Two fixes in one push.
(1) Streaming horizontal-output bug, take three. textContent += chunk
then appendChild(createTextNode(chunk)) both still rendered chunks
horizontally in fox's Firefox tab even though the chunks clearly
contained \\n (node test confirmed; deployed loader hash matched
local; curl-fetched lumbda-c.loader.js carried the line + '\\n' fix).
Whatever the browser was doing with sibling text nodes inside a
<pre> wasn't honoring the embedded newlines.
Switch to one <div class=\"stream-line\"> per logical line. liveBlock.append
walks the incoming chunk byte by byte, every \\n closes the current
pending div and spawns a fresh empty one for the next line. CSS
adds .stream-line { display: block; white-space: pre; } so each
finished line stacks vertically no matter what the parent
white-space rule was doing. Empty lines get a single space so they
take a row instead of collapsing. Reconcile path inside finalize()
compares the joined per-line text to the full output and rebuilds
the div column if they diverge — for the asm-tier fallback we
already had and now also for any future browser/wasm combo where
a flush silently drops a chunk.
Also drops the temporary [c-tier print] console.log debug we added
in the last commit — diagnosis arrived from elsewhere, no point
keeping the spam.
(2) Per-program autosave drafts. scheduleFreeFormSave previously
returned early if the selected program wasn't \"free-form\", so a
user who unlocked the vault, edited the bend-gpu demo, and came
back later found their edits gone — only free-form persisted.
Now drafts live as { [programName]: text } in the vault payload;
every edit, regardless of which radio is selected, debounces a
save into drafts[currentProgram]. unlockVault loads any saved
draft for the current program (and lifts the legacy
top-level freeForm field into drafts['free-form'] so existing
users don't lose their work). loadCurrentDemo shows a saved
draft instead of the ship default whenever one exists; vault bar
stays visible across all programs once the vault is engaged so
the save status note is always reachable.
- bend URL and vault password now share a single config-bar row, split
via a 2-column grid (1fr 1fr). Vault still hidden when free-form
isn't selected; just collapses its column.
- Every flexbox removed. Every multi-child container uses CSS grid:
.controls, .config-bar, .bend-bar, .vault-bar, .panes, .pane,
.brand, .tabbar, .tabs, .tab, .transcript, .entry, .tier-output,
.prompt-bar, .lock-screen, .lock-card, .lock-row.
- Added `[hidden] { display: none !important; }` so the ephemeral
button on the REPL lock screen actually hides the modal. Without
this, .lock-screen's `display: grid` overrode the hidden attribute's
UA-default display: none.
bend!-call from the WAT tier
- New WAT import: (import "env" "bend_call"). The host loader supplies
a sync XMLHttpRequest that POSTs the payload to a configured URL
(workers only — sync XHR isn't allowed on main thread).
- New primitive (bend!-call "<payload>") returns the response as a
lumbda string. Works in playground and REPL once the bend URL is
saved in the new top bar.
- bendUrl persists in plain localStorage (not encrypted — it's a
server address, not a secret).
- Tests stub the import with a no-op so unit / integration / functional
suites keep instantiating cleanly.
Playground + REPL zoom 133% by default
- html { zoom: 1.33 } so the styleguide sizes read comfortably without
requiring browser-level zoom.
Free-form default = cross-tier assertion runner in Lisp
- The default editor content for "free form" is now a small assertion
framework matching tests/functional.lsp's PASS/FAIL convention. A
starter the user can extend, runs identically on the three tiers.
C tier + Python tier (bend) are wired through the runner stub; full
bend integration in those tiers comes next once their loaders learn
about setBendUrl.
Free-form radio adds a 5th demo slot. When selected, a vault bar appears
under the controls: enter a password, "unlock" derives a per-device
vault and decrypts (or creates fresh). Edits in the editor auto-save
350ms after typing stops. Reload + same password restores the code.
Same Web Crypto stack as /repl/ (PBKDF2 + AES-GCM, vault id =
SHA-256(password || device-salt)).
Layout: one shared vertical scroller — code pane and output pane both
grow with content, the body scrolls. No more independent in-pane
scrollers fighting the page.
Home page split into "Demo" and "REPL" sections with their own CTAs.
WAT prelude (evaluated after primitive binding at init) adds:
map, filter, fold-left, fold-right, for-each, any, every,
count, find, sort (quicksort), vector-map, vector-for-each,
vector-fill!, string-split, string-trim, string->list,
random-state, assert-equal/true/false.
Higher-order ops are now Lisp-defined, not primitive bloat. Eval-time
parse + bind happens once per WASM instance startup.
