@tool extends EditorPlugin const AUTOLOAD_NAME = "GumYum" const AUTOLOAD_PATH = "res://addons/gumyum_npc_game_client/Client.gd" func _enter_tree(): # Add the GumYum game client as an autoload singleton add_autoload_singleton(AUTOLOAD_NAME, AUTOLOAD_PATH) print("GumYum NPC Game Client plugin activated") func _exit_tree(): # Remove the autoload singleton remove_autoload_singleton(AUTOLOAD_NAME) print("GumYum NPC Game Client plugin deactivated")