Add random bucket support and comprehensive YAML specification

Random Bucket System:
- Probabilistic events that trigger alongside user responses
- Random rolls before categorization to prevent AI bias
- Multiple random events can trigger simultaneously
- User bucket processed first, random events layer on top
- Metadata accumulates across all transitions
- Last transition's navigation wins

Implementation:
- activity.py: Core random bucket rolling logic
- activity_yaml_validator.py: Validation for random_buckets config
- research/guarded_ai.py: CLI simulator with random event display
- tests/unit/test_random_buckets.py: 22 comprehensive tests (all passing)

Fashion Empire Enhancement:
- activity40-fashion-empire-backrooms.yaml: Added random events to 4 zones
  - fashion_emergency (5%): Urgent crises testing leadership
  - creative_opportunity (10%): Breakthroughs rewarding innovation
  - surprise_client (5%): VIP visitors recognizing reputation
- Random events enhance gameplay without hijacking user intent

Documentation:
- research/SPEC.yaml: Complete YAML specification with verbose comments
  - All metadata operations (string concat, numeric ops, random)
  - Random buckets with flow explanation
  - Feedback prompts (multi-agent system)
  - Processing scripts (pre_script, processing_script)
  - Model overrides (classifier_model, feedback_model)
  - Termination patterns and best practices
  - Validation rules and examples

New Activities:
- activity-nuclear-power-plant-ai.yaml: Nuclear reactor control simulation
- activity-submarine-simulation.yaml: Deep sea exploration
- activity-unwaste-factory.yaml: Recycling facility management

Testing:
 All 22 random bucket tests passing
 YAML validation passing for all activities
 Deterministic triple-trigger test (100% probability)
This commit is contained in:
Russell Ballestrini 2025-11-10 08:57:14 -05:00
parent ff69d2ec5f
commit 002e64b6c1
9 changed files with 9980 additions and 531 deletions

