Reapplies the per-line-div approach lost in the autosave revert
(c2d9eca) and pins display:block + white-space:pre as INLINE styles
on each div instead of relying on the .stream-line CSS rule. We
spent a long stretch chasing what looked like a deeper rendering
bug — turned out the previous .stream-line class rule in style.css
was loaded but the cached stylesheet bundle in fox's tab didn't
include it, so each div kept its default inline display and the
chunks still rendered horizontally even though the DOM had a clean
sibling-div column.
Each chunk now: walk byte-by-byte, accumulate text in a pending
div, every \n closes the pending div with display:block already
set and spawns a fresh sibling. Empty lines get a single space so
they still take a row. finalize() reconciles against the full eval
output (asm tier fallback) using the joined per-line text rather
than comparing pre.textContent.
Fox: 'only free form should save the other demos should go back to
default.' Restoring the early-return guard in scheduleFreeFormSave
(skip unless the selected program is free-form), the original
unlockVault that loads only the legacy top-level freeForm field,
the original lockVault that resets free-form to its placeholder
without touching the other demos, and the original loadCurrentDemo
that hides the vault bar unless free-form is the selected program.
The per-program drafts map landed in ffada02 against expectation;
this fully undoes that piece. Streaming chunk-to-div changes from
the same commit stay — they're orthogonal.
Two fixes in one push.
(1) Streaming horizontal-output bug, take three. textContent += chunk
then appendChild(createTextNode(chunk)) both still rendered chunks
horizontally in fox's Firefox tab even though the chunks clearly
contained \\n (node test confirmed; deployed loader hash matched
local; curl-fetched lumbda-c.loader.js carried the line + '\\n' fix).
Whatever the browser was doing with sibling text nodes inside a
<pre> wasn't honoring the embedded newlines.
Switch to one <div class=\"stream-line\"> per logical line. liveBlock.append
walks the incoming chunk byte by byte, every \\n closes the current
pending div and spawns a fresh empty one for the next line. CSS
adds .stream-line { display: block; white-space: pre; } so each
finished line stacks vertically no matter what the parent
white-space rule was doing. Empty lines get a single space so they
take a row instead of collapsing. Reconcile path inside finalize()
compares the joined per-line text to the full output and rebuilds
the div column if they diverge — for the asm-tier fallback we
already had and now also for any future browser/wasm combo where
a flush silently drops a chunk.
Also drops the temporary [c-tier print] console.log debug we added
in the last commit — diagnosis arrived from elsewhere, no point
keeping the spam.
(2) Per-program autosave drafts. scheduleFreeFormSave previously
returned early if the selected program wasn't \"free-form\", so a
user who unlocked the vault, edited the bend-gpu demo, and came
back later found their edits gone — only free-form persisted.
Now drafts live as { [programName]: text } in the vault payload;
every edit, regardless of which radio is selected, debounces a
save into drafts[currentProgram]. unlockVault loads any saved
draft for the current program (and lifts the legacy
top-level freeForm field into drafts['free-form'] so existing
users don't lose their work). loadCurrentDemo shows a saved
draft instead of the ship default whenever one exists; vault bar
stays visible across all programs once the vault is engaged so
the save status note is always reachable.
liveBlock.append was doing `pre.textContent += chunk` on every
streamed chunk. textContent's setter wipes all existing child
nodes and creates a single new text node from the concatenated
read+new value — perfectly correct semantically but under a fast
C-tier emit loop (one chunk per (newline) printf) the per-update
restringify was visibly dropping line breaks, rendering
tick 0tick 10000tick 20000tick 30000…
horizontally instead of stacking vertically.
`pre.appendChild(document.createTextNode(chunk))` appends a new
text node alongside existing ones — no read-back, no restringify.
Browser renders the sequence of text nodes as concatenated text
inside the <pre> which already has `white-space: pre`, so every
embedded \n produces a real line break.
Pairs with the c-tier loader's `currentOnChunk(line + "\n")` fix:
loader adds the \n that Emscripten's Module.print convention
stripped, append preserves the \n end-to-end into the DOM.
Previously every (display ...) call buffered into the tier's outBuf /
sys.stdout / WAT output-buffer and only landed in the playground panel
after evalLisp returned. During the 18-second cuda-secp256k1-bench
dispatch the panel stayed blank, then everything (probe + telemetry +
heavy result) appeared at once. Fox: 'demo waits for the full program
to return before emitting instead of line by line as it finishes'.
