Add .gitignore files and clean up tracked files
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4 changed files with 100 additions and 21 deletions
70
.gitignore
vendored
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70
.gitignore
vendored
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# C# / .NET
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## Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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[Ll]ogs/
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## Visual Studio
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.vs/
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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*.userprefs
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## Mono auto generated files
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mono_crash.*
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## .NET Core
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project.lock.json
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project.fragment.lock.json
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artifacts/
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## NuGet
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*.nupkg
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*.snupkg
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**/[Pp]ackages/*
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!**/[Pp]ackages/build/
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*.nuget.props
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*.nuget.targets
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## Visual Studio Code
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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## JetBrains Rider
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.idea/
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*.sln.iml
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## macOS
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.DS_Store
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.AppleDouble
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.LSOverride
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## Windows
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Thumbs.db
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ehthumbs.db
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Desktop.ini
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## Build results
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*.dll
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*.exe
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*.pdb
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*.cache
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*.ilk
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*.log
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*.vspscc
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*.vssscc
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@ -313,7 +313,8 @@ public class Client : IDisposable {
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_refreshToken =
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responseData?.GetValueOrDefault("refresh_token")?.ToString() ?? "";
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var expiresIn = 3600;
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if (responseData?.TryGetValue("expires_in", out var expiresInObj) == true) {
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if (responseData?.TryGetValue("expires_in", out var expiresInObj) ==
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true) {
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if (expiresInObj is JsonElement jsonEl) {
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expiresIn = jsonEl.GetInt32();
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} else {
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@ -387,7 +388,8 @@ public class Client : IDisposable {
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}
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var expiresIn = 3600;
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if (responseData?.TryGetValue("expires_in", out var expiresInObj) == true) {
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if (responseData?.TryGetValue("expires_in", out var expiresInObj) ==
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true) {
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if (expiresInObj is JsonElement jsonEl) {
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expiresIn = jsonEl.GetInt32();
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} else {
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32
Managers.cs
32
Managers.cs
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@ -129,7 +129,9 @@ public class UniverseManager {
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response.TryGetValue("public_universes", out var universesObj)) {
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// Handle System.Text.Json
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if (universesObj is System.Text.Json.JsonElement jsonElement) {
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return System.Text.Json.JsonSerializer.Deserialize<List<Dictionary<string, object>>>(jsonElement.GetRawText());
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return System.Text.Json.JsonSerializer
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.Deserialize<List<Dictionary<string, object>>>(
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jsonElement.GetRawText());
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} else if (universesObj is List<Dictionary<string, object>> list) {
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return list;
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}
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@ -151,7 +153,9 @@ public class UniverseManager {
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response.TryGetValue("universes", out var universesObj)) {
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// Handle System.Text.Json
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if (universesObj is System.Text.Json.JsonElement jsonElement) {
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return System.Text.Json.JsonSerializer.Deserialize<List<Dictionary<string, object>>>(jsonElement.GetRawText());
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return System.Text.Json.JsonSerializer
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.Deserialize<List<Dictionary<string, object>>>(
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jsonElement.GetRawText());
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} else if (universesObj is List<Dictionary<string, object>> list) {
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return list;
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}
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@ -228,10 +232,9 @@ public class ChatManager {
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var context = completionResponse.NpcContext;
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var moodTransition = completionResponse.MoodTransition;
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_client.RaiseDialogueReceived(
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new DialogueReceivedEventArgs { Response = content,
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Context = context,
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MoodTransition = moodTransition });
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_client.RaiseDialogueReceived(new DialogueReceivedEventArgs {
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Response = content, Context = context, MoodTransition = moodTransition
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});
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}
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return completionResponse;
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@ -303,19 +306,23 @@ public class ChatCompletionResponse {
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public ChatCompletionResponse(Dictionary<string, object> data) {
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Choices = new List<ChatChoice>();
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if (data?.ContainsKey("choices") == true) {
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var choicesObj = data["choices"];
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if (choicesObj is JsonElement choicesJson) {
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// Handle JsonElement array
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foreach (var choiceElement in choicesJson.EnumerateArray()) {
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var choiceDict = JsonSerializer.Deserialize<Dictionary<string, object>>(choiceElement.GetRawText());
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var choiceDict =
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JsonSerializer.Deserialize<Dictionary<string, object>>(
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choiceElement.GetRawText());
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Choices.Add(new ChatChoice(choiceDict));
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}
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} else if (choicesObj is List<object> choicesList) {
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Choices = choicesList
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?.Select(c => new ChatChoice(c as Dictionary<string, object>))
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.ToList() ?? new List<ChatChoice>();
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Choices =
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choicesList
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?.Select(c => new ChatChoice(c as Dictionary<string, object>))
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.ToList() ??
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new List<ChatChoice>();
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}
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}
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@ -339,7 +346,8 @@ public class ChatChoice {
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if (data?.ContainsKey("message") == true) {
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var msgObj = data["message"];
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if (msgObj is JsonElement msgJson) {
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var msgDict = JsonSerializer.Deserialize<Dictionary<string, object>>(msgJson.GetRawText());
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var msgDict = JsonSerializer.Deserialize<Dictionary<string, object>>(
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msgJson.GetRawText());
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Message = new ChatMessage {
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Role = msgDict?.GetValueOrDefault("role")?.ToString() ?? "assistant",
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Content = msgDict?.GetValueOrDefault("content")?.ToString() ?? ""
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13
NPC.cs
13
NPC.cs
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@ -67,10 +67,11 @@ public class NPC {
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/// </summary>
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private void SetupFromData(Dictionary<string, object> npcData) {
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// Check if data is nested in "spawned_npc" first
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if (npcData.ContainsKey("spawned_npc") && npcData["spawned_npc"] is Dictionary<string, object> spawnedData) {
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if (npcData.ContainsKey("spawned_npc") &&
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npcData["spawned_npc"] is Dictionary<string, object> spawnedData) {
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npcData = spawnedData;
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}
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// Handle npc_id conversion - API might return String or int
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if (npcData.TryGetValue("npc_id", out var npcIdRaw)) {
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if (npcIdRaw is JsonElement npcIdJson) {
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@ -283,11 +284,9 @@ public class NPC {
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/// Convert NPC to dictionary for API params
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/// </summary>
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public Dictionary<string, object> ToDictionary() {
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return new Dictionary<string, object> {
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["npc_id"] = NpcId,
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["universe_id"] = UniverseId,
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["seed"] = Seed
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};
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return new Dictionary<string, object> { ["npc_id"] = NpcId,
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["universe_id"] = UniverseId,
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["seed"] = Seed };
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}
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/// <summary>
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