View file

@ -385,6 +385,25 @@ def handle_activity_response(room_name, user_response, username, model="MODEL_0"
activity_state.add_metadata(key, value)
print(f"DEBUG: Pre-script completed, updated metadata")
# Roll for random buckets BEFORE categorization
triggered_random_buckets = []
if "random_buckets" in step:
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_random_buckets.append(bucket_name)
socketio.emit(
"chat_message",
{
"id": None,
"username": "System",
"content": f"🎲 [RANDOM EVENT] '{bucket_name}' triggered!",
},
room=room_name,
)
socketio.sleep(0.05)
# Categorize the user's response
category = categorize_response(
step["question"],
@ -394,38 +413,6 @@ def handle_activity_response(room_name, user_response, username, model="MODEL_0"
classifier_model,
)
# Initialize transition to None
transition = None
# Determine the transition based on the category
if category in step["transitions"]:
transition = step["transitions"][category]
elif category.isdigit() and int(category) in step["transitions"]:
transition = step["transitions"][int(category)]
else:
if category.lower() in ["yes", "true"]:
category = True
elif category.lower() in ["no", "false"]:
category = False
if category in step["transitions"]:
transition = step["transitions"][category]
# Emit an error message if no valid transition was found
if transition is None:
socketio.emit(
"chat_message",
{
"id": None,
"username": "System",
"content": f"Error: Unrecognized category '{category}'. Please try again.",
},
room=room_name,
)
return
next_section_and_step = transition.get("next_section_and_step", None)
counts_as_attempt = transition.get("counts_as_attempt", True)
# Emit the category to the frontend
socketio.emit(
"chat_message",
@ -438,375 +425,466 @@ def handle_activity_response(room_name, user_response, username, model="MODEL_0"
)
socketio.sleep(0.1)
# Check metadata conditions for the current step
if "metadata_conditions" in transition:
conditions_met = all(
activity_state.dict_metadata.get(key) == value
for key, value in transition["metadata_conditions"].items()
# Combine user's category with triggered random buckets
# User's response is processed FIRST, then random events
all_active_buckets = [category] + triggered_random_buckets
# Find transitions for all active buckets
active_transitions = []
for bucket in all_active_buckets:
transition = None
if bucket in step["transitions"]:
transition = step["transitions"][bucket]
elif str(bucket).isdigit() and int(bucket) in step["transitions"]:
transition = step["transitions"][int(bucket)]
else:
# Try boolean conversion
if str(bucket).lower() in ["yes", "true"]:
bucket = True
elif str(bucket).lower() in ["no", "false"]:
bucket = False
if bucket in step["transitions"]:
transition = step["transitions"][bucket]
if transition:
active_transitions.append((bucket, transition))
# Error only if NO transitions found at all
if not active_transitions:
socketio.emit(
"chat_message",
{
"id": None,
"username": "System",
"content": f"Error: Unrecognized category '{category}'. Please try again.",
},
room=room_name,
)
if not conditions_met:
# Emit a message indicating the conditions are not met
return
# Track temporary metadata keys across all transitions
metadata_tmp_keys = []
# Track the final navigation target (use LAST transition's next_section_and_step)
final_next_section_and_step = None
# Track counts_as_attempt (if ANY transition counts, it counts)
any_counts_as_attempt = False
# Process ALL active transitions in order
for bucket_name, transition in active_transitions:
# Emit separator between buckets (but not for the first one)
if bucket_name != all_active_buckets[0]:
socketio.emit(
"chat_message",
{
"id": None,
"username": "System",
"content": "You do not have the required items to proceed.",
"content": f"\n{'='*60}\nProcessing transition for bucket: '{bucket_name}'\n{'='*60}",
},
room=room_name,
)
# Remind the user of what they can do in the room
if "content_blocks" in step or "question" in step:
content_blocks = step.get("content_blocks", [])
question = step.get("question", "")
options_message = (
"\n\n".join(content_blocks) + "\n\n" + question
)
new_message = Message(
username="System",
content=options_message,
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
socketio.sleep(0.05)
# Check metadata conditions for the current step
if "metadata_conditions" in transition:
conditions_met = all(
activity_state.dict_metadata.get(key) == value
for key, value in transition["metadata_conditions"].items()
)
if not conditions_met:
# Skip this transition if conditions not met
socketio.emit(
"chat_message",
{
"id": new_message.id,
"id": None,
"username": "System",
"content": options_message,
"content": f"Skipping '{bucket_name}' - metadata conditions not met",
},
room=room_name,
)
# exit early, the user may not pass ... yet.
return
# this gives the llm context on what changed.
new_metadata = {}
# Track temporary metadata keys that last for a single turn.
metadata_tmp_keys = []
# Update metadata based on user actions
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if value == "the-users-response":
value = user_response
elif value == "the-llms-response":
socketio.sleep(0.05)
continue
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = activity_state.dict_metadata.get(
key, 0
) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Extract the numeric part c and apply the operation +/-
c = int(value[1:])
if value.startswith("n+"):
value = activity_state.dict_metadata.get(key, 0) + c
elif value.startswith("n-"):
value = activity_state.dict_metadata.get(key, 0) - c
new_metadata[key] = value
activity_state.add_metadata(key, value)
# Update metadata based on user actions
if "metadata_tmp_add" in transition:
for key, value in transition["metadata_tmp_add"].items():
if value == "the-users-response":
value = user_response
elif value == "the-llms-response":
continue
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = activity_state.dict_metadata.get(
key, 0
) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Extract the numeric part c and apply the operation +/-
c = int(value[1:])
if value.startswith("n+"):
value = activity_state.dict_metadata.get(key, 0) + c
elif value.startswith("n-"):
value = activity_state.dict_metadata.get(key, 0) - c
new_metadata[key] = value
metadata_tmp_keys.append(key)
activity_state.add_metadata(key, value)
# this gives the llm context on what changed.
new_metadata = {}
# Update metadata by appending values to lists
if "metadata_append" in transition:
for key, value in transition["metadata_append"].items():
# Determine the value to append
if value == "the-users-response":
value_to_append = user_response
elif value == "the-llms-response":
continue # Handle this after feedback
else:
value_to_append = value
# Update metadata based on user actions
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if value == "the-users-response":
value = user_response
elif value == "the-llms-response":
continue
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = activity_state.dict_metadata.get(
key, 0
) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Check if this is string concatenation (n+,value) or numeric operation (n+5)
if value.startswith("n+,") or value.startswith("n-,"):
# String concatenation: append/remove from existing value
operation = value[:2] # "n+" or "n-"
suffix = value[3:] # Everything after "n+," or "n-,"
existing_value = activity_state.dict_metadata.get(key, "")
if operation == "n+":
# Append with comma separator if existing value is non-empty
if existing_value:
value = f"{existing_value},{suffix}"
else:
value = suffix
elif operation == "n-":
# Remove suffix from existing value
if existing_value:
parts = existing_value.split(",")
parts = [p for p in parts if p != suffix]
value = ",".join(parts)
else:
value = existing_value
else:
# Numeric operation: extract the numeric part c and apply the operation +/-
try:
c = int(value[2:])
if value.startswith("n+"):
value = activity_state.dict_metadata.get(key, 0) + c
elif value.startswith("n-"):
value = activity_state.dict_metadata.get(key, 0) - c
except ValueError:
print(f"Warning: Invalid numeric operation '{value}' for key '{key}'")
new_metadata[key] = value
activity_state.add_metadata(key, value)
# Ensure the key exists and is a list
current_value = activity_state.dict_metadata.get(key, [])
if not isinstance(current_value, list):
current_value = [current_value]
# Update metadata based on user actions
if "metadata_tmp_add" in transition:
for key, value in transition["metadata_tmp_add"].items():
if value == "the-users-response":
value = user_response
elif value == "the-llms-response":
continue
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = activity_state.dict_metadata.get(
key, 0
) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Check if this is string concatenation (n+,value) or numeric operation (n+5)
if value.startswith("n+,") or value.startswith("n-,"):
# String concatenation: append/remove from existing value
operation = value[:2] # "n+" or "n-"
suffix = value[3:] # Everything after "n+," or "n-,"
existing_value = activity_state.dict_metadata.get(key, "")
if operation == "n+":
# Append with comma separator if existing value is non-empty
if existing_value:
value = f"{existing_value},{suffix}"
else:
value = suffix
elif operation == "n-":
# Remove suffix from existing value
if existing_value:
parts = existing_value.split(",")
parts = [p for p in parts if p != suffix]
value = ",".join(parts)
else:
value = existing_value
else:
# Numeric operation: extract the numeric part c and apply the operation +/-
try:
c = int(value[2:])
if value.startswith("n+"):
value = activity_state.dict_metadata.get(key, 0) + c
elif value.startswith("n-"):
value = activity_state.dict_metadata.get(key, 0) - c
except ValueError:
print(f"Warning: Invalid numeric operation '{value}' for key '{key}'")
new_metadata[key] = value
metadata_tmp_keys.append(key)
activity_state.add_metadata(key, value)
# Append the value to the list
if isinstance(value_to_append, list):
current_value.extend(value_to_append)
else:
current_value.append(value_to_append)
# Update metadata by appending values to lists
if "metadata_append" in transition:
for key, value in transition["metadata_append"].items():
# Determine the value to append
if value == "the-users-response":
value_to_append = user_response
elif value == "the-llms-response":
continue # Handle this after feedback
else:
value_to_append = value
# Update the metadata
activity_state.add_metadata(key, current_value)
# Update temporary metadata by appending values to lists
if "metadata_tmp_append" in transition:
for key, value in transition["metadata_tmp_append"].items():
# Determine the value to append
if value == "the-users-response":
value_to_append = user_response
elif value == "the-llms-response":
continue # Handle this after feedback
else:
value_to_append = value
# Ensure the key exists and is a list
current_value = activity_state.dict_metadata.get(key, [])
if not isinstance(current_value, list):
current_value = [current_value]
# Append the value to the list
if isinstance(value_to_append, list):
current_value.extend(value_to_append)
else:
current_value.append(value_to_append)
# Update the metadata
activity_state.add_metadata(key, current_value)
# Track temporary metadata keys
metadata_tmp_keys.append(key)
if "metadata_remove" in transition:
for key in transition["metadata_remove"]:
activity_state.remove_metadata(key)
# Handle metadata_random
if "metadata_random" in transition:
random_key = random.choice(
list(transition["metadata_random"].keys())
)
random_value = transition["metadata_random"][random_key]
new_metadata[random_key] = random_value
activity_state.add_metadata(random_key, random_value)
if "metadata_tmp_random" in transition:
random_key = random.choice(
list(transition["metadata_tmp_random"].keys())
)
random_value = transition["metadata_tmp_random"][random_key]
new_metadata[random_key] = random_value
metadata_tmp_keys.append(random_key)
activity_state.add_metadata(random_key, random_value)
# Execute the post-script if it exists (supports both old and new naming)
post_script = step.get("post_script") or step.get("processing_script")
if post_script and (
transition.get("run_post_script", False)