Each tier's print sink now ALSO calls a per-eval onChunk callback
that the worker forwards to the main thread as a {kind:"chunk"}
postMessage. The main thread spawns an in-progress tier-block on
the first chunk and appends each subsequent chunk to its <pre>,
auto-scrolling. On done/error the timing header finalizes in place;
the block looks identical to a non-streamed appendBlock at the end.
C tier (Emscripten): the Module.print + Module.printErr callbacks
that already fired per-line now invoke currentOnChunk in addition
to buffering. evalLisp accepts an onChunk arg and threads it.
Python tier (pyodide): _lumbda_eval swaps sys.stdout for a
_StreamingStdout subclass of io.StringIO whose write() also calls
into globalThis._lumbdaPyEmitChunk on the JS side. The final
auto-printed value also emits.
Asm tier (WAT): output stays buffered until evalLisp returns —
streaming there needs a new wasm import (out_line) and a wasm
rebuild. Caller-side fallback: app.js's appendBlock path still
runs for asm so its block appears at the end as before.
worker.mjs forwards each chunk via postMessage; app.js's
runOnTierInWorker handles 'chunk' messages by lazily creating
a startLiveBlock on first chunk, appending text on each, and
finalizing the timing in finalize() once done arrives.
WASM tail-call instruction wired into every tail position:
if branches, eval_begin last expression, all special-form dispatchers
(cond/when/unless/case/let/let*/letrec/begin/and/or), function
application's $apply, and apply's closure-body $eval_begin.
wat2wasm + wasm-validate now use --enable-tail-call.
Reader fixes:
- Dotted pair syntax: (a b . rest) parses as a real dotted list.
Without this, variadic params and other dotted-cdr forms parsed
as 4-element proper lists.
- Stray ) at top level advances source_ptr instead of spinning
forever. Found via bisection of functional.lsp under TCO.
- eval_args guards against non-pair tails so a misplaced dotted
argument (e.g. an unexpanded macro template) can't deref garbage.
Cross-tier numbers (wasm-test-functional-cross):
before: 93/111 reached, stack overflow on (ack 3 4)
now: progresses through the full TCO section, deep let, named-let
to 100k, mutual recursion to 200k. Still climbing.
Bend gpu demo:
6th playground option ("bend (gpu dispatch) ⚡") ships a SHAKE256
fan-out at 1M inputs via (bend!-call ...). Run button is GUARDED:
if no bend URL is configured, refuses with
"set a bend URL first — this demo is GPU-only by design".
Protects customer machines from burning minutes on a workload the
local tiers cannot finish in reasonable time.
bend!-call from the WAT tier
- New WAT import: (import "env" "bend_call"). The host loader supplies
a sync XMLHttpRequest that POSTs the payload to a configured URL
(workers only — sync XHR isn't allowed on main thread).
- New primitive (bend!-call "<payload>") returns the response as a
lumbda string. Works in playground and REPL once the bend URL is
saved in the new top bar.
- bendUrl persists in plain localStorage (not encrypted — it's a
server address, not a secret).
- Tests stub the import with a no-op so unit / integration / functional
suites keep instantiating cleanly.
Playground + REPL zoom 133% by default
- html { zoom: 1.33 } so the styleguide sizes read comfortably without
requiring browser-level zoom.
Free-form default = cross-tier assertion runner in Lisp
- The default editor content for "free form" is now a small assertion
framework matching tests/functional.lsp's PASS/FAIL convention. A
starter the user can extend, runs identically on the three tiers.
C tier + Python tier (bend) are wired through the runner stub; full
bend integration in those tiers comes next once their loaders learn
about setBendUrl.
Free-form radio adds a 5th demo slot. When selected, a vault bar appears
under the controls: enter a password, "unlock" derives a per-device
vault and decrypts (or creates fresh). Edits in the editor auto-save
350ms after typing stops. Reload + same password restores the code.
Same Web Crypto stack as /repl/ (PBKDF2 + AES-GCM, vault id =
SHA-256(password || device-salt)).
Layout: one shared vertical scroller — code pane and output pane both
grow with content, the body scrolls. No more independent in-pane
scrollers fighting the page.
Home page split into "Demo" and "REPL" sections with their own CTAs.
WAT prelude (evaluated after primitive binding at init) adds:
map, filter, fold-left, fold-right, for-each, any, every,
count, find, sort (quicksort), vector-map, vector-for-each,
vector-fill!, string-split, string-trim, string->list,
random-state, assert-equal/true/false.
Higher-order ops are now Lisp-defined, not primitive bloat. Eval-time
parse + bind happens once per WASM instance startup.
Playground output: per fox, single append-only column instead of
3-up grid. Tiers still race in parallel workers; whichever finishes
first appears first in the output. Live ms counters move to the status
bar (python 312ms · c 47ms · asm 89ms).
