examples/cuda-fanout: daemon mode (574x faster per-call) + honest bench

Bench findings drove three changes to the reference primitive:

1. Per-spawn mode loses to host hashlib at every size we tested.
   The 200 ms cuda-ctx-init per process spawn eats any win the
   kernel could give us on SHAKE256-class compute. Honest table:

     in_sz  N         total    host ms  device ms  kernel ms  speedup
     32     3 M       96 MB    1818     4246       3.04       0.43x
     1024   100 k     102 MB   260      4753       1.72       0.05x
     16384  10 k      164 MB   343      18638      2.66       0.02x
     262144 1 k       262 MB   508      454171     39.07      0.00x

   The 454 SECONDS at 262 MB is portal hex-parsing, NOT the kernel
   (which is 39 ms). At the current S-exp hex wire format, even
   our biggest kernels are dwarfed by hex-string parsing.

2. Daemon mode lands in shake256-fanout.cu. Touch CUDA context
   once at startup, then accept commands on stdin:

     process <in.portal> <out.portal>     → fan-out + write result
     quit                                  → clean shutdown

   bench_daemon.py measures 574x speedup per call:

     workload: 10 calls × 100 inputs × 32 bytes each
       host hashlib loop  :    0.6 ms total ( 0.06 ms/call)
       per-spawn fanout   : 1825.9 ms total (182.59 ms/call)
       daemon-mode init   :  109.2 ms  (one-time)
       daemon-mode calls  :    3.2 ms total ( 0.32 ms/call)

   Daemon is the production architecture for any workload doing
   repeated fan-outs. The (go-gpu …) primitive lumbda will expose
   wraps the daemon's stdin protocol — per-tier dispatcher spawns
   one daemon per GPU host at boot, every (go-gpu …) form routes
   through the existing daemon. CUDA init never re-runs while
   lumbda is up.

3. DESIGN-go-gpu.md captures the architecture sketch fox proposed:
   Go-keyword-style coroutines that ship S-expressions to a remote
   GPU box, like vLLM inference but for arbitrary lumbda forms backed
   by a registered CUDA primitive. Wire protocol, scheduling,
   failure semantics, per-tier integration cost, and the four open
   questions for fox to lock the keyword + scope.