or transition.get("run_processing_script", False)
):
print(f"DEBUG: Executing post-script")
result = (
execute_processing_script(
activity_state.dict_metadata, post_script
)
or {}
)
plot_image_base64 = result.pop("plot_image", None)
# Add the result to the temporary metadata for use in AI feedback
metadata_tmp_keys.append("processing_script_result")
activity_state.add_metadata("processing_script_result", result)
# Update metadata with results from the processing script
for key, value in result.get("metadata", {}).items():
activity_state.add_metadata(key, value)
# Check if processing script wants to override the transition
if "next_section_and_step" in result:
next_section_and_step = result["next_section_and_step"]
print(
f"DEBUG: Processing script overriding transition to: {next_section_and_step}"
)
# Check if the result contains a plot image
if plot_image_base64:
plot_image_html = f'<img alt="Plot Image" src="data:image/png;base64,{plot_image_base64}">'
if result.get("set_background", False):
socketio.emit(
"set_background",
{"image_data": plot_image_base64},
room=room_name,
)
socketio.sleep(0.1)
else:
# Save the plot image to the database
new_message = Message(
username=username,
content=plot_image_html,
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
# Emit the plot image to the frontend
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": username,
"content": plot_image_html,
},
room=room_name,
)
socketio.sleep(0.1)
if (
"metadata_clear" in transition
and transition["metadata_clear"] == True
):
activity_state.clear_metadata()
print(activity_state.dict_metadata)
# Commit the changes after the loop
db.session.add(activity_state)
db.session.commit()
user_language = activity_state.dict_metadata.get("language", "English")
# Emit the transition content blocks if they exist
if "content_blocks" in transition:
transition_content = "\n\n".join(transition["content_blocks"])
translated_transition_content = translate_text(
transition_content, user_language, feedback_model
)
new_message = Message(
username="System",
content=translated_transition_content,
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": "System",
"content": translated_transition_content,
},
room=room_name,
)
socketio.sleep(0.1)
# if "correct" or max_attempts reached.
# Provide feedback based on the category
# Handle feedback systems
feedback_messages = []
if "feedback_prompts" in step:
# New multi-prompt system - pass full metadata, let each prompt filter
multi_feedback_messages = provide_feedback_prompts(
transition,
category,
step["question"],
step["feedback_prompts"],
user_response,
user_language,
username,
json.dumps(activity_state.dict_metadata), # Pass full metadata
json.dumps(new_metadata),
feedback_tokens_for_ai, # Pass legacy tokens to be combined
feedback_model,
)
feedback_messages.extend(multi_feedback_messages)
elif feedback_tokens_for_ai:
# Legacy single feedback system - use transition-level filtering
feedback_metadata = activity_state.dict_metadata
if "metadata_feedback_filter" in transition:
filter_keys = transition["metadata_feedback_filter"]
feedback_metadata = {
k: v
for k, v in activity_state.dict_metadata.items()
if k in filter_keys
}
feedback = provide_feedback(
transition,
category,
step["question"],
feedback_tokens_for_ai,
user_response,
user_language,
username,
json.dumps(feedback_metadata),
json.dumps(new_metadata),
feedback_model,
)
if feedback and feedback.strip():
feedback_messages.append(
{"name": "Feedback", "content": feedback}
)
# Store and emit all feedback messages
for feedback_msg in feedback_messages:
new_message = Message(
username=f"System ({feedback_msg['name'].title()})",
content=feedback_msg["content"],
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": f"System ({feedback_msg['name'].title()})",
"content": feedback_msg["content"],
},
room=room_name,
)
socketio.sleep(0.1)
# Add or append the LLM's response to the metadata
for key, value in transition.get("metadata_add", {}).items():
if value == "the-llms-response":
activity_state.add_metadata(key, feedback)
for key, value in transition.get("metadata_append", {}).items():
if value == "the-llms-response":
# Ensure the key exists and is a list
current_value = activity_state.dict_metadata.get(key, [])
if not isinstance(current_value, list):
current_value = [current_value]
# Append the feedback to the list
current_value.append(feedback)
# Append the value to the list
if isinstance(value_to_append, list):
current_value.extend(value_to_append)
else:
current_value.append(value_to_append)
# Update the metadata
activity_state.add_metadata(key, current_value)
# Update temporary metadata by appending values to lists
if "metadata_tmp_append" in transition:
for key, value in transition["metadata_tmp_append"].items():
# Determine the value to append
if value == "the-users-response":
value_to_append = user_response
elif value == "the-llms-response":
continue # Handle this after feedback
else:
value_to_append = value
# Ensure the key exists and is a list
current_value = activity_state.dict_metadata.get(key, [])
if not isinstance(current_value, list):
current_value = [current_value]
# Append the value to the list
if isinstance(value_to_append, list):
current_value.extend(value_to_append)
else:
current_value.append(value_to_append)
# Update the metadata
activity_state.add_metadata(key, current_value)
# Track temporary metadata keys
metadata_tmp_keys.append(key)
if "metadata_remove" in transition:
for key in transition["metadata_remove"]:
activity_state.remove_metadata(key)
# Handle metadata_random
if "metadata_random" in transition:
random_key = random.choice(
list(transition["metadata_random"].keys())
)
random_value = transition["metadata_random"][random_key]
new_metadata[random_key] = random_value
activity_state.add_metadata(random_key, random_value)
if "metadata_tmp_random" in transition:
random_key = random.choice(
list(transition["metadata_tmp_random"].keys())
)
random_value = transition["metadata_tmp_random"][random_key]
new_metadata[random_key] = random_value
metadata_tmp_keys.append(random_key)
activity_state.add_metadata(random_key, random_value)
# Execute the post-script if it exists (supports both old and new naming)
post_script = step.get("post_script") or step.get("processing_script")
if post_script and (
transition.get("run_post_script", False)
or transition.get("run_processing_script", False)
):
print(f"DEBUG: Executing post-script")
result = (
execute_processing_script(
activity_state.dict_metadata, post_script
)
or {}
)
plot_image_base64 = result.pop("plot_image", None)
# Add the result to the temporary metadata for use in AI feedback
metadata_tmp_keys.append("processing_script_result")
activity_state.add_metadata("processing_script_result", result)
# Update metadata with results from the processing script
for key, value in result.get("metadata", {}).items():
activity_state.add_metadata(key, value)
# Check if processing script wants to override the transition
if "next_section_and_step" in result:
final_next_section_and_step = result["next_section_and_step"]
print(
f"DEBUG: Processing script overriding transition to: {final_next_section_and_step}"
)
# Check if the result contains a plot image
if plot_image_base64:
plot_image_html = f'<img alt="Plot Image" src="data:image/png;base64,{plot_image_base64}">'
if result.get("set_background", False):
socketio.emit(
"set_background",
{"image_data": plot_image_base64},
room=room_name,
)
socketio.sleep(0.1)
else:
# Save the plot image to the database
new_message = Message(
username=username,
content=plot_image_html,
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
# Emit the plot image to the frontend
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": username,
"content": plot_image_html,
},
room=room_name,
)
socketio.sleep(0.1)
if (
"metadata_clear" in transition
and transition["metadata_clear"] == True
):
activity_state.clear_metadata()
print(activity_state.dict_metadata)
# Commit the changes after processing this transition
db.session.add(activity_state)
db.session.commit()
user_language = activity_state.dict_metadata.get("language", "English")
# Emit the transition content blocks if they exist
if "content_blocks" in transition:
transition_content = "\n\n".join(transition["content_blocks"])
translated_transition_content = translate_text(
transition_content, user_language, feedback_model
)
new_message = Message(
username="System",
content=translated_transition_content,
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": "System",
"content": translated_transition_content,
},
room=room_name,
)
socketio.sleep(0.1)
# if "correct" or max_attempts reached.
# Provide feedback based on the category
# Handle feedback systems
feedback_messages = []
if "feedback_prompts" in step:
# New multi-prompt system - pass full metadata, let each prompt filter
multi_feedback_messages = provide_feedback_prompts(
transition,
bucket_name, # Use bucket_name instead of category
step["question"],
step["feedback_prompts"],
user_response,
user_language,
username,
json.dumps(activity_state.dict_metadata), # Pass full metadata
json.dumps(new_metadata),
feedback_tokens_for_ai, # Pass legacy tokens to be combined
feedback_model,
)
feedback_messages.extend(multi_feedback_messages)
elif feedback_tokens_for_ai:
# Legacy single feedback system - use transition-level filtering
feedback_metadata = activity_state.dict_metadata
if "metadata_feedback_filter" in transition:
filter_keys = transition["metadata_feedback_filter"]
feedback_metadata = {
k: v
for k, v in activity_state.dict_metadata.items()
if k in filter_keys
}
feedback = provide_feedback(
transition,
bucket_name, # Use bucket_name instead of category
step["question"],
feedback_tokens_for_ai,
user_response,
user_language,
username,
json.dumps(feedback_metadata),
json.dumps(new_metadata),
feedback_model,
)
if feedback and feedback.strip():
feedback_messages.append(
{"name": "Feedback", "content": feedback}
)
# Store and emit all feedback messages
for feedback_msg in feedback_messages:
new_message = Message(
username=f"System ({feedback_msg['name'].title()})",
content=feedback_msg["content"],
room_id=room.id,
)
db.session.add(new_message)
db.session.commit()
socketio.emit(
"chat_message",
{
"id": new_message.id,
"username": f"System ({feedback_msg['name'].title()})",
"content": feedback_msg["content"],
},
room=room_name,
)
socketio.sleep(0.1)
# Add or append the LLM's response to the metadata
for key, value in transition.get("metadata_add", {}).items():
if value == "the-llms-response":
activity_state.add_metadata(key, feedback)
for key, value in transition.get("metadata_append", {}).items():
if value == "the-llms-response":
# Ensure the key exists and is a list
current_value = activity_state.dict_metadata.get(key, [])
if not isinstance(current_value, list):
current_value = [current_value]
# Append the feedback to the list
current_value.append(feedback)
activity_state.add_metadata(key, current_value)
# Track navigation (LAST transition's next_section_and_step wins)
if "next_section_and_step" in transition:
final_next_section_and_step = transition["next_section_and_step"]
# Track counts_as_attempt (if ANY transition counts, it counts)
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
# End of multi-bucket processing loop
if (
category
not in [
@ -817,13 +895,13 @@ def handle_activity_response(room_name, user_response, username, model="MODEL_0"
"off_topic",
]
or activity_state.attempts >= activity_state.max_attempts
or next_section_and_step # Processing script override takes precedence
or final_next_section_and_step # Use final navigation from last transition
):
if next_section_and_step:
if final_next_section_and_step:
(
current_section_id,
current_step_id,
) = next_section_and_step.split(":")
) = final_next_section_and_step.split(":")
next_section = next(
s
for s in activity_content["sections"]
@ -855,7 +933,8 @@ def handle_activity_response(room_name, user_response, username, model="MODEL_0"
)
else:
# the user response is any bucket other than correct.
if counts_as_attempt:
# Count attempt if ANY transition counted
if any_counts_as_attempt:
activity_state.attempts += 1
db.session.add(activity_state)
db.session.commit()

