{ "name": "com.gumyum.npc", "version": "1.0.0", "displayName": "GumYum NPC SDK", "description": "AI-powered NPC dialogue system for Unity. Create intelligent, personality-driven NPCs with deterministic spawning and OpenAI-compatible chat completions.", "unity": "2021.3", "unityRelease": "0f1", "documentationUrl": "https://docs.gumyum.com/sdk/unity", "changelogUrl": "https://docs.gumyum.com/sdk/unity/changelog", "licensesUrl": "https://docs.gumyum.com/sdk/unity/licenses", "keywords": [ "ai", "npc", "dialogue", "chat", "personality", "gamedev" ], "author": { "name": "GumYum", "email": "support@gumyum.com", "url": "https://gumyum.com" }, "type": "library", "hideInEditor": false, "dependencies": { "com.unity.nuget.newtonsoft-json": "3.2.1" }, "samples": [ { "displayName": "Basic Chat", "description": "Simple example showing NPC spawning and dialogue with UI", "path": "Samples~/BasicChat" }, { "displayName": "Advanced Features", "description": "Filtered spawning, mood transitions, and streaming responses", "path": "Samples~/AdvancedFeatures" } ] }