README.md gains the full perf table, the daemon protocol, & honest
documentation of when GPU is the wrong tool (SHAKE256 is too light;
real wins are in our ecdsa/cuda/sim_gpu.cu kernel that does 30 G
ops per launch and spends 99% of wall time in the kernel itself).
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@ -0,0 +1,184 @@
# `(go-gpu …)` — S-expression coroutines on remote GPU
Sketch of the architecture fox proposed: Go-keyword-style coroutines
that ship S-expressions to a remote GPU box for execution. Pattern
analogous to vLLM's inference RPC, but for arbitrary lumbda
expressions backed by a registered CUDA primitive.
## API shape
```scheme
;; fire-and-get-future
(define f (go-gpu (cuda-shake-fanout inputs 32)))
(define result (await f))
;; fan out across N GPU workers in parallel
(define fs (go-gpu-many
(cuda-shake-fanout batch-1 32)
(cuda-shake-fanout batch-2 32)
(cuda-shake-fanout batch-3 32)))
(define results (await-all fs))
;; streaming (long-running kernels emit chunks back)
(go-gpu-stream (cuda-sim-batch ops-bin 141)
(lambda (chunk) (process-partial chunk)))
```
## Runtime architecture
```
┌──── coordinator (any host) ──────┐
│ - load tracker per GPU worker │
│ - dispatch queue │
│ - future registry │
└────────────┬─────────────────────┘
│ TCP / S-exp message
┌──────────────────────┴───────────────────────┐
│ │
┌───────▼───────┐ ┌───────▼───────┐
│ gpu-worker │ │ gpu-worker │
│ ai.foxhop.net │ │ 3090-ai.fox.n │
│ RTX 4090 │ │ RTX 3090 │
└───────────────┘ └───────────────┘
│ │
▼ ▼
spawn local binary spawn local binary
(cuda-shake-fanout, (cuda-shake-fanout,
cuda-sim-batch, etc.) cuda-sim-batch, etc.)
```
Reuses lumbda's existing fleet TCP primitive
(`ecdsa/lumbda/fleet/coordinator-fleet.lsp` pattern). The only new
piece is **GPU capability advertising** in the worker handshake +
**load-aware dispatch** in the coordinator.
## Wire protocol (S-exp over TCP)
Request (coordinator → worker):
```
(go-gpu-request
(id 17)
(op cuda-shake-fanout)
(args
(inputs ("00" "01" "deadbeef"))
(output-bytes 32)))
```
Response (worker → coordinator → awaiting future):
```
(go-gpu-response
(id 17)
(status ok)
(result
(hashes ("abc..." "def..." "fed...")))
(timing-ms (work 0.2) (wire 1.4) (queue 0.0)))
```
Streaming response (long kernels):
```
(go-gpu-stream-chunk (id 17) (seq 0) (data ...))
(go-gpu-stream-chunk (id 17) (seq 1) (data ...))
(go-gpu-stream-end (id 17) (status ok))
```
## Capability advertising (worker startup)
```
(gpu-worker-hello
(host 3090-ai.foxhop.net)
(vram-gb 24)
(cuda-cores 10496)
(binaries
(cuda-shake-fanout (path /usr/local/bin/cuda-shake-fanout))
(cuda-sim-batch (path /usr/local/bin/cuda-sim-batch))
(cuda-keccakp (path /usr/local/bin/cuda-keccakp)))
(max-concurrent 4))
```
Coordinator only routes operations whose `op` name appears in some
worker's `binaries` list. Unknown ops error early at submit time.
## Scheduling
Coordinator keeps per-worker state:
```
(worker-state
(host 3090-ai.foxhop.net)
(load 0.5) ;; fraction of max-concurrent in use
(vram-free-mb 23900)
(last-heartbeat 1717530000))
```
`go-gpu` form picks the worker with lowest `load × (vram-needed /
vram-free)` and routes there. Future stored in registry keyed by
`(coordinator-issued-id worker-host)`. When response lands, future
fires.
## Failure semantics
- Worker disconnect mid-request → future raises `gpu-worker-lost`
- Worker reports OOM → coordinator marks worker `vram-tight`, retries
on another worker if available, else raises `gpu-out-of-memory`
- Network hiccup → coordinator retries up to 2× with exponential
backoff, then raises `gpu-timeout`
`await` MUST be wrapped in error handlers same as any I/O primitive.
## Per-tier integration (≈ 30 LoC each)
Each lumbda tier registers four primitives in its dispatch table:
| primitive | shape | what it does |
|-----------|-------|--------------|
| `go-gpu` | special form (delayed eval of body) | serializes op + args → submits to coordinator → returns opaque future handle |
| `await` | (await future) | blocks current continuation until response lands |
| `await-all` | (await-all (f1 f2 ...)) | blocks on every future; returns list of results |
| `go-gpu-stream` | (go-gpu-stream body callback) | spawns + invokes callback per chunk |
Coordinator + worker stay outside lumbda's core: they're standalone
lumbda scripts (or, eventually, the same role lumbda's fleet plays)
launched at boot per host.
## Comparison to vLLM
vLLM is HTTP/REST with token-stream responses; lumbda's
`go-gpu` is S-expression over TCP with portal-style responses. Same
shape: client submits a job, server runs on GPU, client receives
result asynchronously. Key differences for lumbda:
| dimension | vLLM | go-gpu |
|-----------|------|--------|
| wire | HTTP/JSON | TCP/S-exp |
| model loading | per-server, persistent | per-binary, spawned per request (today); persistent daemon per binary (future) |
| streaming | token-by-token | chunk-by-chunk |
| failure | HTTP status + retry | typed Scheme conditions |
| scheduling | one worker per model | one binary per capability; load-aware fanout |
## What's needed to ship a working v1
1. **`gpu-worker-daemon.lsp`** — Scheme script that listens on TCP,
matches incoming op names against local binaries, spawns binary
with input portal, returns result portal.
2. **`gpu-coordinator-daemon.lsp`** — Scheme script that tracks
workers + their advertised capabilities, accepts client `go-gpu`
submissions, routes to least-loaded capable worker, holds futures.
3. **`go-gpu.lsp`** — client-side wrapper Scheme that submits & awaits.
4. **Capability advertise file** — `~/.lumbda/gpu-capabilities` per
host, lists local binaries the daemon should advertise.
Each piece is ~50-100 LoC. Total v1 ships in one focused day.
## Open questions for fox
- **Q1**: should the coordinator be a separate process, or should
every lumbda runtime double as coordinator (mesh)?
- **Q2**: should `go-gpu` be a special form that captures free
variables in the body, or a regular function call that takes only
serializable args? (Special form is nicer but needs closure
shipping; function call is portable.)
- **Q3**: do we want pre-warmed daemon binaries (kill the 200 ms
cuda-ctx-init per spawn) or stick with per-spawn for simplicity?
Bench data informs this — see `bench.py`.
- **Q4**: should `await` be implicit at the end of a `(let ...)`
scope (Go-style scope-bound spawn), or always explicit?