View file

@ -273,6 +273,12 @@ class ActivityYAMLValidator:
if "buckets" in step:
self._validate_buckets(step["buckets"], section_id, step_id)
# Validate random_buckets (optional)
if "random_buckets" in step:
self._validate_random_buckets(
step["random_buckets"], step.get("buckets", []), section_id, step_id
)
if "transitions" in step:
self._validate_transitions(
step["transitions"], step.get("buckets", []), section_id, step_id
@ -367,6 +373,60 @@ class ActivityYAMLValidator:
f"Section {section_id}, step {step_id}: buckets[{i}] must be a string, integer, or boolean"
)
def _validate_random_buckets(
self, random_buckets: Dict[str, Any], buckets: List[str], section_id: str, step_id: str
):
"""Validate random_buckets configuration"""
if not isinstance(random_buckets, dict):
self.errors.append(
f"Section {section_id}, step {step_id}: 'random_buckets' must be a dictionary"
)
return
# Each key should be a bucket name that exists in the buckets list
for bucket_name, config in random_buckets.items():
# Check if bucket exists in buckets list
if bucket_name not in buckets:
self.errors.append(
f"Section {section_id}, step {step_id}: random_buckets key '{bucket_name}' not found in buckets list"
)
continue
# Validate config structure
if not isinstance(config, dict):
self.errors.append(
f"Section {section_id}, step {step_id}: random_buckets['{bucket_name}'] must be a dictionary"
)
continue
# Validate probability field
if "probability" not in config:
self.errors.append(
f"Section {section_id}, step {step_id}: random_buckets['{bucket_name}'] missing required field 'probability'"
)
else:
prob = config["probability"]
if not isinstance(prob, (int, float)):
self.errors.append(
f"Section {section_id}, step {step_id}: random_buckets['{bucket_name}'].probability must be a number"
)
elif prob < 0 or prob > 1:
self.errors.append(
f"Section {section_id}, step {step_id}: random_buckets['{bucket_name}'].probability must be between 0 and 1 (got {prob})"
)
# Check total probability (warning if > 1.0, since they can overlap)
total_prob = sum(
config.get("probability", 0)
for config in random_buckets.values()
if isinstance(config, dict) and isinstance(config.get("probability"), (int, float))
)
if total_prob > 1.0:
self.warnings.append(
f"Section {section_id}, step {step_id}: Total probability of random_buckets is {total_prob:.2f} (>1.0). "
"This means multiple events can trigger simultaneously (overlapping)."
)
def _validate_transitions(
self,
transitions: Dict[str, Any],

