Adds a portal-bar to the REPL between tabbar and transcript: a save
button + chip strip showing all saved checkpoints for the active tab.
Click a chip to restore, click × to delete.
Per-tier strategy:
* c, python — call the tier's (portal-snapshot! NAME), then read the
JSON blob out of MEMFS (Emscripten/Pyodide FS) and stash it in the
encrypted vault entry. Restore reverses: hydrate MEMFS, then
(portal-load! NAME) merges the bindings into the live env.
* asm — no portal serializer in the WAT tier yet (would need a
Cheney-aware walk). Falls back to transcript replay: save snapshots
every successful prior input, restore reboots the tier and re-evals
them in order.
Plumbing:
* Worker bridge: new portal-save / portal-load message kinds wire
MEMFS reads/writes to the main thread.
* runner.js exposes portalSave / portalLoad — null when a tier
hasn't implemented portals (asm stays grey).
* C tier: replace EM_JS with extern + --js-library for js_lumbda_bend_call
(EM_JS-generated declaration was unreachable from wasmImports at
instantiate time, browsers threw "import object field ... not a
Function"). FS added to EXPORTED_RUNTIME_METHODS so JS can reach
pyodide.FS / Module.FS for MEMFS I/O.
Smoke-tested all three tiers headlessly: save → chip render → restore
round-trips clean on c / python / asm, zero console errors.
evalInTier picks up onChunkText + onChunkEol callback parameters
and routes the new typed-event chunks from worker.mjs (already
posting chunk-text + chunk-eol per 25d2765 / 89d4877) to per-tier
streaming sinks. The REPL's own worker.mjs was already the same
build as the playground's (md5-matched) so no worker changes.
sendInput pre-populates entry.results with one placeholder per tier
(output:"", streaming:true), runs the initial renderAll, then walks
the freshly-rendered DOM rows and attaches streaming refs (one per
tier) directly to each tier-result span. Chunks land in per-line
<div display:block> children inside that span — same shape the
playground uses. metaSpan flips to "<tier> · running…" until done.
On each tier's promise resolve, the placeholder gets mutated in
place (NOT push'd a second time) and the corresponding liveRow's
finalize() reconciles the streamed divs against the full output
(rebuilds from canonical text only if they diverge or there was
an error) and stamps the elapsed-ms meta. renderAll is NOT called
between tier completions any more — that was clobbering sibling
tiers still streaming in 'all three' mode.
Net effect: paste (let loop ((i 0)) (display i) (newline) (loop
(+ i 1))) in the REPL, hit run on 'all three', and you see each
tier's count tick up in its own row in real time — not a frozen
panel followed by a wall of output at the end.
Step 1 of the GC effort. Each tier loader now exposes heapStats():
- asm-wasm — lumbda_heap_used / lumbda_heap_total wat exports
- c-wasm — emscripten linear memory size (no free path right now,
so used = total; documented in the loader)
- python — pyodide module linear memory size; CPython GC cycles
this naturally
Worker handles a "heap" message kind that round-trips the active tab's
loaded tiers; repl tabbar shows a compact "py 12M · c 32M · asm 4M"
strip next to the buttons. Polls every 2s.
Doesn't solve the leak — just makes pressure visible so the user knows
when to use "reboot tier". Real GC (Cheney over the WAT bump allocator,
Boehm-em or custom mark-sweep for c-wasm) coming next.
New: wasm/tests/parity-cross-tier.mjs runs the parity-corpus.mjs (216
test cases tagged by whitepaper section / R7RS concept) against three
tiers — native python (reference), c-wasm, asm-wasm — and fails on any
unknown divergence. Known gaps live in KNOWN_DIVERGE so the table stays
green while the bignum / call/cc / etc. work proceeds.
Wired into `make wasm-test` so a regression against any spec claim gets
caught before merge.
Bugs caught and fixed:
- python remainder: was `signed_a % signed_b * sign(a)`, which double-
applied the sign of a (python's % floors) — gave -3 for (-17, 5)
instead of the R7RS-correct -2. Now uses abs() on both sides.
- asm-wasm modulo: was i32.rem_s (truncated, remainder semantics)
where R7RS modulo wants sign of divisor. Added the "if rem and
divisor disagree on sign, add divisor" branch.
Cross-tier numbers after fix:
216 passing
3 known diverge: expt-2-100, expt-3-50, big-arith — all asm-wasm
(no bignums on the asm tier yet; whitepaper §2.1 claim still open)
0 fail
REPL layout: body is now the scroll container, prompt-bar is
position:fixed at the viewport bottom so it doesn't get pushed off
screen by a long transcript. Empty space above the prompt on a fresh
session reads like a terminal.
All other tests still pass: 20 unit, 8 integration, 11 functional.
Header (logo + tagline) is the only fixed region. Footer removed.
Everything else — tab bar, transcript, prompt — now lives inside one
.repl-stream scroller. A fresh session shows the prompt right under
the tabs near the top; as entries arrive the prompt drifts down with
them. Tabs use a dashed bottom rule instead of a heavy bar so they
read as the start of the stream rather than a separate chrome strip.
Reads as one continuous stream now. Each entry is just:
λ> <input>
<output> ; tier · NNms
No left border, no boxed cards, no side-column tier label. Output
indents under the prompt (3ch) using monospace ch units. Tier+time
render as a Lisp-comment-style suffix in muted color.
Prompt bar: borderless textarea on the code-bg surface so the input
visually joins the transcript above. Placeholder cut to "(+ 1 2)" —
the surrounding text already explains the semantics.
Multi-line inputs keep prompt continuation marks ("..").
- bend URL and vault password now share a single config-bar row, split
via a 2-column grid (1fr 1fr). Vault still hidden when free-form
isn't selected; just collapses its column.
- Every flexbox removed. Every multi-child container uses CSS grid:
.controls, .config-bar, .bend-bar, .vault-bar, .panes, .pane,
.brand, .tabbar, .tabs, .tab, .transcript, .entry, .tier-output,
.prompt-bar, .lock-screen, .lock-card, .lock-row.
- Added `[hidden] { display: none !important; }` so the ephemeral
button on the REPL lock screen actually hides the modal. Without
this, .lock-screen's `display: grid` overrode the hidden attribute's
UA-default display: none.
Interactive REPL at lumbda.com/repl with:
- multi-tab sessions (click + to add, × to close, double-click to rename)
- per-tab tier selector (python/c/asm/all-three race)
- persistent transcripts encrypted in localStorage via Web Crypto
(PBKDF2 + AES-GCM, vault id = SHA-256(password || device-salt) —
same pattern as unsandbox's vault-encryption-design.md, native
crypto.subtle API instead of CryptoJS)
- ephemeral mode (skip vault, transcripts vanish on reload)
- one worker per (tab × tier) — state persists across evals in a tab
- reboot tier button (terminate this tab's worker, fresh state next eval)
- cancel button (kills the running worker in active tab)
Home page now links to both /playground/ and /repl/.
Tier state itself does NOT persist across reloads — the transcript does,
but defines/set!/hash-tables vanish with the worker. Portal save/resume
in WAT (deferred) will let a tier session survive close+reopen.