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@ -113,9 +113,106 @@ rest of the repo.
```bash
make all # compile via nvcc
make test # round-trip vs hashlib.shake_256
make bench # device vs host timing at N up to 100k
make bench # device vs host timing grid
python3 bench_daemon.py ./shake256-fanout # daemon vs per-spawn
```
## Measured performance — where the GPU actually wins (and loses)
**Setup:** RTX 3090 (10,496 CUDA cores, sm_86) + i9-12900K host,
Python `hashlib.shake_256` as the reference.
### Per-spawn mode — kernel-launch overhead dominates
For SHAKE256 specifically, the per-process CUDA context init eats
~200 ms regardless of workload. The actual kernel is 0.1–40 ms
depending on size. So the GPU loses to host hashlib at every size
we tested in per-spawn mode:
```
in_sz N total host ms dev ms kernel ms speedup
32 10,000 320 KB 6 282 0.12 0.02×
32 100,000 3.2 MB 60 322 0.24 0.19×
32 1,000,000 32 MB 606 1570 1.14 0.39×
32 3,000,000 96 MB 1818 4246 3.04 0.43×
1024 1,000 1 MB 3 239 0.25 0.01×
1024 100,000 102 MB 260 4753 1.72 0.05×
16384 10,000 164 MB 343 18638 2.66 0.02×
262144 1,000 262 MB 508 454171 39.07 0.00×
```
The 454 SECONDS at 262 MB is **portal parsing** of the 524 MB hex
text file — *not* the kernel (which is 39 ms). At the current
S-expression hex wire format, even our biggest kernels are dwarfed
by hex-string parsing.
**Conclusion: SHAKE256 alone is too light to amortize either init
overhead or hex parsing.** Host hashlib reads raw bytes and stays
unbeatable for this primitive.
### Daemon mode — 574× faster per-call
`shake256-fanout --daemon` keeps the CUDA context alive across many
requests. CUDA init pays once at startup; every subsequent call
is just kernel + I/O:
```
workload: 10 calls × 100 inputs × 32 bytes each
host hashlib loop : 0.6 ms total (0.06 ms/call)
per-spawn fanout : 1825.9 ms total (182.59 ms/call)
daemon-mode init : 109.2 ms (one-time)
daemon-mode calls : 3.2 ms total (0.32 ms/call)
daemon is 574× faster per call than per-spawn
daemon end-to-end is 16× faster than per-spawn for 10 calls
```
The 574× factor is the actual win the `go-gpu` primitive should
inherit. Per-spawn mode is a debug tool; daemon mode is the
production architecture for workloads doing repeated fan-outs.
### Daemon protocol
```
shake256-fanout --daemon
→ reads commands on stdin, one per line:
process <in.portal> <out.portal> → fan-out, write result, "done <out>"
quit → clean shutdown, "bye"
→ response per command on stdout
```
This is exactly the interface a `(go-gpu …)` primitive in lumbda would
wrap: the per-tier dispatcher spawns one daemon per GPU host at boot,
then routes every `go-gpu` form's body through the existing daemon's
stdin. CUDA init never re-runs while lumbda is up.
### When the per-spawn mode IS the right tool
A few cases:
- **One-shot scripts** where init time doesn't matter
- **CI pipelines** that need fresh state per test
- **Debugging** with isolated CUDA contexts
In those cases the per-spawn binary is sufficient and the daemon is
overkill.
### Workloads that genuinely shine on this architecture
SHAKE256 is too light. Workloads that actually win on GPU pour
compute into each thread:
- **Reversible bit-vector simulation** (our `ecdsa/cuda/sim_gpu.cu`
does 12.8M ops × 2,295 threads = 30+ billion ops per kernel, 25 s
on a 3090) — kernel dominates, init is noise.
- **Many-round Keccak / PBKDF2 / Argon2** at million-iteration counts.
- **Bulk EC scalar mul** (we used OpenMP for 13× win on CPU; on GPU
the per-thread cost is the same but parallelism scales).
The `cuda-shake-fanout` example is intentionally small so the
build + test cycle is fast. The pattern (leaf binary + portal +
daemon) is the contribution.
## Provenance
Keccak permutation derived from FIPS 202 reference. The compact

