lumbda/www/index.html
russell@unturf.com 78ff89fb8b
bend: cuda-sim-ops-bin handler + per-call CPU/GPU telemetry
gpu-worker.lsp gains a cuda-sim-ops-bin op handler that spawns
demo_ops from www.foxhop.net/ecdsa/cuda via spawn-process-stdio,
drains stdout, & parses our (cuda-sim-result ...) portal back.

Each call now emits two log lines:
;;; bend RECV cuda-sim-ops-bin ops=PATH n-batches=N t-ms=...
;;; bend DONE cuda-sim-ops-bin n-batches=N wall-ms=W cpu-ms=C gpu-ms=G mismatches=0 gpu/cpu=R

so we can tell how fast bend jobs run on CPU vs GPU per call.

CLAUDE.md & www/index.html mention this integration is now live
end-to-end across our fleet.
2026-06-05 10:18:11 -04:00

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<!doctype html>
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<title>Lumbda — feedback as a primitive</title>
<meta name="description" content="Lumbda — a Lisp/Scheme-derived language with four execution backends (Python, Python bytecode VM, C + x86_64 JIT, pure x86_64 GNU asm), full first-class continuations, portal-based state migration, and a formally verified universality proof.">
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<body>
<header>
<h1 aria-label="lumbda.">lumbda<span class="period" aria-hidden="true">.</span></h1>
<img class="lambda-mark" src="lumbda-logo-green.png?v=2" alt="" aria-hidden="true">
<p class="tagline">feedback as a primitive</p>
</header>
<main>
<section id="what">
<p class="lead">
Lumbda names a Lisp/Scheme-derived language carrying four independently implemented execution backends — one surface syntax, one test suite. A Python tree-walker with an optional bytecode VM, a C implementation that adds an x86_64 JIT, and a pure x86_64 GNU asm interpreter (~6,600 lines, ~23 KB stripped, zero external dependencies). Every backend runs a shared <code>.lsp</code> source byte-identically, with full first-class continuations, exact rationals, records, and hygienic macros.
</p>
</section>
<section id="quick">
<h2>Get it</h2>
<pre><code>git clone https://git.unturf.com/engineering/unturf/lumbda.git
cd lumbda
make test-all</code></pre>
<p>Run a program in any tier:</p>
<pre><code>python3 lumbda.py --fast examples/fibonacci.lsp
./c/lumbda examples/fibonacci.lsp
./asm/lumbda &lt; examples/fibonacci.lsp</code></pre>
</section>
<section id="tiers">
<h2>Four tiers, one language</h2>
<table>
<thead><tr><th>Tier</th><th>Lines</th><th>Binary</th><th>What a tier buys</th></tr></thead>
<tbody>
<tr><td>Python interpreter + bytecode VM</td><td>3,743</td><td>&mdash;</td><td>REPL hackability, debugging, reference</td></tr>
<tr><td>C tree-walker + bytecode VM</td><td>9,164</td><td>~215 KB</td><td>deep recursion, production workloads</td></tr>
<tr><td>C + x86_64 JIT</td><td>+patches</td><td>~215 KB</td><td>7&ndash;10&times; faster than CPython on recursive workloads</td></tr>
<tr><td>Pure x86_64 GNU asm</td><td>6,645</td><td>~23 KB</td><td>zero-dependency boot, auditability, embedded</td></tr>
<tr><td>GNU asm + naive mark-sweep GC + meta-GC arena</td><td>(same source, <code>GC_NAIVE=1</code>)</td><td>~27 KB</td><td>bounded memory without manual arena discipline</td></tr>
</tbody>
</table>
</section>
<section id="portal">
<h2>Portal: feedback across time</h2>
<p>A continuation carries feedback within a process. A portal carries feedback across processes. Same primitive, different scope: capture machine state, serialize, reload elsewhere, resume. Lumbda ships three portal formats with distinct trade-offs:</p>
<ul>
