lumbda/wasm/app
russell@unturf.com ec70ddb5ae
bend demo: add kickmix circuit sim — actually feel the GPU win
Step 4 of bend-gpu.lsp now dispatches (cuda-sim-ops-bin path 141)
against /tmp/ecdsa-queue/out.bin on 3090-ai — the foxhop kickmix
circuit simulator at 9024 shots over 141 batches. The HTTP payload
is ~70 bytes; the worker does ~1.5 seconds of real Toffoli-heavy
QECC simulation, the GPU kernel comes back in ~360 ms, byte-identical
to the CPU reference. Speedup ~4x on this workload, scales further
with bigger circuits.

Why this works over HTTP where 1M-input SHAKE wouldn't: the request
references a bin file that already lives on the worker disk, so we
never have to stream the bytes through the wire. The response is a
structured (cuda-sim-result …) S-expression with timing-ms,
gates-sum, status, byte-identity, and the speedup-kernel field —
everything you need to see the GPU win directly in the playground
output panel.

Pairs with the existing small-payload (cuda-shake-fanout (...) 32)
step so the demo shows both the round-trip pattern and the real
"slow on CPU, fast on GPU" headline that the original demo header
promised but couldn't deliver until cuda-sim-ops-bin was wired up.
2026-06-14 19:37:37 -04:00
..
demos bend demo: add kickmix circuit sim — actually feel the GPU win 2026-06-14 19:37:37 -04:00
fonts/chunkfive wasm/playground: cancel button, asm state-leak fix, restyle to match homepage 2026-06-14 12:13:20 -04:00
app.js wat iter-5: TCO via return_call + dotted pairs + bend gpu demo 2026-06-14 14:18:41 -04:00
crypto.js playground: free-form code option + encrypted vault, single-scroll layout 2026-06-14 12:56:25 -04:00
index.html playground footer: surface what's locked + what's still WIP (call/cc, macros, portal) 2026-06-14 17:27:17 -04:00
lumbda-logo-green.png wasm/playground: cancel button, asm state-leak fix, restyle to match homepage 2026-06-14 12:13:20 -04:00
repl.html wat iter-1: special forms + 35 primitives toward asm/lumbda.s parity 2026-06-14 12:30:01 -04:00
runner.js gc diagnostics: per-tier heap pressure surfaced in repl tabbar 2026-06-14 17:32:48 -04:00
style.css playground: status counter sits under run+cancel instead of far right 2026-06-14 16:27:05 -04:00
worker.mjs gc diagnostics: per-tier heap pressure surfaced in repl tabbar 2026-06-14 17:32:48 -04:00