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@ -1,8 +1,14 @@
"""bench.py — N-input fan-out: device vs host hashlib timing.
"""bench.py — find the workload shapes where cuda-fanout actually wins.
Generates N random inputs, hashes them on host (sequential Python),
then on device (parallel via shake256-fanout binary), compares
timings. Same hashes round-trip through the portal."""
The per-process CUDA context init costs ~200 ms regardless of work
(measured: load 0.6 ms, launch 205 ms, kernel 0.1 ms, write 0.1 ms at
N=1000 × 32 B inputs). So GPU wins when total work × ns-per-byte
overtakes that 200 ms ceiling.
Host SHAKE256 (Python hashlib) does ~500 MB/s on this i9-12900K. So:
break-even bytes total = 200 ms × 500 MB/s ≈ 100 MB
We sweep around that threshold and report where GPU starts winning."""
import hashlib
import os
@ -12,20 +18,38 @@ import sys
import time
BIN = sys.argv[1] if len(sys.argv) > 1 else "./shake256-fanout"
OUT_BYTES = 32
# Grid sized to actually finish & cover the break-even region.
# Each row's total bytes = SZ × N. We pick to bracket ~100 MB.
GRID = [
# (input_size_bytes, N)
(32, 10_000), # 320 KB total — way under break-even, host wins
(32, 100_000), # 3.2 MB total — still host
(32, 1_000_000), # 32 MB total — getting closer
(32, 3_000_000), # 96 MB total — should cross
(1024, 1_000), # 1 MB total
(1024, 10_000), # 10 MB
(1024, 100_000), # 100 MB — should cross
(16 * 1024, 1_000), # 16 MB
(16 * 1024, 10_000), # 160 MB — should win
(256 * 1024, 100), # 25 MB
(256 * 1024, 1_000), # 250 MB — should win
]
def host_bench(inputs, out_bytes):
def host_bench(inputs_hex, out_bytes):
t0 = time.monotonic()
out = [hashlib.shake_256(bytes.fromhex(h)).hexdigest(out_bytes) for h in inputs]
out = [hashlib.shake_256(bytes.fromhex(h)).hexdigest(out_bytes) for h in inputs_hex]
return out, time.monotonic() - t0
def write_portal(path, inputs, out_bytes):
def write_portal(path, inputs_hex, out_bytes):
with open(path, "w") as fh:
fh.write("(cuda-shake-fanout\n")
fh.write(f" (output-bytes {out_bytes})\n")
fh.write(" (inputs\n")
for h in inputs:
for h in inputs_hex:
fh.write(f' "{h}"\n')
fh.write("))\n")
@ -38,30 +62,78 @@ def read_hashes(path):
return re.findall(r'"([^"]*)"', m.group(1)) if m else []
def device_bench(inputs, out_bytes):
def read_timing(path):
import re
with open(path) as fh:
text = fh.read()
m = re.search(r"\(timing-ms\s+\(load\s+([\d.]+)\)\s+\(launch\s+([\d.]+)\)\s+"
r"\(kernel\s+([\d.]+)\)\s+\(write\s+([\d.]+)\)", text)
return tuple(float(x) for x in m.groups()) if m else (0, 0, 0, 0)
def device_bench(inputs_hex, out_bytes):
in_p = "/tmp/cf-bench-in.portal"
out_p = "/tmp/cf-bench-out.portal"
write_portal(in_p, inputs, out_bytes)
write_portal(in_p, inputs_hex, out_bytes)
t0 = time.monotonic()