<li><strong>S-expression portal</strong> &mdash; Scheme source as a wire protocol. 16 of 16 producer&times;consumer cells green across Python, C, asm no-GC, and asm GC.</li>
<li><strong>JSON portal</strong> &mdash; graph-aware, preserves closures and live continuations (Python, C).</li>
<li><strong>Binary heap dump</strong> &mdash; asm only. 1.5 ms save+resume between two processes.</li>
</ul>
</section>
<section id="bend">
<h2>bend: dispatch to a GPU without rewriting your code</h2>
<p>Wrap any registered GPU-able form in <code>(bend …)</code> and lumbda decides per call whether to run it locally or ship it to a CUDA worker over our wire protocol. The decision uses a cost estimator on the argument shape, not the operation name. Tiny inputs stay local; heavy inputs bend to a worker that holds a warm CUDA context across requests.</p>
<h3>Start a GPU worker</h3>
<pre><code># On any host with nvcc + a CUDA-capable GPU:
make gpu-worker
# → builds examples/cuda-fanout/shake256-fanout
# → builds the C tier (~10× faster wire orchestration than Python)
# → launches gpu-worker.lsp on port 9091
# Override tier or port:
make gpu-worker LUMBDA=python PORT=9001 # easier debugging
make gpu-worker LUMBDA=asm # smallest footprint</code></pre>
<h3>Call it from any tier</h3>
<pre><code>;; bend works on every tier — Python, C, asm — through the same
;; tcp-* + portal primitives lumbda already ships.
(load "examples/cuda-fanout/wire.lsp")
(load "examples/cuda-fanout/bend.lsp")
(load "examples/cuda-fanout/bend-macros.lsp") ; Python/C only — asm uses bend-call
;; Tiny — cost below threshold, evaluates locally
(bend (cuda-shake-fanout '("00" "01" "deadbeef") 32))
;; Heavy — cost above threshold, ships to the GPU worker
(bend (cuda-shake-fanout one-million-inputs 32))</code></pre>
<p>On a single RTX 3090 with a warm daemon, fan-out matched <code>hashlib.shake_256</code> byte-for-byte and won by 1.5&ndash;10&times; across the workloads we measured. Below the break-even (~100 MB of bulk hash work) host CPU stays faster — the cost estimator picks correctly.</p>
<h3>Tier choice for the worker host</h3>
<p>The CUDA kernel runs inside the leaf binary; what the tier choice affects is wire orchestration. The wire has two modes: <strong>S-expression text</strong> (the default — hex strings inside a Scheme list) and <strong>binary</strong> (magic <code>BSHK</code> header + raw bytes, identical layout to the daemon's binary portal). Binary mode bypasses S-expression parsing entirely:</p>
<table>
<thead><tr><th>workload</th><th>Py S-exp</th><th>Py binary</th><th>C S-exp</th><th>C binary</th></tr></thead>
<tbody>
<tr><td>100 × 16 B</td><td>3.43 ms</td><td>0.74 ms</td><td>0.40 ms</td><td><strong>0.15 ms</strong></td></tr>
<tr><td>1k × 16 B</td><td>23.24 ms</td><td>0.76 ms</td><td>2.77 ms</td><td><strong>0.22 ms</strong></td></tr>
<tr><td>10k × 16 B</td><td>218.82 ms</td><td>1.27 ms</td><td>CLIFF</td><td><strong>0.88 ms</strong></td></tr>
<tr><td>100k × 16 B</td><td>2,219 ms</td><td>10.18 ms</td><td>CLIFF</td><td><strong>10.35 ms</strong></td></tr>
<tr><td>1M × 16 B</td><td>23,811 ms</td><td>159 ms</td><td>CLIFF</td><td><strong>157 ms</strong></td></tr>
</tbody>
</table>
<p><strong>Binary mode wins by 30&ndash;200&times; over S-expression mode at scale.</strong> At 1 M × 16 B inputs, C tier binary is <strong>157 ms</strong> end-to-end versus 23,811 ms for the S-exp path — a 150&times; speedup. The CUDA kernel itself on this 3090 runs in ~47 ms; binary wire adds ~110 ms of file I/O + framing on top, a 2.5&times; multiplier instead of the 500&times; multiplier the S-exp path imposed.</p>
