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godot-0001-scene-tree-group-hashset.patch
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whitepaper: re-add 10 missing entries + 11 new defects this session, count 578→590; rebuild PDF
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2026-03-27 22:18:31 -04:00 |
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godot-0002-physics2d-body-area-hashmap.patch
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whitepaper: re-add 10 missing entries + 11 new defects this session, count 578→590; rebuild PDF
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2026-03-27 22:18:31 -04:00 |
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godot-0003-physics3d-body-area-hashmap.patch
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whitepaper: re-add 10 missing entries + 11 new defects this session, count 578→590; rebuild PDF
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2026-03-27 22:18:31 -04:00 |
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godot-0004-softbody-node-links-hashset.patch
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whitepaper: re-add 10 missing entries + 11 new defects this session, count 578→590; rebuild PDF
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2026-03-27 22:18:31 -04:00 |
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godot-0005-astar-open-list-find-o1.patch
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godot-0005..0008: A* open_list.find(), Skeleton3D child_bones, RestFixer bones HashSet, GLTF extensions HashSet
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2026-03-27 23:13:01 -04:00 |
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godot-0006-skeleton3d-child-bones-hashset.patch
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godot-0005..0008: A* open_list.find(), Skeleton3D child_bones, RestFixer bones HashSet, GLTF extensions HashSet
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2026-03-27 23:13:01 -04:00 |
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godot-0007-rest-fixer-bones-hashset.patch
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godot-0005..0008: A* open_list.find(), Skeleton3D child_bones, RestFixer bones HashSet, GLTF extensions HashSet
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2026-03-27 23:13:01 -04:00 |
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godot-0008-gltf-extensions-used-hashset.patch
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godot-0005..0008: A* open_list.find(), Skeleton3D child_bones, RestFixer bones HashSet, GLTF extensions HashSet
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2026-03-27 23:13:01 -04:00 |
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godot-0009-font-is-cyclic-hashset.md
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diamond hunt: godot-0009/0010 + meson-0002 + typeorm-0004/0005 + ts-0003; count 629→635
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2026-03-29 16:52:04 -04:00 |
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godot-0009-font-is-cyclic-hashset.patch
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diamond hunt: godot-0009/0010 + meson-0002 + typeorm-0004/0005 + ts-0003; count 629→635
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2026-03-29 16:52:04 -04:00 |
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godot-0010-font-update-rids-hashset.md
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diamond hunt: godot-0009/0010 + meson-0002 + typeorm-0004/0005 + ts-0003; count 629→635
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2026-03-29 16:52:04 -04:00 |
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godot-0010-font-update-rids-hashset.patch
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diamond hunt: godot-0009/0010 + meson-0002 + typeorm-0004/0005 + ts-0003; count 629→635
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2026-03-29 16:52:04 -04:00 |
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godot-0011-graph-edit-arranger-order-pred-linear-scan.patch
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undf: assign UNDF-2026-000000758..759, stamp godot-0011/0012 patches
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2026-03-30 09:51:06 -04:00 |
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godot-0012-spring-bone-simulator-collision-linear-scan.patch
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undf: assign UNDF-2026-000000758..759, stamp godot-0011/0012 patches
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2026-03-30 09:51:06 -04:00 |