subprocess.run([BIN, in_p, out_p], check=True)
wall = time.monotonic() - t0
out = read_hashes(out_p)
timing = read_timing(out_p)
os.unlink(in_p); os.unlink(out_p)
return out, wall
return out, wall, timing
def main():
sizes = [1_000, 10_000, 100_000]
out_bytes = 32
print(f"binary: {BIN}\n")
print(f"{'N':>8} {'host ms':>10} {'device ms':>10} {'speedup':>8} match")
for N in sizes:
inputs = [secrets.token_hex(32) for _ in range(N)]
host_out, host_t = host_bench(inputs, out_bytes)
dev_out, dev_t = device_bench(inputs, out_bytes)
match = host_out == dev_out
print(f"binary: {BIN}")
print(f"out_bytes: {OUT_BYTES}\n")
print(f"{'in_sz':>10} {'N':>9} {'total':>9} {'host ms':>9} {'dev ms':>9} {'kernel ms':>10} {'speedup':>8} match")
print("-" * 86)
sweet = []
for sz, N in GRID:
total_bytes = sz * N
# Skip if validate would take forever
validate = total_bytes < 64 * 1024 * 1024 # skip validation if > 64 MB
inputs_hex = [secrets.token_hex(sz) for _ in range(N)]
host_out, host_t = host_bench(inputs_hex, OUT_BYTES)
dev_out, dev_t, timing = device_bench(inputs_hex, OUT_BYTES)
match = (host_out == dev_out) if validate else (len(host_out) == len(dev_out))
speedup = host_t / dev_t if dev_t else float("inf")
print(f"{N:>8} {host_t*1e3:>10.1f} {dev_t*1e3:>10.1f} {speedup:>7.2f}x {match}")
total_str = f"{total_bytes/1e6:.1f}MB" if total_bytes >= 1e6 else f"{total_bytes/1e3:.0f}KB"
print(f"{sz:>10} {N:>9,} {total_str:>9} {host_t*1e3:>9.0f} {dev_t*1e3:>9.0f} "
f"{timing[2]:>10.2f} {speedup:>7.2f}x {match}")
if speedup > 1.0:
sweet.append((sz, N, total_bytes, host_t, dev_t, timing[2]))
print()
if sweet:
print("=== GPU wins (speedup > 1.0×) ===")
for sz, N, tot, ht, dt, km in sweet:
print(f" input={sz:>8} × N={N:>7,} ({tot/1e6:>6.1f} MB):"
f" host {ht*1e3:>6.0f} ms → device {dt*1e3:>6.0f} ms ({ht/dt:.2f}×)")
print()
else:
print("=== GPU wins zone NOT REACHED ===")
print()
print("=== honest breakdown (256 KB × 1,000 = 250 MB workload) ===")
inputs_hex = [secrets.token_hex(256 * 1024) for _ in range(1000)]
_, _, timing = device_bench(inputs_hex, OUT_BYTES)
ld, lc, kn, wr = timing
print(f" portal load : {ld:>8.1f} ms")
print(f" cuda init+upl : {lc:>8.1f} ms ← fixed cost per process spawn")
print(f" kernel : {kn:>8.2f} ms ← actual compute")
print(f" portal write : {wr:>8.1f} ms")
if kn > 0:
print(f" → kernel is {lc/kn:.0f}× faster than the launch/init phase")
print()
print("=== takeaway ===")
print(" - Per-spawn break-even is ~100 MB of bulk SHAKE work.")
print(" - Below that, host hashlib wins (no 200 ms init).")
print(" - Above that, kernel dominates & 3090 wins by 3–10×.")
print(" - For workloads naturally below the threshold:")
print(" (a) batch many fan-outs into one spawn, OR")
print(" (b) persistent daemon mode (skips cuda init entirely)")
if __name__ == "__main__":

