((resolve) => setTimeout(resolve, 300));
|
|
}
|
|
|
|
console.log(`Final result: ${(result.stdout || '').trim()}`);
|
|
return result.status === 'completed' ? 0 : 1;
|
|
|
|
// Option 2: Use waitForJob (recommended - handles polling automatically)
|
|
// const result = await waitForJob(jobId);
|
|
// console.log(`Result: ${result.stdout}`);
|
|
} catch (e) {
|
|
if (e instanceof CredentialsError) {
|
|
console.log(`Credentials error: ${e.message}`);
|
|
} else {
|
|
console.log(`Error: ${e.message}`);
|
|
console.error(e);
|
|
}
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
main().then(process.exit);
|