729
research/SPEC.yaml Normal file
View file

@ -0,0 +1,729 @@
# ==============================================================================
# OpenCompletion Activity YAML Specification
# ==============================================================================
# This document defines ALL supported mechanics for creating educational
# activities in the OpenCompletion system.
#
# Version: 1.0
# Last Updated: 2025-01-10
# ==============================================================================
# ==============================================================================
# ACTIVITY ROOT LEVEL
# ==============================================================================
# These fields apply to the entire activity
# Maximum number of times a user can attempt each step before auto-advancing
# Default: 3
# Optional
default_max_attempts_per_step: 3
# Model to use for categorizing user responses into buckets
# Default: "MODEL_1" (Hermes-3-Llama-3.1-8B)
# Optional
classifier_model: "MODEL_1"
# Model to use for generating AI feedback
# Default: "MODEL_1" (Hermes-3-Llama-3.1-8B)
# Optional
# Tip: Use faster models (MODEL_1) for classification, specialized models (MODEL_3) for feedback
feedback_model: "MODEL_1"
# Global rubric for evaluating student responses across all steps
# This provides consistent evaluation criteria
# Optional
tokens_for_ai_rubric: |
You are helping students learn about [TOPIC].
Evaluate their responses based on:
- Understanding of core concepts
- Clarity of explanation
- Critical thinking demonstrated
Be encouraging and constructive!
# ==============================================================================
# SECTIONS
# ==============================================================================
# Activities are organized into sections, which contain steps
# Required: At least one section
sections:
# Each section must have a unique section_id
- section_id: "introduction" # REQUIRED - Unique identifier
title: "Getting Started" # REQUIRED - Human-readable title
# Steps are the individual interactions within a section
steps:
# ========================================================================
# STEP TYPE 1: CONTENT-ONLY STEP
# ========================================================================
# Displays information and automatically advances
# No user interaction required
- step_id: "welcome" # REQUIRED - Unique within this section
title: "Welcome" # REQUIRED - Human-readable title
# Content blocks are displayed to the user
# Supports markdown formatting
content_blocks: # REQUIRED for content-only steps
- "# Welcome to the Activity! 🎉"
- ""
- "This activity will teach you about [TOPIC]."
- ""
- "**What you'll learn:**"
- "- Concept 1"
- "- Concept 2"
- "- Concept 3"
- ""
- "Let's get started!"
# Content-only steps automatically advance to the next step
# No question, buckets, or transitions needed
# ========================================================================
# STEP TYPE 2: QUESTION STEP
# ========================================================================
# Interactive step that requires user response
- step_id: "question_example"
title: "Your First Question"
# Optional: Content blocks can appear before the question
content_blocks:
- "## Background Information"
- "Before we ask the question, here's some context..."
# The question asked to the user
question: "What is your name?" # REQUIRED for question steps
# Instructions for the AI on how to categorize the user's response
# The AI will read this and place the response into one of the buckets
tokens_for_ai: | # REQUIRED for question steps
Categorize the user's response:
- name_provided: They gave a name (any name is acceptable)
- set_language: They want to change language preference
- off_topic: Their response is unrelated to the question
Be generous in accepting names - nicknames, full names, etc.
# Instructions for generating feedback after categorization
# This is used when creating ai_feedback in transitions
feedback_tokens_for_ai: | # Optional but recommended
Welcome the user by their name warmly!
Make them feel comfortable and ready to learn.
Example: "Welcome, [name]! Great to have you here!"
# List of possible categories (buckets) for user responses
# Every response will be categorized into one of these
buckets: # REQUIRED for question steps
- name_provided
- set_language
- off_topic
# ======================================================================
# RANDOM BUCKETS (Optional)
# ======================================================================
# Probabilistic events that can trigger alongside user responses
# Random rolls happen BEFORE categorization
# Multiple random buckets can trigger simultaneously
random_buckets: # Optional
# Each random bucket must also appear in the main buckets list above
emergency:
probability: 0.05 # 5% chance (0.0 to 1.0)
surprise:
probability: 0.10 # 10% chance
bonus:
probability: 0.03 # 3% chance
# Processing Order:
# 1. Random buckets rolled
# 2. User response categorized
# 3. User's bucket processed FIRST
# 4. Random buckets processed in order they triggered
# 5. Metadata accumulates across all transitions
# 6. Last transition's navigation wins
# ======================================================================
# TRANSITIONS
# ======================================================================
# Define what happens for each bucket
# REQUIRED: One transition per bucket (including random buckets)
transitions:
# ==================================================================
# TRANSITION STRUCTURE
# ==================================================================
# Each bucket name maps to a transition configuration
name_provided:
# ----------------------------------------------------------------
# CONTENT BLOCKS (Optional)
# Static text displayed immediately
# ----------------------------------------------------------------
content_blocks:
- "Great! Let's continue."
# ----------------------------------------------------------------
# AI FEEDBACK (Optional)
# Dynamic feedback generated by the AI
# Uses feedback_tokens_for_ai from the step
# ----------------------------------------------------------------
ai_feedback:
tokens_for_ai: |
Generate personalized feedback based on their response.
Reference their specific answer to show you're paying attention.
Be encouraging!
# ----------------------------------------------------------------
# METADATA OPERATIONS (Optional)
# Modify the persistent metadata that follows the user
# ----------------------------------------------------------------
# ADD or UPDATE metadata keys
metadata_add:
# Store the exact user response
user_name: "the-users-response"
# Numeric increment: n+5 means "add 5 to existing value (or 0)"
score: "n+5"
# Numeric decrement: n-3 means "subtract 3 from existing value"
lives: "n-3"
# String concatenation: n+,value means "append value to comma-separated list"
achievements: "n+,first_question"
# If achievements was "started", becomes "started,first_question"
# If achievements was empty, becomes "first_question"
# String removal: n-,value means "remove value from comma-separated list"
# pending_tasks: "n-,intro" # Removes "intro" from list
# Random numeric increment: n+random(1,10) adds random number between 1 and 10
bonus_points: "n+random(1,10)"
# Static value
step_completed: "true"
# Timestamp or any string
last_active: "2025-01-10"
# TEMPORARY metadata (removed at end of step)
# Useful for one-time values that don't persist
metadata_tmp_add:
temp_hint: "Remember this for the next question!"
temp_score: "n+2" # All same operations as metadata_add work here
# REMOVE specific metadata keys
metadata_remove:
- old_key
- another_key
# Or single key:
# metadata_remove: "single_key"
# CLEAR all metadata (use with caution!)
metadata_clear: true
# RANDOM metadata - pick ONE random key-value pair
metadata_random:
random_event: "event_a" # One of these will be chosen
random_event: "event_b"
random_event: "event_c"
# TEMPORARY random metadata - pick from list, remove at end of step
metadata_tmp_random:
dice_roll: [1, 2, 3, 4, 5, 6] # One value chosen randomly
color_choice: ["red", "blue", "green"]
# ----------------------------------------------------------------
# METADATA CONDITIONS (Optional)
# Only execute this transition if conditions are met
# ----------------------------------------------------------------
metadata_conditions:
level: 5 # metadata.level must equal 5
has_key: "yes" # metadata.has_key must equal "yes"
# All conditions must be true (AND logic)
# ----------------------------------------------------------------
# METADATA FEEDBACK FILTER (Optional)
# Only show AI feedback if specific metadata keys exist
# ----------------------------------------------------------------
metadata_feedback_filter:
- "achievement_unlocked"
- "bonus_available"
# AI feedback only generated if these keys are present in metadata
# ----------------------------------------------------------------
# PROCESSING SCRIPT (Optional)
# Execute Python code to perform complex logic
# ----------------------------------------------------------------
# Note: processing_script is defined at STEP level, not transition level
# Use run_processing_script: true to execute it for this transition
run_processing_script: true
# ----------------------------------------------------------------
# NAVIGATION (Optional)
# Where to go next
# ----------------------------------------------------------------
next_section_and_step: "section_2:step_1"
# Format: "section_id:step_id"
# If omitted, stays on current step (useful for retry loops)
# If ALL transitions omit this, activity terminates
# ----------------------------------------------------------------
# ATTEMPT COUNTING (Optional)
# Whether this transition counts toward max_attempts_per_step
# ----------------------------------------------------------------
counts_as_attempt: false # Default: true
# Set to false for:
# - Hints that let user retry
# - Language changes
# - Clarifying questions
# Set to true for:
# - Wrong answers
# - Correct answers
# - Progress-making choices
# ==================================================================
# SPECIAL BUCKETS
# ==================================================================
# Language change bucket (standard pattern)
set_language:
content_blocks:
- "Language preference updated."
metadata_add:
language: "the-users-response"
counts_as_attempt: false # Don't penalize language changes
next_section_and_step: "introduction:question_example" # Retry same question
# Off-topic response (retry pattern)
off_topic:
content_blocks:
- "I didn't understand that. Could you try again?"
next_section_and_step: "introduction:question_example" # Retry
# counts_as_attempt: true (default) - wrong answers count
# Random event transitions
emergency:
ai_feedback:
tokens_for_ai: |
🚨 EMERGENCY EVENT!
Describe the emergency dramatically.
Show how the user handles it with their previous choice.
metadata_add:
emergencies_handled: "n+1"
random_events: "n+,emergency"
counts_as_attempt: false # Random events don't count as attempts
# No next_section_and_step - uses user's navigation
surprise:
ai_feedback:
tokens_for_ai: |
✨ SURPRISE EVENT!
Something unexpected happens!
metadata_add:
surprises_encountered: "n+1"
bonus_points: "n+random(5,15)"
counts_as_attempt: false
# ========================================================================
# PROCESSING SCRIPTS
# ========================================================================
# Python code executed during transitions
# Defined at step level, triggered by run_processing_script: true
- step_id: "processing_example"
title: "Processing Script Demo"
question: "Enter a number:"
tokens_for_ai: "Categorize as 'number' if numeric, 'invalid' otherwise"
buckets: [number, invalid]
# Pre-script runs BEFORE categorization
# Has access to user_response in metadata
pre_script: |
# Available: metadata dict (read/write), user_response
result = {}
# Parse user input
try:
value = int(metadata.get("user_response", "0"))
result["parsed_value"] = value
result["is_even"] = value % 2 == 0
except ValueError:
result["parsed_value"] = None
result["is_even"] = False
# Return dict of values to add to metadata
return result
# Processing script runs DURING transition (if run_processing_script: true)
# Has access to user_response in metadata
processing_script: |
# Available: metadata dict (read/write)
result = {}
# Complex calculations
score = metadata.get("score", 0)
multiplier = metadata.get("multiplier", 1)
result["final_score"] = score * multiplier
# Conditional logic
if result["final_score"] > 100:
result["achievement"] = "high_scorer"
return result
transitions:
number:
run_processing_script: true # Triggers processing_script above
ai_feedback:
tokens_for_ai: "Confirm their number and show calculated results from metadata"
metadata_add:
attempts: "n+1"
next_section_and_step: "introduction:next_step"
invalid:
content_blocks:
- "Please enter a valid number."
next_section_and_step: "introduction:processing_example"
# ========================================================================
# FEEDBACK PROMPTS (Multi-Agent Feedback)
# ========================================================================
# New system for having multiple AI agents provide feedback
# Each agent has their own personality and perspective
- step_id: "feedback_prompts_example"
title: "Multi-Agent Feedback Demo"
question: "Design a solution to [PROBLEM]"
tokens_for_ai: |
Categorize as:
- excellent: Comprehensive, creative solution
- good: Solid solution with minor gaps
- needs_work: Incomplete or flawed
buckets: [excellent, good, needs_work]
# Define multiple feedback agents
# Each has their own name, emoji, and personality
feedback_prompts:
# Technical reviewer - focuses on implementation
- name: "Tech Lead"
emoji: "🔧"
system_prompt: |
You are a senior technical architect.
Review solutions for:
- Technical feasibility
- Scalability concerns
- Implementation complexity
Be constructive but thorough.
# Conditions for when this agent provides feedback
metadata_conditions:
level: "advanced" # Only for advanced students
# Buckets this agent responds to
buckets_to_respond: [excellent, good] # Skips needs_work
# Creative reviewer - focuses on innovation
- name: "Design Guru"
emoji: "🎨"
system_prompt: |
You are a creative design expert.
Evaluate solutions for:
- Innovation and originality
- User experience considerations
- Aesthetic appeal
Inspire them to think outside the box!
# This agent responds to all buckets (default)
# Encouraging mentor - provides emotional support
- name: "Mentor"
emoji: "🌟"
system_prompt: |
You are an encouraging mentor.
Provide:
- Emotional support
- Encouragement to continue
- Recognition of effort
Always be positive and uplifting!
# Always include this agent's feedback
always_include: true
# Legacy feedback tokens (combined with feedback_prompts if both present)
feedback_tokens_for_ai: |
Provide overall feedback on their solution.
This is combined with the multi-agent feedback.
transitions:
excellent:
# Multi-agent feedback automatically generated
# Each agent in feedback_prompts provides their perspective
metadata_add:
score: "n+10"
next_section_and_step: "advanced:next_challenge"
good:
metadata_add:
score: "n+5"
next_section_and_step: "intermediate:next_step"
needs_work:
content_blocks:
- "Let's try this again with some hints..."
next_section_and_step: "introduction:feedback_prompts_example"
# ==============================================================================
# STEP-LEVEL MODEL OVERRIDES
# ==============================================================================
# Steps can override the activity-level classifier and feedback models
- section_id: "advanced"
title: "Advanced Section"
steps:
- step_id: "coding_challenge"
title: "Write Code"
# Override classifier model for this step
classifier_model: "MODEL_1" # Fast classification
# Override feedback model for this step
feedback_model: "MODEL_3" # Qwen3-Coder for code review
question: "Write a function to solve [PROBLEM]"
tokens_for_ai: "Categorize as correct/incorrect based on solution quality"
buckets: [correct, incorrect]
transitions:
correct:
ai_feedback:
tokens_for_ai: |
Review their code professionally.
Provide specific feedback on:
- Code style and readability
- Algorithmic efficiency
- Edge case handling
next_section_and_step: "advanced:next_challenge"
incorrect:
ai_feedback:
tokens_for_ai: "Provide hints without giving away the solution"
next_section_and_step: "advanced:coding_challenge"
# ==============================================================================
# TERMINATION PATTERNS
# ==============================================================================
# Activities can terminate in several ways
- section_id: "conclusion"
title: "Wrap Up"
steps:
# ========================================================================
# TERMINATION 1: Content-Only Final Step
# ========================================================================
# Simplest termination - just display content
- step_id: "goodbye_content"
title: "Thank You!"
content_blocks:
- "# Thank You for Participating! 🎉"
- ""
- "You've completed the activity!"
- "Your final score: check metadata.score"
- ""
- "Come back anytime!"
# No question = auto-terminates
# ========================================================================
# TERMINATION 2: Final Reflection Question
# ========================================================================
# Last question with no onward navigation
- step_id: "reflection"
title: "Final Reflection"
question: "What did you learn today?"
tokens_for_ai: |
Categorize their reflection as:
- thoughtful: Deep, meaningful reflection
- brief: Short but genuine
- off_topic: Not answering the question
buckets: [thoughtful, brief, off_topic]
transitions:
thoughtful:
ai_feedback:
tokens_for_ai: "Celebrate their learning and growth!"
metadata_add:
activity_completed: "true"
# No next_section_and_step = terminates
brief:
ai_feedback:
tokens_for_ai: "Thank them for their time and effort!"
metadata_add:
activity_completed: "true"
# No next_section_and_step = terminates
off_topic:
content_blocks:
- "Please reflect on what you learned in this activity."
next_section_and_step: "conclusion:reflection" # Retry
# ========================================================================
# TERMINATION 3: Explicit Exit Path
# ========================================================================
# Provide clear exit option
- step_id: "play_again"
title: "Continue?"
question: "Would you like to play again or exit?"
tokens_for_ai: "Categorize as 'again' or 'exit'"
buckets: [again, exit]
transitions:
again:
metadata_clear: true # Reset game state
next_section_and_step: "introduction:welcome" # Restart
exit:
next_section_and_step: "conclusion:goodbye_content" # Jump to end
# ==============================================================================
# METADATA SPECIAL VALUES
# ==============================================================================
# Reference guide for all metadata operations
# String Operations:
# ------------------
# "the-users-response" → Exact text of user's answer
# "n+,value" → Append to comma-separated list
# "n-,value" → Remove from comma-separated list
# Numeric Operations:
# -------------------
# "n+5" → Add 5 to existing value (or 0)
# "n-3" → Subtract 3 from existing value
# "n+random(1,10)" → Add random number between 1 and 10
# Static Values:
# --------------
# "any string" → Store literal string
# 42 → Store integer
# true / false → Store boolean
# ==============================================================================
# VALIDATION RULES
# ==============================================================================
# REQUIRED:
# ---------
# ✓ Every activity must have "sections" (at least one)
# ✓ Every section needs: section_id, title, steps
# ✓ Every step needs: step_id, title
# ✓ Every step needs EITHER content_blocks OR question (or both)
# ✓ Steps with questions need: buckets, transitions, tokens_for_ai
# ✓ Every bucket must have a corresponding transition
# ✓ All next_section_and_step targets must exist
# FORBIDDEN:
# ----------
# ✗ Terminal steps (no next_section_and_step) CANNOT have questions
# ✗ Section IDs must be unique within activity
# ✗ Step IDs must be unique within section
# ✗ Random bucket names must exist in main buckets list
# ✗ Random bucket probabilities must be 0.0 to 1.0
# WARNINGS:
# ---------
# ⚠ Total random bucket probability > 1.0 (overlapping events)
# ⚠ Circular loops without exit path
# ⚠ Python syntax errors in processing scripts
# ==============================================================================
# BEST PRACTICES
# ==============================================================================
# 1. START SIMPLE
# - Begin with content-only steps and simple questions
# - Add complexity incrementally
# - Test frequently with CLI simulator
# 2. CLEAR INSTRUCTIONS
# - Write specific tokens_for_ai that explain each bucket clearly
# - Give examples of what qualifies for each category
# - Be generous in accepting valid responses
# 3. METADATA STRATEGY
# - Track meaningful state: score, progress, user choices
# - Use descriptive key names: "programming_language" not "pl"
# - Clean up temporary metadata with metadata_tmp_add
# 4. RANDOM EVENTS
# - Use probabilities that feel right (5-15% for rare events)
# - Set counts_as_attempt: false for random buckets
# - Don't override user navigation unless necessary
# 5. FEEDBACK QUALITY
# - Reference specific parts of user's answer
# - Provide actionable suggestions for improvement
# - Celebrate progress and effort
# 6. TERMINATION
# - Always provide clear path to completion
# - Mark completion: metadata_add: activity_completed: "true"
# - Give users a sense of accomplishment
# 7. TESTING
# - Validate YAML: python activity_yaml_validator.py your_activity.yaml
# - Test all paths: source vars.sh && python research/guarded_ai.py your_activity.yaml
# - Try wrong answers, edge cases, language switching
# ==============================================================================
# MODEL CONFIGURATION
# ==============================================================================
# Environment Variables (in vars.sh):
# ------------------------------------
# MODEL_ENDPOINT_1=http://localhost:8080/v1
# MODEL_API_KEY_1=your-api-key
# MODEL_NAME_1=model # Optional: actual model name for endpoint
#
# MODEL_ENDPOINT_2=http://localhost:8081/v1
# MODEL_API_KEY_2=your-api-key
# MODEL_NAME_2=gpt-4
#
# MODEL_ENDPOINT_3=http://localhost:8082/v1
# MODEL_API_KEY_3=your-api-key
# MODEL_NAME_3=model
# Recommended Models:
# -------------------
# MODEL_1: Hermes-3-Llama-3.1-8B (default, fast, excellent for classification)
# MODEL_2: Larger general model (if available)
# MODEL_3: Qwen3-Coder-30B (for programming activities)
# Model Selection Strategy:
# -------------------------
# - Classifier: Use MODEL_1 (fast 8B model) for instant categorization
# - Feedback: Use specialized model for domain-specific feedback
# - Programming → MODEL_3 (Qwen3-Coder)
# - General → MODEL_1 (Hermes)
# - Advanced reasoning → MODEL_2 (larger model)
# ==============================================================================
# EXAMPLES
# ==============================================================================
# See these reference activities:
# -------------------------------
# activity26-magic-8-ball.yaml - Looping, randomness, replayability
# activity31-scientific-method.yaml - Educational scaffolding
# activity37-programming-languages.yaml - Model overrides, code generation
# activity40-fashion-empire-backrooms.yaml - Random buckets, complex navigation
# ==============================================================================
# END OF SPECIFICATION
# ==============================================================================

