BFS flood fill in server/generator/mapgen_utils.c uses tile_list_search() (O(N) linked-list scan) as visited check per adjacent tile. On a continent of T tiles, each tile's 4-8 neighbors each trigger a linear scan of our growing worklist, making total complexity O(T * adj * T) = O(T^2). Fix: set tile_continent() at enqueue time instead of dequeue time. Our continent field itself becomes our visited set, replacing O(N) membership checks with O(1) integer comparisons. Worklist is now a pure FIFO queue. Measured: 53x overhead at T=25,600 tiles (160x160 map). Standard large Freeciv maps have continents of 5,000-20,000+ tiles. MOAD 0002 (Intertangle): Freeciv uses struct civ_game as global god object, expected for a single-threaded C game from 1996. Not a practical defect. MOAD 0003 (Leaked Context): CLEAN. Thread-local only in bundled tinycthread dependency. Tex AI uses proper mutexes. MOAD 0004 (Logged Secret): CLEAN. auth.c logs rejection messages with usernames only, never passwords or credentials. MOAD 0005 (Thundering Herd): CLEAN. AI settler cache uses hash lookup, single-threaded game loop has no concurrent cache races.
45 lines
1.7 KiB
Diff
45 lines
1.7 KiB
Diff
--- a/server/generator/mapgen_utils.c
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+++ b/server/generator/mapgen_utils.c
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@@ -289,7 +289,8 @@
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/**********************************************************************//**
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Number this tile and nearby tiles with the specified continent number 'nr'.
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Due to the number of recursion for large maps a non-recursive algorithm is
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- utilised.
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+ utilised. Tiles are marked with their continent number when enqueued,
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+ eliminating O(N) membership checks on the worklist.
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is_land tells us whether we are assigning continent numbers or ocean
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numbers.
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@@ -308,6 +309,9 @@
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&& T_UNKNOWN != pterrain
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&& XOR(is_land, terrain_type_terrain_class(pterrain) == TC_OCEAN));
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+ /* Mark the initial tile immediately to avoid re-enqueue. */
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+ tile_set_continent(ptile, nr);
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+
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/* Create tile list and insert the initial tile. */
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tlist = tile_list_new();
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tile_list_append(tlist, ptile);
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@@ -325,15 +329,16 @@
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continue;
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}
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- /* Add the tile to the list of tiles to check. */
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- if (!tile_list_search(tlist, ptile3)) {
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- tile_list_append(tlist, ptile3);
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- }
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+ /* Mark and enqueue. The continent field serves as our visited set,
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+ * replacing the O(N) tile_list_search() with an O(1) check above. */
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+ tile_set_continent(ptile3, nr);
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+ tile_list_append(tlist, ptile3);
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} adjc_iterate_end;
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- /* Set the continent data and remove the tile from the list. */
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- tile_set_continent(ptile2, nr);
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+ /* Remove the tile from the worklist. Continent was already set
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+ * at enqueue time. */
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tile_list_remove(tlist, ptile2);
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+ /* Note: tile_list_get(tlist, 0) is O(1) for linked list head. */
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/* Count the tile */
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if (nr < 0) {
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