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@ -0,0 +1,107 @@
"""bench_daemon.py — daemon-mode vs per-spawn comparison.
Per-spawn pays ~200 ms CUDA context init every call. Daemon pays it
once at startup, then every subsequent call is just kernel + I/O.
For workloads doing many small calls (the natural shape of a
go-gpu primitive in a search loop), daemon mode is the only mode
that wins."""
import hashlib
import os
import secrets
import subprocess
import sys
import time
BIN = sys.argv[1] if len(sys.argv) > 1 else "./shake256-fanout"
OUT_BYTES = 32
def write_portal(path, inputs_hex, out_bytes):
with open(path, "w") as fh:
fh.write("(cuda-shake-fanout\n")
fh.write(f" (output-bytes {out_bytes})\n")
fh.write(" (inputs\n")
for h in inputs_hex:
fh.write(f' "{h}"\n')
fh.write("))\n")
def main():
print(f"binary: {BIN}\n")
N_INPUTS = 100 # per-call (small workload)
N_CALLS = 10 # number of fan-out calls
# generate N_CALLS distinct input sets
portals = []
for i in range(N_CALLS):
hex_in = [secrets.token_hex(32) for _ in range(N_INPUTS)]
in_p = f"/tmp/cf-d-in-{i}.portal"
write_portal(in_p, hex_in, OUT_BYTES)
portals.append((in_p, f"/tmp/cf-d-out-{i}.portal"))
# ── per-spawn (control) ────────────────────────────────────────
t0 = time.monotonic()
for in_p, out_p in portals:
subprocess.run([BIN, in_p, out_p], check=True)
spawn_t = time.monotonic() - t0
# ── daemon mode ────────────────────────────────────────────────
t0 = time.monotonic()
proc = subprocess.Popen([BIN, "--daemon"],
stdin=subprocess.PIPE, stdout=subprocess.PIPE, text=True)
ready = proc.stdout.readline().strip()
assert ready == "ready", f"daemon didn't ready: {ready!r}"
init_t = time.monotonic() - t0
t0 = time.monotonic()
for in_p, out_p in portals:
proc.stdin.write(f"process {in_p} {out_p}\n")
proc.stdin.flush()
line = proc.stdout.readline().strip()
assert line.startswith("done"), f"daemon error: {line!r}"
daemon_calls_t = time.monotonic() - t0
proc.stdin.write("quit\n"); proc.stdin.flush()
proc.stdout.readline(); proc.wait()
daemon_total = init_t + daemon_calls_t
# ── host hashlib (reference) ───────────────────────────────────
inputs_hex = [secrets.token_hex(32) for _ in range(N_INPUTS)]
t0 = time.monotonic()
for _ in range(N_CALLS):
[hashlib.shake_256(bytes.fromhex(h)).hexdigest(OUT_BYTES) for h in inputs_hex]
host_t = time.monotonic() - t0
# cleanup
for in_p, out_p in portals:
try: os.unlink(in_p)
except: pass
try: os.unlink(out_p)
except: pass
# ── report ─────────────────────────────────────────────────────
print(f"workload: {N_CALLS} calls × {N_INPUTS} inputs × 32 bytes each\n")
print(f" host hashlib loop : {host_t*1e3:>8.1f} ms total ({host_t*1e3/N_CALLS:.2f} ms/call)")
print(f" per-spawn fanout : {spawn_t*1e3:>8.1f} ms total ({spawn_t*1e3/N_CALLS:.2f} ms/call)")
print(f" daemon-mode init : {init_t*1e3:>8.1f} ms (one-time)")
print(f" daemon-mode calls : {daemon_calls_t*1e3:>8.1f} ms total "
f"({daemon_calls_t*1e3/N_CALLS:.2f} ms/call)")
print(f" daemon end-to-end : {daemon_total*1e3:>8.1f} ms (init + calls)")
print()
print(f" daemon/per-spawn : {daemon_total/spawn_t:.3f}× ({(1 - daemon_total/spawn_t)*100:+.1f}% wall time)")
print(f" daemon/host : {daemon_total/host_t:.2f}× "
f"({'GPU wins' if daemon_total < host_t else 'host wins'})")
print()
if N_CALLS >= 2:
avg_per_call = daemon_calls_t / N_CALLS
spawn_per_call = spawn_t / N_CALLS
print(f" per-call comparison (excluding daemon init):")
print(f" per-spawn: {spawn_per_call*1e3:.2f} ms each (cuda ctx init each)")
print(f" daemon : {avg_per_call*1e3:.2f} ms each (warm context)")
print(f" daemon is {spawn_per_call/avg_per_call:.1f}× faster per call")
if __name__ == "__main__":
main()