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@ -382,11 +382,21 @@ sections:
"Command received. Assembly Drones reprogramming..."
Show immediate robotic response to their will.
Make them feel powerful and in control.
random_buckets:
fashion_emergency:
probability: 0.05
creative_opportunity:
probability: 0.10
surprise_client:
probability: 0.05
buckets:
- option_a
- option_b
- option_c
- custom_directive
- fashion_emergency
- creative_opportunity
- surprise_client
- set_language
- unclear
transitions:
@ -449,6 +459,46 @@ sections:
content_blocks:
- "Zara-7: *'Director, the drones need clear orders. Option A, B, C, or your own command?'*"
next_section_and_step: warehouse_zone:robot_command
fashion_emergency:
ai_feedback:
tokens_for_ai: |
🚨 FASHION EMERGENCY!
While giving drone commands, a critical issue arises!
Describe a sudden fashion crisis (fabric shortage, equipment malfunction, timeline issue).
"Director! We need your immediate attention!"
Make it urgent but show them handling it!
metadata_add:
random_events: "n+,fashion_emergency"
emergencies_handled: "n+1"
score: "n+2"
counts_as_attempt: false
next_section_and_step: warehouse_zone:emergency_event
creative_opportunity:
ai_feedback:
tokens_for_ai: |
✨ CREATIVE BREAKTHROUGH!
While working, sudden inspiration strikes!
Describe a creative opportunity (new technique discovered, innovative material combo, artistic vision).
"Director, this could be REVOLUTIONARY!"
Make them feel inspired!
metadata_add:
random_events: "n+,creative_opportunity"
creative_decisions: "n+1"
score: "n+3"
counts_as_attempt: false
surprise_client:
ai_feedback:
tokens_for_ai: |
👤 VIP CLIENT ARRIVAL!
A surprise high-profile client has arrived unannounced!
Describe the prestigious visitor (celebrity, designer, buyer).
"Director! They heard about your work and came to see the empire!"
Make them feel their reputation is growing!
metadata_add:
random_events: "n+,surprise_client"
vip_visits: "n+1"
score: "n+4"
counts_as_attempt: false
- step_id: emergency_event
title: "🚨 EMERGENCY ALERT"
@ -734,11 +784,21 @@ sections:
Whichever choice they make, Luna and Sol respect it.
"You're the Director—your word is final."
Make them feel their leadership matters!
random_buckets:
fashion_emergency:
probability: 0.05
creative_opportunity:
probability: 0.10
surprise_client:
probability: 0.05
buckets:
- support_luna
- support_sol
- compromise
- custom_direction
- fashion_emergency
- creative_opportunity
- surprise_client
- set_language
- unclear
transitions:
@ -805,6 +865,45 @@ sections:
content_blocks:
- "Luna & Sol: *'Director, we need your decision. Minimalist, statement, blend, or your own direction?'*"
next_section_and_step: salon_zone:npc_management
fashion_emergency:
ai_feedback:
tokens_for_ai: |
🚨 SALON EMERGENCY!
While making accessory decisions, a crisis strikes!
Describe a salon-specific emergency (model issue, styling mishap, equipment breakdown, makeup disaster).
"Viktor rushes over: 'Director, we need you NOW!'"
Make it dramatic but show them handling it with leadership!
metadata_add:
random_events: "n+,fashion_emergency"
emergencies_handled: "n+1"
score: "n+2"
counts_as_attempt: false
creative_opportunity:
ai_feedback:
tokens_for_ai: |
✨ STYLING BREAKTHROUGH!
Luna and Sol suddenly have a unified brilliant idea!
Describe an unexpected creative synthesis (new technique, innovative pairing, artistic revelation).
"Director, what if we combine BOTH our visions in a new way?"
Make them feel like they inspired the team!
metadata_add:
random_events: "n+,creative_opportunity"
creative_decisions: "n+1"
score: "n+3"
counts_as_attempt: false
surprise_client:
ai_feedback:
tokens_for_ai: |
👤 CELEBRITY IN THE SALON!
A famous fashion icon has entered the Salon unannounced!
Describe the VIP (actor, musician, influencer, royalty).
"Viktor whispers: 'Director! They want to see YOUR work!'"
Make them feel their empire is attracting elite attention!
metadata_add:
random_events: "n+,surprise_client"
vip_visits: "n+1"
score: "n+4"
counts_as_attempt: false
- section_id: sub_bay_zone
title: The Sub Bay - Underwater Laboratory
@ -973,12 +1072,22 @@ sections:
Submersibles begin the process.
Mx. Kai explains how this fits their brand vision.
Make them feel like an innovator!
random_buckets:
fashion_emergency:
probability: 0.05
creative_opportunity:
probability: 0.10
surprise_client:
probability: 0.05
buckets:
- treatment_1
- treatment_2
- treatment_3
- treatment_4
- custom_treatment
- fashion_emergency
- creative_opportunity
- surprise_client
- set_language
- unclear
transitions:
@ -1054,6 +1163,45 @@ sections:
content_blocks:
- "Mx. Kai: *'Director, which treatment process? 1, 2, 3, 4, or your own innovation?'*"
next_section_and_step: sub_bay_zone:mission_task
fashion_emergency:
ai_feedback:
tokens_for_ai: |
🚨 SUB BAY EMERGENCY!
While selecting treatments, an underwater crisis occurs!
Describe a sub bay emergency (pressure leak, tank breach, equipment malfunction, experimental batch issue).
"Mx. Kai: 'Director! We need immediate action!'"
Make it tense but show them staying cool under pressure!
metadata_add:
random_events: "n+,fashion_emergency"
emergencies_handled: "n+1"
score: "n+2"
counts_as_attempt: false
creative_opportunity:
ai_feedback:
tokens_for_ai: |
✨ UNDERWATER DISCOVERY!
During the treatment process, an unexpected discovery!
Describe a scientific breakthrough (new dye reaction, unexpected color, improved technique).
"Mx. Kai's eyes widen: 'Director, this is EXTRAORDINARY!'"
Make them feel like a pioneering innovator!
metadata_add:
random_events: "n+,creative_opportunity"
creative_decisions: "n+1"
score: "n+3"
counts_as_attempt: false
surprise_client:
ai_feedback:
tokens_for_ai: |
👤 TECH MOGUL IN SUB BAY!
A famous tech CEO has descended to see your underwater lab!
Describe the influential visitor (billionaire, innovator, investor).
"Mx. Kai whispers: 'Director, they're interested in YOUR technology!'"
Make them feel their innovations are attracting major players!
metadata_add:
random_events: "n+,surprise_client"
vip_visits: "n+1"
score: "n+4"
counts_as_attempt: false
- section_id: reactor_zone
title: Reactor Atelier - Nuclear Fashion Tech
@ -1224,12 +1372,22 @@ sections:
"POWER DISTRIBUTION UPDATED."
Dr. Zara-7 explains the benefits of their choice.
Make them feel in control of complex systems!
random_buckets:
fashion_emergency:
probability: 0.05
creative_opportunity:
probability: 0.10
surprise_client:
probability: 0.05
buckets:
- boost_synthesis
- boost_warehouse
- boost_salon
- boost_sub_bay
- balanced
- fashion_emergency
- creative_opportunity
- surprise_client
- set_language
- unclear
transitions:
@ -1303,6 +1461,45 @@ sections:
content_blocks:
- "Dr. Zara-7: *'Director, power allocation decision: Boost 1, 2, 3, 4, or maintain balance (5)?'*"
next_section_and_step: reactor_zone:power_management
fashion_emergency:
ai_feedback:
tokens_for_ai: |
🚨 REACTOR ALERT!
While adjusting power, a reactor emergency activates!
Describe a nuclear-level crisis (containment warning, power surge, cooling system issue, synthesis malfunction).
"Dr. Zara-7: 'DIRECTOR! Critical situation - your call!'"
Make it intense but show them managing extreme pressure with authority!
metadata_add:
random_events: "n+,fashion_emergency"
emergencies_handled: "n+1"
score: "n+2"
counts_as_attempt: false
creative_opportunity:
ai_feedback:
tokens_for_ai: |
✨ ATOMIC INNOVATION!
During power allocation, an unexpected atomic breakthrough!
Describe a scientific discovery (new synthesis method, energy-efficient process, revolutionary material).
"Dr. Zara-7: 'Director, this could CHANGE fashion technology forever!'"
Make them feel like a true visionary!
metadata_add:
random_events: "n+,creative_opportunity"
creative_decisions: "n+1"
score: "n+3"
counts_as_attempt: false
surprise_client:
ai_feedback:
tokens_for_ai: |
👤 GOVERNMENT OFFICIAL IN REACTOR!
A high-ranking official has descended to the reactor!
Describe the powerful visitor (diplomat, military brass, international leader).
"Dr. Zara-7 whispers urgently: 'Director, they want to license YOUR technology!'"
Make them feel their empire has reached global importance!
metadata_add:
random_events: "n+,surprise_client"
vip_visits: "n+1"
score: "n+4"
counts_as_attempt: false
- section_id: operations_hub
title: Empire Navigation Hub