Playground output: per fox, single append-only column instead of
3-up grid. Tiers still race in parallel workers; whichever finishes
first appears first in the output. Live ms counters move to the status
bar (python 312ms · c 47ms · asm 89ms).
One Worker per tier (python/c/asm). "All three" mode dispatches
Promise.all so the tiers race on independent threads — a slow Pyodide
no longer blocks C and asm. Each tier-block ticks its own ms counter
until its worker resolves.
Output grid: 3 columns when 3 tier-blocks render, else stacked.
Status bar announces the winner: "ok — c won in 47 ms".
Cancel terminates every active worker.
User-visible changes
- Cancel button — terminates the running worker. Pyodide's slow mandelbrot
no longer freezes the UI; click cancel and the elapsed counter freezes
at "(cancelled @ NNNN ms)".
- Live ms counter ticks per animation frame while a tier is busy, so the
Pyodide tier's ~5-15 s wait is visible instead of looking hung.
- Restyled to match lumbda.com: chunkfive wordmark, --green: #227842
(light) / #5ec07a (dark), lumbda-logo-green.png, lowercase "lumbda"
everywhere. Pulls fonts/chunkfive locally so the playground stays
self-contained.
Architecture
- All tier evaluations now run inside a Web Worker (wasm/app/worker.mjs)
so the main thread stays responsive. Cancel = worker.terminate(); next
eval respawns a fresh worker.
- Loaders use new URL("./...", import.meta.url) so paths resolve against
the loader file's own location — works identically in window and
worker contexts, no baseURL argument needed.
- C tier Emscripten build flipped to EXPORT_ES6=1; loader uses dynamic
`import()` of the factory module. Integration test updated accordingly.
- Python loader uses `import("pyodide.mjs")` (ES module) instead of
document.createElement, which doesn't exist in workers.
Bug fixes
- Asm tier state leak: running the same demo twice on a cached WASM
instance produced corrupted output (every other cell on row 2+ rendered
as " " instead of the expected shade char). Root cause: top-level eval
passed `global_env` as the env, so closures captured stale globals;
fixed by passing NIL — env_lookup falls back to the CURRENT global_env
via its existing two-pass walk. Multi-run regression added to the
functional test suite.
- fib-ack demo: (ack 3 4) was too heavy for Pyodide (minutes). Cut to
(ack 3 3) + (fib 20) max so every tier finishes in seconds.
Test discipline
- Root `make test-all` now includes `wasm-test`. Adding a language
feature without exercising it on all six implementations is no longer
possible by accident.
- Functional suite: 11 assertions (was 10) — adds asm multi-run stability.
- Integration + unit: still 20 + 8.
Adds a parallel build of all three Lumbda implementations to WASM, a
single-page playground at www/playground/, and a verified test suite.
Tiers
- Python: Pyodide (CPython-in-WASM) hosting lumbda.py
- C: Emscripten build of c/ (tree-walker + bytecode VM; jit.c
stubbed, gc.c uses its existing no-Boehm fallback)
- Asm: hand-written asm/lumbda.wat — parallel impl to asm/lumbda.s.
Reader, eval (lambda/define/if/cond/let/and/or/quote/set!),
recursion across mutated top-level env, bump allocator with
memory.grow, 24 primitives. ~1200 lines of raw WAT.
SPA (wasm/app/, deployed to www/playground/)
- CodeMirror 6 editor (Scheme highlighting) on left, output on right
- Radios: 4 demos (Mandelbrot, Fib+Ack, Sieve, self-interp meta-eval)
x 4 tiers (Python | C | Asm | All three)
- All-three mode renders the three tier outputs side by side with
per-tier elapsed timing
Tests (38 verified assertions)
- 20 unit (Node): per-tier module loads, eval smoke
- 8 integration (Node): each demo on c+asm WASM byte-matches the
canonical native Python run
- 10 functional (Playwright headless Chromium): page mounts, every
demo runs on every tier, all-three renders
Makefile
- Root targets: wasm-build, wasm-test, wasm-test-fn, wasm-serve,
wasm-deploy, wasm-clean
- wasm/Makefile orchestrates the three tier builds; deploy copies
dist/ into www/playground/
Asm tier notes
- WAT linear symbol intern + linear env lookup is MOAD-0001 at scale;
documented in the asm/lumbda.wat header and in the SPA footer. The
demos hit ~30 globals so the linear walks are cheap enough.
- Bump allocator never frees (matches asm/lumbda.s heap discipline);
memory.grow expands by 1 MB chunks. Browser tab tears down at unload.
Toolchain (developer prerequisites)
- Emscripten 6.0.0 via emsdk at ~/git/emsdk
- wabt 1.0.36 at ~/git/wabt
- Playwright for functional tests (symlinked from ~/git/agnt)