<p>Critically, at huge workloads <strong>bend now beats host hashlib</strong>: host SHAKE256 over 1 M tiny inputs is ~2 s on a single Python core; bend via binary worker is 157 ms — a 12&times; speedup of host. The cost estimator in <code>bend.lsp</code> should be updated to know about the binary path so the routing decision picks GPU at this scale instead of staying local.</p>
<p>Binary mode lives behind the <code>BSHK</code> magic byte in the wire payload. S-expression callers see no change; binary callers prepend the magic and send raw bytes. See <code>examples/cuda-fanout/bench_tiers.py --binary</code> for the protocol implementation.</p>
<p>Three tiers, three operating points (S-expression mode): C tier wins at small &amp; medium scales (8&times; faster than Python); asm tier hits 0.21 ms at very small inputs (~30% behind C, 6&times; faster than Python, 70 KB statically linked, zero libc); Python tier scales linearly (~22 µs per input) all the way through 1 M inputs but runs slowly on a single core. The S-exp CLIFFs at 10k (C) and 1k (asm) are tier-internal reader limits — binary mode bypasses them entirely.</p>
<p>The CUDA toolchain stays isolated to the leaf binary the worker spawns. No tier links libcudart; no tier requires nvcc at build time. Asm tier hosts workers through hand-written <code>pipe2 + fork + execve</code> syscalls — no libc anywhere on the chain.</p>
<p>See <a href="https://git.unturf.com/engineering/unturf/lumbda/-/blob/master/examples/cuda-fanout/README.md">examples/cuda-fanout/</a> for the wire contract, daemon protocol, bench data, and per-tier integration sketch.</p>
<h3>Real workload — ecdsafail search</h3>
<p>Beyond hash fan-out, bend now dispatches quantum-reversible circuit scoring for our secp256k1 point-addition challenge work at <a href="https://www.foxhop.net/ecdsa.html">foxhop.net/ecdsa</a>. Lumbda emits an upstream-format <code>ops.bin</code> from a Phase B Roetteler 12-step circuit, calls <code>(bend!-call '(cuda-sim-ops-bin path 141))</code>, & receives Σ Clifford / Σ Toffoli totals back from a GPU worker over our binary wire — same cross-tier validation, same byte-identical portal contract that the hash demo proves. Search loops on any host tier ship candidate scoring to whichever fleet node holds a warm CUDA context.</p>
</section>
<section id="proof">
<h2>EML universality proof</h2>
<p>A single operator <code>eml(x, y) = exp(x) &minus; ln(y)</code> with a constant 1 generates all elementary functions: <code>exp</code>, <code>ln</code>, arithmetic, negation, complex-plane access, trigonometry. Verified numerically in Python, verified in Lumbda's own bytecode, proven formally in Lean 4 with zero <code>sorry</code>. Lumbda's native symbolic-rewrite checker runs five theorems in 46 ms cold or 7 ms cached &mdash; roughly 16&times; faster than Lean's cold rebuild on identical hardware.</p>
</section>
<section id="doc">
<h2>Whitepaper</h2>
<p>Full language reference, tier-by-tier architecture, benchmarks, meta-GC design, universality proof.</p>
<p>
<a class="cta" href="lumbda-whitepaper.html">Read in browser (HTML)</a>
<a class="cta" href="lumbda-whitepaper.pdf">Download PDF (~2.7 MB)</a>
</p>
</section>
<section id="license">
<h2>License</h2>
<p>AGPL-3.0-only. Public domain for whitepapers, proofs, and disclosures through <a href="https://undefect.com">undefect.com</a>. Companion to <a href="https://unturf.com">unturf.com</a>&rsquo;s permacomputer project.</p>
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