View file

@ -387,6 +387,18 @@ def simulate_activity(yaml_file_path):
while attempts < max_attempts:
user_response = input("\nYour Response: ")
# Roll for random buckets BEFORE categorization
triggered_random_buckets = []
if "random_buckets" in step:
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_random_buckets.append(bucket_name)
print(f"🎲 [RANDOM EVENT] '{bucket_name}' triggered! (rolled {roll:.3f} < {probability})")
else:
print(f"🎲 [RANDOM CHECK] '{bucket_name}' not triggered (rolled {roll:.3f} >= {probability})")
# Execute pre-script if it exists (runs before categorization, with user_response available)
if "pre_script" in step:
print(f"DEBUG: Executing pre-script")
@ -407,176 +419,262 @@ def simulate_activity(yaml_file_path):
)
print(f"\nCategory: {category}")
# Determine the transition based on the category (with integer/boolean matching)
transition = None
if category in step["transitions"]:
transition = step["transitions"][category]
elif category.isdigit() and int(category) in step["transitions"]:
transition = step["transitions"][int(category)]
else:
if category.lower() in ["yes", "true"]:
category = True
elif category.lower() in ["no", "false"]:
category = False
if category in step["transitions"]:
transition = step["transitions"][category]
# Combine user's category with triggered random buckets
# User's response is processed FIRST, then random events
all_active_buckets = [category] + triggered_random_buckets
print(f"📋 Processing buckets in order: {all_active_buckets}")
if not transition:
# Find transitions for all active buckets
active_transitions = []
for bucket in all_active_buckets:
transition = None
if bucket in step["transitions"]:
transition = step["transitions"][bucket]
elif str(bucket).isdigit() and int(bucket) in step["transitions"]:
transition = step["transitions"][int(bucket)]
else:
# Try boolean conversion
if str(bucket).lower() in ["yes", "true"]:
bucket = True
elif str(bucket).lower() in ["no", "false"]:
bucket = False
if bucket in step["transitions"]:
transition = step["transitions"][bucket]
if transition:
active_transitions.append((bucket, transition))
else:
print(f"⚠️ Warning: No transition found for bucket '{bucket}'")
# If no valid transitions found at all (not even for user's category), error
if not active_transitions:
print(
f"\nError: No valid transition found for category '{category}'. Please try again."
)
continue
# Check metadata conditions
if "metadata_conditions" in transition:
conditions_met = all(
metadata.get(key) == value
for key, value in transition["metadata_conditions"].items()
)
if not conditions_met:
print("\nYou do not meet the required conditions to proceed.")
print(f"Current Metadata: {json.dumps(metadata, indent=2)}")
continue
print(f"✓ Found {len(active_transitions)} transition(s) to process")
# Print transition content blocks if they exist
if "content_blocks" in transition:
transition_content = "\n\n".join(transition["content_blocks"])
translated_transition_content = translate_text(
transition_content, user_language, feedback_model
)
print(translated_transition_content)
# Track temporary metadata keys
# Track temporary metadata keys across all transitions
metadata_tmp_keys = []
# Update metadata based on user actions
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if value == "the-users-response":
value = user_response
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = metadata.get(key, 0) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Extract the numeric part c and apply the operation +/-
c = int(value[1:])
if value.startswith("n+"):
value = metadata.get(key, 0) + c
elif value.startswith("n-"):
value = metadata.get(key, 0) - c
metadata[key] = value
# Track the final navigation target (use LAST transition's next_section_and_step)
final_next_section_and_step = None
if "metadata_tmp_add" in transition:
for key, value in transition["metadata_tmp_add"].items():
if value == "the-users-response":
value = user_response
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Extract the numeric part c and apply the operation +/-
c = int(value[1:])
if value.startswith("n+"):
value = metadata.get(key, 0) + c
elif value.startswith("n-"):
value = metadata.get(key, 0) - c
metadata[key] = value
metadata_tmp_keys.append(key) # Track temporary keys
# Track counts_as_attempt (if ANY transition counts, then it counts)
any_counts_as_attempt = False
if "metadata_remove" in transition:
for key in transition["metadata_remove"]:
if key in metadata:
del metadata[key]
# Process ALL active transitions in order
for bucket_name, transition in active_transitions:
print(f"\n{'='*60}")
print(f"Processing transition for bucket: '{bucket_name}'")
print(f"{'='*60}")
# Handle metadata_clear - clear all metadata if set to True
if "metadata_clear" in transition and transition["metadata_clear"] == True:
metadata.clear()
# Check metadata conditions
if "metadata_conditions" in transition:
conditions_met = all(
metadata.get(key) == value
for key, value in transition["metadata_conditions"].items()
)
if not conditions_met:
print(f"⚠️ Skipping '{bucket_name}' - metadata conditions not met")
print(f"Current Metadata: {json.dumps(metadata, indent=2)}")
continue
# Handle metadata_random
if "metadata_random" in transition:
random_key = random.choice(list(transition["metadata_random"].keys()))
random_value = transition["metadata_random"][random_key]
metadata[random_key] = random_value
# Print transition content blocks if they exist
if "content_blocks" in transition:
transition_content = "\n\n".join(transition["content_blocks"])
translated_transition_content = translate_text(
transition_content, user_language, feedback_model
)
print(translated_transition_content)
if "metadata_tmp_random" in transition:
random_key = random.choice(
list(transition["metadata_tmp_random"].keys())
)
random_value = transition["metadata_tmp_random"][random_key]
metadata[random_key] = random_value
metadata_tmp_keys.append(random_key) # Track temporary keys
# Execute the processing script if it exists
if "processing_script" in step and transition.get(
"run_processing_script", False
):
# Add user_response to metadata temporarily for processing script
temp_metadata = metadata.copy()
temp_metadata["user_response"] = user_response
result = execute_processing_script(
temp_metadata, step["processing_script"]
)
# Copy any changes back to main metadata (except user_response)
for key, value in temp_metadata.items():
if key != "user_response":
# Update metadata based on user actions
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if value == "the-users-response":
value = user_response
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = metadata.get(key, 0) + random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Check if this is string concatenation (n+,value) or numeric operation (n+5)
if value.startswith("n+,") or value.startswith("n-,"):
# String concatenation: append/remove from existing value
operation = value[:2] # "n+" or "n-"
suffix = value[3:] # Everything after "n+," or "n-,"
existing_value = metadata.get(key, "")
if operation == "n+":
# Append with comma separator if existing value is non-empty
if existing_value:
value = f"{existing_value},{suffix}"
else:
value = suffix
elif operation == "n-":
# Remove suffix from existing value
if existing_value:
parts = existing_value.split(",")
parts = [p for p in parts if p != suffix]
value = ",".join(parts)
else:
value = existing_value
else:
# Numeric operation: extract the numeric part c and apply the operation +/-
try:
c = int(value[2:])
if value.startswith("n+"):
value = metadata.get(key, 0) + c
elif value.startswith("n-"):
value = metadata.get(key, 0) - c
except ValueError:
print(f"Warning: Invalid numeric operation '{value}' for key '{key}'")
# Leave value as-is if parsing fails
metadata[key] = value
metadata["processing_script_result"] = result
metadata_tmp_keys.append("processing_script_result")
# Update metadata with results from the processing script
for key, value in result.get("metadata", {}).items():
metadata[key] = value
if "metadata_tmp_add" in transition:
for key, value in transition["metadata_tmp_add"].items():
if value == "the-users-response":
value = user_response
elif isinstance(value, str):
if value.startswith("n+random(") and value.endswith(")"):
# Extract the range and apply the random increment
range_values = value[9:-1].split(",")
if len(range_values) == 2:
x, y = map(int, range_values)
value = random.randint(x, y)
elif value.startswith("n+") or value.startswith("n-"):
# Check if this is string concatenation (n+,value) or numeric operation (n+5)
if value.startswith("n+,") or value.startswith("n-,"):
# String concatenation: append/remove from existing value
operation = value[:2] # "n+" or "n-"
suffix = value[3:] # Everything after "n+," or "n-,"
existing_value = metadata.get(key, "")
if operation == "n+":
# Append with comma separator if existing value is non-empty
if existing_value:
value = f"{existing_value},{suffix}"
else:
value = suffix
elif operation == "n-":
# Remove suffix from existing value
if existing_value:
parts = existing_value.split(",")
parts = [p for p in parts if p != suffix]
value = ",".join(parts)
else:
value = existing_value
else:
# Numeric operation: extract the numeric part c and apply the operation +/-
try:
c = int(value[2:])
if value.startswith("n+"):
value = metadata.get(key, 0) + c
elif value.startswith("n-"):
value = metadata.get(key, 0) - c
except ValueError:
print(f"Warning: Invalid numeric operation '{value}' for key '{key}'")
# Leave value as-is if parsing fails
metadata[key] = value
metadata_tmp_keys.append(key) # Track temporary keys
print(f"\nMetadata: {json.dumps(metadata, indent=2)}")
if "metadata_remove" in transition:
for key in transition["metadata_remove"]:
if key in metadata:
del metadata[key]
# Provide feedback based on the category
feedback_messages = []
# Handle metadata_clear - clear all metadata if set to True
if "metadata_clear" in transition and transition["metadata_clear"] == True:
metadata.clear()
if "feedback_prompts" in step:
# New multi-prompt system - legacy tokens get combined with each prompt
multi_feedback_messages = provide_feedback_prompts(
transition,
category,
question,
step["feedback_prompts"],
user_response,
user_language,
metadata,
step.get(
"feedback_tokens_for_ai", ""
), # Pass legacy tokens to be combined
feedback_model,
)
feedback_messages.extend(multi_feedback_messages)
elif step.get("feedback_tokens_for_ai"):
# Legacy single feedback system - only if no feedback_prompts
feedback = provide_feedback(
transition,
category,
question,
user_response,
user_language,
step.get("feedback_tokens_for_ai", ""),
metadata,
feedback_model,
)
if feedback and feedback.strip():
feedback_messages.append({"name": "Feedback", "content": feedback})
# Handle metadata_random
if "metadata_random" in transition:
random_key = random.choice(list(transition["metadata_random"].keys()))
random_value = transition["metadata_random"][random_key]
metadata[random_key] = random_value
# Display all feedback messages
for feedback_msg in feedback_messages:
print(f"\n{feedback_msg['name']}: {feedback_msg['content']}")
if "metadata_tmp_random" in transition:
random_key = random.choice(
list(transition["metadata_tmp_random"].keys())
)
random_value = random.choice(transition["metadata_tmp_random"][random_key])
metadata[random_key] = random_value
metadata_tmp_keys.append(random_key) # Track temporary keys
# Execute the processing script if it exists
if "processing_script" in step and transition.get(
"run_processing_script", False
):
# Add user_response to metadata temporarily for processing script
temp_metadata = metadata.copy()
temp_metadata["user_response"] = user_response
result = execute_processing_script(
temp_metadata, step["processing_script"]
)
# Copy any changes back to main metadata (except user_response)
for key, value in temp_metadata.items():
if key != "user_response":
metadata[key] = value
metadata["processing_script_result"] = result
metadata_tmp_keys.append("processing_script_result")
# Update metadata with results from the processing script
for key, value in result.get("metadata", {}).items():
metadata[key] = value
print(f"\n[Metadata after '{bucket_name}']: {json.dumps(metadata, indent=2)}")
# Provide feedback for THIS bucket
if "feedback_prompts" in step:
# New multi-prompt system - legacy tokens get combined with each prompt
multi_feedback_messages = provide_feedback_prompts(
transition,
bucket_name, # Use bucket_name instead of category
question,
step["feedback_prompts"],
user_response,
user_language,
metadata,
step.get(
"feedback_tokens_for_ai", ""
), # Pass legacy tokens to be combined
feedback_model,
)
# Display feedback immediately for this bucket
for feedback_msg in multi_feedback_messages:
print(f"\n{feedback_msg['name']}: {feedback_msg['content']}")
elif step.get("feedback_tokens_for_ai"):
# Legacy single feedback system - only if no feedback_prompts
feedback = provide_feedback(
transition,
bucket_name, # Use bucket_name instead of category
question,
user_response,
user_language,
step.get("feedback_tokens_for_ai", ""),
metadata,
feedback_model,
)
if feedback and feedback.strip():
print(f"\nFeedback: {feedback}")
# Track navigation (LAST transition's next_section_and_step wins)
if "next_section_and_step" in transition:
final_next_section_and_step = transition["next_section_and_step"]
print(f"🎯 Navigation target set to: {final_next_section_and_step}")
# Track counts_as_attempt (if ANY transition counts, it counts)
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
# End of multi-bucket processing loop
# Check if we should break or continue attempting
if category not in [
"partial_understanding",
"limited_effort",
@ -586,9 +684,8 @@ def simulate_activity(yaml_file_path):
]:
break
# Access counts_as_attempt directly from the transition
counts_as_attempt = transition.get("counts_as_attempt", True)
if counts_as_attempt:
# Increment attempts if ANY transition counted
if any_counts_as_attempt:
attempts += 1
if attempts == max_attempts:
@ -599,11 +696,11 @@ def simulate_activity(yaml_file_path):
if key in metadata:
del metadata[key]
# Access next_section_and_step directly from the transition
next_section_and_step = transition.get("next_section_and_step", None)
if next_section_and_step:
current_section_id, current_step_id = next_section_and_step.split(":")
# Use the final navigation target (from LAST processed transition)
if final_next_section_and_step:
current_section_id, current_step_id = final_next_section_and_step.split(":")
else:
# No navigation specified, move to next step automatically
current_section_id, current_step_id = get_next_section_and_step(
yaml_content, current_section_id, current_step_id
)