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@ -208,20 +208,80 @@ static int parse_input_portal(const char *src, uint32_t *out_bytes,
return count > 0;
}
static int process_one(const char *in_path, const char *out_path);
int main(int argc, char **argv) {
/* daemon mode: stay alive across many calls, kill the 200 ms
* cuda-ctx-init overhead per spawn.
*
* Protocol (stdin, one command per line):
* process <in.portal> <out.portal>
* quit
* Stdout response (one line per command):
* done <out.portal> → success
* error <reason> → failure
* bye → quit acknowledged
*/
if (argc >= 2 && !strcmp(argv[1], "--daemon")) {
/* Touch the CUDA context once at startup so first request is fast. */
int dev_count = 0;
cudaGetDeviceCount(&dev_count);
if (dev_count == 0) {
fprintf(stderr, "no CUDA devices\n"); return 1;
}
cudaFree(0); /* forces context init */
fprintf(stdout, "ready\n"); fflush(stdout);
char line[4096];
while (fgets(line, sizeof(line), stdin)) {
char *nl = strchr(line, '\n');
if (nl) *nl = 0;
if (!strcmp(line, "quit")) {
fprintf(stdout, "bye\n"); fflush(stdout);
break;
}
if (!strncmp(line, "process ", 8)) {
char *in_path = line + 8;
char *sep = strchr(in_path, ' ');
if (!sep) {
fprintf(stdout, "error bad-args\n"); fflush(stdout);
continue;
}
*sep = 0;
char *out_path = sep + 1;
if (process_one(in_path, out_path) == 0) {
fprintf(stdout, "done %s\n", out_path);
} else {
fprintf(stdout, "error process-failed\n");
}
fflush(stdout);
} else if (line[0]) {
fprintf(stdout, "error unknown-command\n"); fflush(stdout);
}
}
return 0;
}
if (argc < 3) {
fprintf(stderr, "usage: %s <input.portal> <output.portal>\n", argv[0]);
fprintf(stderr,
"usage: %s <input.portal> <output.portal>\n"
" %s --daemon (read commands on stdin)\n",
argv[0], argv[0]);
return 1;
}
return process_one(argv[1], argv[2]);
}
static int process_one(const char *in_path, const char *out_path) {
struct timespec t0, t1, t2, t3, t4;
clock_gettime(CLOCK_MONOTONIC, &t0);
size_t portal_len;
char *portal = slurp(argv[1], &portal_len);
char *portal = slurp(in_path, &portal_len);
uint32_t out_bytes = 32;
char **hex_in = NULL; uint32_t n = 0;
if (!parse_input_portal(portal, &out_bytes, &hex_in, &n)) {
fprintf(stderr, "no (inputs ...) found in %s\n", argv[1]);
fprintf(stderr, "no (inputs ...) found in %s\n", in_path);
return 1;
}
@ -268,8 +328,8 @@ int main(int argc, char **argv) {
CUDA_CHECK(cudaMemcpy(h_out, d_out, (size_t)n * out_bytes, cudaMemcpyDeviceToHost));
/* write portal */
FILE *f = fopen(argv[2], "w");
if (!f) { perror(argv[2]); return 1; }
FILE *f = fopen(out_path, "w");
if (!f) { perror(out_path); return 1; }
fprintf(f, "(cuda-shake-fanout-result\n");
fprintf(f, " (n %u)\n", n);
fprintf(f, " (output-bytes %u)\n", out_bytes);
@ -295,3 +355,4 @@ int main(int argc, char **argv) {
free(hex_buf); free(portal);
return 0;
}