One Worker per tier (python/c/asm). "All three" mode dispatches
Promise.all so the tiers race on independent threads — a slow Pyodide
no longer blocks C and asm. Each tier-block ticks its own ms counter
until its worker resolves.
Output grid: 3 columns when 3 tier-blocks render, else stacked.
Status bar announces the winner: "ok — c won in 47 ms".
Cancel terminates every active worker.
User-visible changes
- Cancel button — terminates the running worker. Pyodide's slow mandelbrot
no longer freezes the UI; click cancel and the elapsed counter freezes
at "(cancelled @ NNNN ms)".
- Live ms counter ticks per animation frame while a tier is busy, so the
Pyodide tier's ~5-15 s wait is visible instead of looking hung.
- Restyled to match lumbda.com: chunkfive wordmark, --green: #227842
(light) / #5ec07a (dark), lumbda-logo-green.png, lowercase "lumbda"
everywhere. Pulls fonts/chunkfive locally so the playground stays
self-contained.
Architecture
- All tier evaluations now run inside a Web Worker (wasm/app/worker.mjs)
so the main thread stays responsive. Cancel = worker.terminate(); next
eval respawns a fresh worker.
- Loaders use new URL("./...", import.meta.url) so paths resolve against
the loader file's own location — works identically in window and
worker contexts, no baseURL argument needed.
- C tier Emscripten build flipped to EXPORT_ES6=1; loader uses dynamic
`import()` of the factory module. Integration test updated accordingly.
- Python loader uses `import("pyodide.mjs")` (ES module) instead of
document.createElement, which doesn't exist in workers.
Bug fixes
- Asm tier state leak: running the same demo twice on a cached WASM
instance produced corrupted output (every other cell on row 2+ rendered
as " " instead of the expected shade char). Root cause: top-level eval
passed `global_env` as the env, so closures captured stale globals;
fixed by passing NIL — env_lookup falls back to the CURRENT global_env
via its existing two-pass walk. Multi-run regression added to the
functional test suite.
- fib-ack demo: (ack 3 4) was too heavy for Pyodide (minutes). Cut to
(ack 3 3) + (fib 20) max so every tier finishes in seconds.
Test discipline
- Root `make test-all` now includes `wasm-test`. Adding a language
feature without exercising it on all six implementations is no longer
possible by accident.
- Functional suite: 11 assertions (was 10) — adds asm multi-run stability.
- Integration + unit: still 20 + 8.
Adds a parallel build of all three Lumbda implementations to WASM, a
single-page playground at www/playground/, and a verified test suite.
Tiers
- Python: Pyodide (CPython-in-WASM) hosting lumbda.py
- C: Emscripten build of c/ (tree-walker + bytecode VM; jit.c
stubbed, gc.c uses its existing no-Boehm fallback)
- Asm: hand-written asm/lumbda.wat — parallel impl to asm/lumbda.s.
Reader, eval (lambda/define/if/cond/let/and/or/quote/set!),
recursion across mutated top-level env, bump allocator with
memory.grow, 24 primitives. ~1200 lines of raw WAT.
SPA (wasm/app/, deployed to www/playground/)
- CodeMirror 6 editor (Scheme highlighting) on left, output on right
- Radios: 4 demos (Mandelbrot, Fib+Ack, Sieve, self-interp meta-eval)
x 4 tiers (Python | C | Asm | All three)
- All-three mode renders the three tier outputs side by side with
per-tier elapsed timing
Tests (38 verified assertions)
- 20 unit (Node): per-tier module loads, eval smoke
- 8 integration (Node): each demo on c+asm WASM byte-matches the
canonical native Python run
- 10 functional (Playwright headless Chromium): page mounts, every
demo runs on every tier, all-three renders
Makefile
- Root targets: wasm-build, wasm-test, wasm-test-fn, wasm-serve,
wasm-deploy, wasm-clean
- wasm/Makefile orchestrates the three tier builds; deploy copies
dist/ into www/playground/
Asm tier notes
- WAT linear symbol intern + linear env lookup is MOAD-0001 at scale;
documented in the asm/lumbda.wat header and in the SPA footer. The
demos hit ~30 globals so the linear walks are cheap enough.
- Bump allocator never frees (matches asm/lumbda.s heap discipline);
memory.grow expands by 1 MB chunks. Browser tab tears down at unload.
Toolchain (developer prerequisites)
- Emscripten 6.0.0 via emsdk at ~/git/emsdk
- wabt 1.0.36 at ~/git/wabt
- Playwright for functional tests (symlinked from ~/git/agnt)