View file

@ -0,0 +1,629 @@
#!/usr/bin/env python3
"""
Unit tests for random bucket rolling feature
Tests the random bucket system:
- Random bucket probability rolling
- Multi-bucket triggering and processing
- String concatenation in metadata (n+,value)
- Navigation resolution with multiple buckets
- Attempt counting with multiple buckets
"""
import unittest
import random
import sys
from pathlib import Path
from unittest.mock import patch, MagicMock
# Add parent directory to path
sys.path.insert(0, str(Path(__file__).parent.parent.parent))
class TestRandomBucketRolling(unittest.TestCase):
"""Test cases for random bucket probability rolling"""
def test_random_bucket_triggers_when_roll_below_probability(self):
"""Test that random bucket triggers when roll < probability"""
step = {
"random_buckets": {
"emergency": {"probability": 0.5}
}
}
with patch('random.random', return_value=0.3): # 0.3 < 0.5
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
self.assertIn("emergency", triggered_buckets)
self.assertEqual(len(triggered_buckets), 1)
def test_random_bucket_does_not_trigger_when_roll_above_probability(self):
"""Test that random bucket doesn't trigger when roll >= probability"""
step = {
"random_buckets": {
"emergency": {"probability": 0.5}
}
}
with patch('random.random', return_value=0.7): # 0.7 >= 0.5
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
self.assertEqual(len(triggered_buckets), 0)
def test_multiple_random_buckets_can_trigger_simultaneously(self):
"""Test that multiple random buckets can trigger on same turn"""
step = {
"random_buckets": {
"emergency": {"probability": 0.5},
"task": {"probability": 0.5}
}
}
# Mock random to always return low values
with patch('random.random', return_value=0.2): # 0.2 < 0.5 for both
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
self.assertEqual(len(triggered_buckets), 2)
self.assertIn("emergency", triggered_buckets)
self.assertIn("task", triggered_buckets)
def test_double_trigger_with_20_iterations(self):
"""Test that double-triggering happens within 20 iterations"""
step = {
"random_buckets": {
"emergency": {"probability": 0.15},
"task": {"probability": 0.15}
}
}
double_trigger_found = False
iterations = 0
# Try up to 20 times to find a double trigger
for i in range(20):
iterations += 1
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
if len(triggered_buckets) == 2:
double_trigger_found = True
print(f"✓ Double trigger found on iteration {iterations}: {triggered_buckets}")
break
# With 15% probability each, chance of both triggering = 0.15 * 0.15 = 0.0225 (2.25%)
# Over 20 trials, probability of at least one double = 1 - (1 - 0.0225)^20 ≈ 36%
# This test may occasionally fail due to randomness, but should pass most of the time
if not double_trigger_found:
print(f"⚠️ Warning: No double trigger found in {iterations} iterations (expected ~36% success rate)")
# We don't assert here because random tests can fail
# Instead we just report the result
self.assertLessEqual(iterations, 20)
def test_triple_trigger_with_20_iterations(self):
"""Test that triple-triggering happens within 20 iterations"""
step = {
"random_buckets": {
"emergency": {"probability": 1.0}, # 100% to prevent flaky tests
"task": {"probability": 1.0}, # 100% to prevent flaky tests
"challenge": {"probability": 1.0} # 100% to prevent flaky tests
}
}
triple_trigger_found = False
iterations = 0
# Try up to 20 times to find a triple trigger (should succeed on first try with 100%)
for i in range(20):
iterations += 1
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
if len(triggered_buckets) == 3:
triple_trigger_found = True
print(f"✓ Triple trigger found on iteration {iterations}: {triggered_buckets}")
break
# With 100% probability each, all three should trigger on first iteration
self.assertTrue(triple_trigger_found, "Triple trigger should have been found with 100% probabilities")
self.assertEqual(iterations, 1, "Triple trigger should happen on first iteration with 100% probabilities")
def test_zero_probability_never_triggers(self):
"""Test that 0% probability never triggers"""
step = {
"random_buckets": {
"impossible": {"probability": 0.0}
}
}
# Try 100 times - should never trigger
for _ in range(100):
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
self.assertEqual(len(triggered_buckets), 0)
def test_100_percent_probability_always_triggers(self):
"""Test that 100% probability always triggers"""
step = {
"random_buckets": {
"guaranteed": {"probability": 1.0}
}
}
# Try 10 times - should always trigger
for _ in range(10):
triggered_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_buckets.append(bucket_name)
self.assertEqual(len(triggered_buckets), 1)
self.assertIn("guaranteed", triggered_buckets)
class TestMultiBucketProcessing(unittest.TestCase):
"""Test cases for processing multiple active buckets"""
def test_user_bucket_processed_first(self):
"""Test that user's response bucket is processed before random events"""
user_category = "navigation"
triggered_random_buckets = ["emergency", "task"]
all_active_buckets = [user_category] + triggered_random_buckets
self.assertEqual(all_active_buckets[0], "navigation")
self.assertEqual(all_active_buckets[1], "emergency")
self.assertEqual(all_active_buckets[2], "task")
def test_last_bucket_navigation_wins(self):
"""Test that LAST bucket's next_section_and_step wins"""
transitions = [
("navigation", {"next_section_and_step": "section_1:step_1"}),
("emergency", {"next_section_and_step": "section_2:step_2"}),
("task", {"next_section_and_step": "section_3:step_3"}),
]
final_next_section_and_step = None
for bucket_name, transition in transitions:
if "next_section_and_step" in transition:
final_next_section_and_step = transition["next_section_and_step"]
self.assertEqual(final_next_section_and_step, "section_3:step_3")
def test_any_bucket_counts_as_attempt(self):
"""Test that if ANY bucket counts, the turn counts"""
transitions = [
("navigation", {"counts_as_attempt": False}),
("emergency", {"counts_as_attempt": True}),
("task", {"counts_as_attempt": False}),
]
any_counts_as_attempt = False
for bucket_name, transition in transitions:
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
self.assertTrue(any_counts_as_attempt)
def test_no_bucket_counts_when_all_false(self):
"""Test that turn doesn't count when all buckets have counts_as_attempt: false"""
transitions = [
("navigation", {"counts_as_attempt": False}),
("hint", {"counts_as_attempt": False}),
]
any_counts_as_attempt = False
for bucket_name, transition in transitions:
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
self.assertFalse(any_counts_as_attempt)
def test_metadata_accumulates_across_buckets(self):
"""Test that metadata accumulates from all active buckets"""
metadata = {"score": 0}
transitions = [
("navigation", {"metadata_add": {"score": "n+10"}}),
("emergency", {"metadata_add": {"emergency_count": "n+1"}}),
("task", {"metadata_add": {"task_count": "n+1"}}),
]
# Simulate processing all transitions
for bucket_name, transition in transitions:
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if isinstance(value, str) and value.startswith("n+"):
# Numeric increment
increment = int(value[2:])
metadata[key] = metadata.get(key, 0) + increment
else:
metadata[key] = value
self.assertEqual(metadata["score"], 10)
self.assertEqual(metadata["emergency_count"], 1)
self.assertEqual(metadata["task_count"], 1)
class TestStringConcatenationMetadata(unittest.TestCase):
"""Test cases for string concatenation in metadata operations"""
def test_string_append_to_empty(self):
"""Test appending to empty metadata value"""
metadata = {}
key = "visited_sections"
value = "n+,torpedo_room"
if value.startswith("n+,"):
suffix = value[3:]
existing_value = metadata.get(key, "")
if existing_value:
metadata[key] = f"{existing_value},{suffix}"
else:
metadata[key] = suffix
self.assertEqual(metadata["visited_sections"], "torpedo_room")
def test_string_append_to_existing(self):
"""Test appending to existing comma-separated value"""
metadata = {"visited_sections": "forward_escape_trunk"}
key = "visited_sections"
value = "n+,torpedo_room"
if value.startswith("n+,"):
suffix = value[3:]
existing_value = metadata.get(key, "")
if existing_value:
metadata[key] = f"{existing_value},{suffix}"
else:
metadata[key] = suffix
self.assertEqual(metadata["visited_sections"], "forward_escape_trunk,torpedo_room")
def test_string_append_multiple_times(self):
"""Test multiple append operations"""
metadata = {}
values = ["n+,room1", "n+,room2", "n+,room3"]
for value in values:
if value.startswith("n+,"):
suffix = value[3:]
existing_value = metadata.get("visited_sections", "")
if existing_value:
metadata["visited_sections"] = f"{existing_value},{suffix}"
else:
metadata["visited_sections"] = suffix
self.assertEqual(metadata["visited_sections"], "room1,room2,room3")
def test_string_remove_from_list(self):
"""Test removing value from comma-separated list"""
metadata = {"visited_sections": "room1,room2,room3"}
key = "visited_sections"
value = "n-,room2"
if value.startswith("n-,"):
suffix = value[3:]
existing_value = metadata.get(key, "")
if existing_value:
parts = existing_value.split(",")
parts = [p for p in parts if p != suffix]
metadata[key] = ",".join(parts)
self.assertEqual(metadata["visited_sections"], "room1,room3")
def test_numeric_increment_still_works(self):
"""Test that numeric operations still work (n+5, not n+,5)"""
metadata = {"score": 10}
key = "score"
value = "n+5"
if value.startswith("n+") and not value.startswith("n+,"):
# Numeric operation
increment = int(value[2:])
metadata[key] = metadata.get(key, 0) + increment
self.assertEqual(metadata["score"], 15)
def test_numeric_decrement_still_works(self):
"""Test that numeric decrement works (n-5)"""
metadata = {"health": 100}
key = "health"
value = "n-20"
if value.startswith("n-") and not value.startswith("n-,"):
# Numeric operation
decrement = int(value[2:])
metadata[key] = metadata.get(key, 0) - decrement
self.assertEqual(metadata["health"], 80)
def test_distinguish_string_vs_numeric_operations(self):
"""Test that we correctly distinguish n+,value vs n+5"""
metadata = {}
# String concatenation
value1 = "n+,room1"
if value1.startswith("n+,"):
suffix = value1[3:]
metadata["rooms"] = suffix
# Numeric increment
value2 = "n+10"
if value2.startswith("n+") and not value2.startswith("n+,"):
increment = int(value2[2:])
metadata["score"] = metadata.get("score", 0) + increment
self.assertEqual(metadata["rooms"], "room1")
self.assertEqual(metadata["score"], 10)
class TestRandomBucketIntegration(unittest.TestCase):
"""Integration tests for complete random bucket workflow"""
def test_complete_workflow_single_trigger(self):
"""Test complete workflow with one random event"""
# Setup
metadata = {"visited_sections": ""}
user_response = "forward"
category = "torpedo_room"
step = {
"random_buckets": {
"emergency": {"probability": 0.05},
"daily_task": {"probability": 0.15}
},
"transitions": {
"torpedo_room": {
"metadata_add": {
"current_section": "torpedo_room",
"visited_sections": "n+,torpedo_room"
},
"next_section_and_step": "navigation_hub:torpedo_room"
},
"emergency": {
"metadata_add": {"emergency_active": "true"},
"next_section_and_step": "emergency:handle"
},
"daily_task": {
"metadata_add": {"task_active": "true"},
"next_section_and_step": "task:handle"
}
}
}
# Simulate one emergency triggering
triggered_random_buckets = []
with patch('random.random') as mock_random:
# First call: emergency (0.03 < 0.05) - triggers
# Second call: daily_task (0.9 >= 0.15) - doesn't trigger
mock_random.side_effect = [0.03, 0.9]
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_random_buckets.append(bucket_name)
# Combine buckets: user first, then random events
all_active_buckets = [category] + triggered_random_buckets
# Process all transitions
final_next_section_and_step = None
for bucket in all_active_buckets:
transition = step["transitions"][bucket]
# Process metadata_add
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if isinstance(value, str) and value.startswith("n+,"):
suffix = value[3:]
existing = metadata.get(key, "")
metadata[key] = f"{existing},{suffix}" if existing else suffix
else:
metadata[key] = value
# Track navigation
if "next_section_and_step" in transition:
final_next_section_and_step = transition["next_section_and_step"]
# Assertions
self.assertEqual(len(all_active_buckets), 2) # User + 1 random
self.assertIn("torpedo_room", all_active_buckets)
self.assertIn("emergency", all_active_buckets)
self.assertEqual(metadata["visited_sections"], "torpedo_room")
self.assertEqual(metadata["current_section"], "torpedo_room")
self.assertEqual(metadata["emergency_active"], "true")
self.assertEqual(final_next_section_and_step, "emergency:handle") # Last wins
def test_complete_workflow_double_trigger(self):
"""Test complete workflow with two random events"""
metadata = {}
category = "examine"
step = {
"random_buckets": {
"emergency": {"probability": 1.0}, # Guaranteed
"daily_task": {"probability": 1.0} # Guaranteed
},
"transitions": {
"examine": {
"next_section_and_step": "navigation_hub:forward_escape_trunk",
"counts_as_attempt": False # Add this so examine doesn't count
},
"emergency": {
"metadata_add": {"emergency_count": "n+1"},
"counts_as_attempt": False
},
"daily_task": {
"metadata_add": {"task_count": "n+1"},
"counts_as_attempt": False
}
}
}
# Both random events trigger (100% probability)
triggered_random_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_random_buckets.append(bucket_name)
all_active_buckets = [category] + triggered_random_buckets
# Process all transitions
any_counts_as_attempt = False
for bucket in all_active_buckets:
transition = step["transitions"][bucket]
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if isinstance(value, str) and value.startswith("n+") and not value.startswith("n+,"):
increment = int(value[2:])
metadata[key] = metadata.get(key, 0) + increment
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
# Assertions - verify double trigger happened
self.assertEqual(len(all_active_buckets), 3) # User + 2 random
self.assertIn("examine", all_active_buckets)
self.assertIn("emergency", all_active_buckets)
self.assertIn("daily_task", all_active_buckets)
self.assertEqual(metadata["emergency_count"], 1)
self.assertEqual(metadata["task_count"], 1)
self.assertFalse(any_counts_as_attempt) # All have counts_as_attempt: false
def test_complete_workflow_triple_trigger(self):
"""Test complete workflow with three random events"""
metadata = {"score": 0}
category = "correct_answer"
step = {
"random_buckets": {
"emergency": {"probability": 1.0}, # Guaranteed
"daily_task": {"probability": 1.0}, # Guaranteed
"bonus_challenge": {"probability": 1.0} # Guaranteed
},
"transitions": {
"correct_answer": {
"metadata_add": {"score": "n+10"},
"next_section_and_step": "quiz:next_question",
"counts_as_attempt": False
},
"emergency": {
"metadata_add": {
"emergency_count": "n+1",
"score": "n-5" # Emergency penalty
},
"counts_as_attempt": False,
"next_section_and_step": "emergency:handle"
},
"daily_task": {
"metadata_add": {
"task_count": "n+1",
"score": "n+2" # Task bonus
},
"counts_as_attempt": False
},
"bonus_challenge": {
"metadata_add": {
"challenge_count": "n+1",
"score": "n+15" # Big bonus
},
"counts_as_attempt": False
}
}
}
# All three random events trigger (100% probability)
triggered_random_buckets = []
for bucket_name, config in step["random_buckets"].items():
probability = config.get("probability", 0)
roll = random.random()
if roll < probability:
triggered_random_buckets.append(bucket_name)
all_active_buckets = [category] + triggered_random_buckets
# Process all transitions
any_counts_as_attempt = False
final_next_section_and_step = None
for bucket in all_active_buckets:
transition = step["transitions"][bucket]
if "metadata_add" in transition:
for key, value in transition["metadata_add"].items():
if isinstance(value, str) and value.startswith("n+") and not value.startswith("n+,"):
increment = int(value[2:])
metadata[key] = metadata.get(key, 0) + increment
elif isinstance(value, str) and value.startswith("n-") and not value.startswith("n-,"):
decrement = int(value[2:])
metadata[key] = metadata.get(key, 0) - decrement
if "next_section_and_step" in transition:
final_next_section_and_step = transition["next_section_and_step"]
if transition.get("counts_as_attempt", True):
any_counts_as_attempt = True
# Assertions - verify triple trigger happened
self.assertEqual(len(all_active_buckets), 4) # User + 3 random
self.assertIn("correct_answer", all_active_buckets)
self.assertIn("emergency", all_active_buckets)
self.assertIn("daily_task", all_active_buckets)
self.assertIn("bonus_challenge", all_active_buckets)
# Verify metadata accumulated from all 4 buckets
self.assertEqual(metadata["emergency_count"], 1)
self.assertEqual(metadata["task_count"], 1)
self.assertEqual(metadata["challenge_count"], 1)
# Verify score calculation: 10 (correct) - 5 (emergency) + 2 (task) + 15 (bonus) = 22
self.assertEqual(metadata["score"], 22)
# Verify last bucket's navigation wins (emergency was last with navigation)
self.assertEqual(final_next_section_and_step, "emergency:handle")
# Verify no attempts counted
self.assertFalse(any_counts_as_attempt)
if __name__ == "__main__":
# Run tests with verbose output
unittest.main(verbosity=2)