Authors: russell@unturf.com · brackishbert@gmail.com · foxhop.net · TimeHexOn.com Patches, unit tests, benchmarks, whitepaper, and outreach briefs. Public domain — no copyright claimed. Use freely.
139 lines
5 KiB
Java
139 lines
5 KiB
Java
/*
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* Copyright (c) 1999, 2025, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @bug 4209511
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* @summary Regression test DestroyMenuTest.java Failing
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* @library /java/awt/regtesthelpers
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* @build PassFailJFrame
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* @run main/manual DestroyMenuTest
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*/
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import java.awt.BorderLayout;
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import java.awt.Button;
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import java.awt.Canvas;
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import java.awt.FlowLayout;
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import java.awt.Frame;
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import java.awt.Graphics;
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import java.awt.Label;
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import java.awt.Panel;
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import java.awt.Scrollbar;
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import java.awt.TextField;
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public class DestroyMenuTest {
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public static void main(String[] args) throws Exception {
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String INSTRUCTIONS = """
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1. Create many windows by randomly clicking 'Show Menu Test 1',
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'Show Menu Test 2', 'Show Menu Test 3' buttons.
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2. Ignore the contents of the windows.
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Go to the windows created and select menu items inside the menus.
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3. Close the windows by selecting menu item File--> Quit.
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4. Do the above menu item selections as quickly as possible.
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If the program crashes when you select File--> Quit,
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then the test FAILS. Otherwise the test is PASS.
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""";
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PassFailJFrame.builder()
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.instructions(INSTRUCTIONS)
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.columns(38)
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.testUI(DestroyMenuTest::initialize)
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.build()
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.awaitAndCheck();
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}
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static Frame initialize() {
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Frame f = new Frame("Destroy Menu Test");
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Button launchButton = new Button("Show Menu Test 1...");
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Button launchButton2 = new Button("Show Menu Test 2...");
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Button launchButton3 = new Button("Show Menu Test 3...");
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f.setLayout(new FlowLayout());
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f.add(launchButton);
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f.add(launchButton2);
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f.add(launchButton3);
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launchButton.addActionListener(event -> {
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MenuTest frame = new MenuTest("Menu Test 1");
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frame.setBounds(300, 300, 300, 300);
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frame.setVisible(true);
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});
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launchButton2.addActionListener(event -> {
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MenuTest frame = new MenuTest("Menu Test 2");
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Button closeButton = new Button("Close");
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Panel X = new Panel();
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X.setLayout(new BorderLayout());
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Panel topPanel = new Panel();
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Panel bottomPanel = new Panel();
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bottomPanel.add(closeButton);
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Scrollbar vScrollbar = new Scrollbar(Scrollbar.VERTICAL);
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Scrollbar hScrollbar = new Scrollbar(Scrollbar.HORIZONTAL);
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hScrollbar.setValues(hScrollbar.getValue(), 0, 0, 50);
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vScrollbar.setValues(vScrollbar.getValue(), 0, 0, 50);
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topPanel.setLayout(new BorderLayout());
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topPanel.add(vScrollbar, BorderLayout.EAST);
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topPanel.add(hScrollbar, BorderLayout.SOUTH);
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X.add(topPanel, BorderLayout.NORTH);
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X.add(bottomPanel, BorderLayout.SOUTH);
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frame.add(X, BorderLayout.SOUTH);
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frame.setBounds(350, 350, 300, 250);
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frame.setVisible(true);
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});
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launchButton3.addActionListener(event -> {
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MenuTest frame = new MenuTest("Menu Test 3");
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frame.setBounds(400, 400, 300, 300);
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mySimpleCanvas clock = new mySimpleCanvas();
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frame.add(clock, BorderLayout.CENTER);
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Panel p = new Panel();
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Button closeButton = new Button("Close");
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p.add(closeButton);
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p.add(new Label("Label"));
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TextField textField = new TextField(8);
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p.add(textField);
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f.add(p, BorderLayout.EAST);
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frame.add(p, BorderLayout.SOUTH);
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frame.setVisible(true);
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});
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f.pack();
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return f;
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}
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static class mySimpleCanvas extends Canvas {
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@Override
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public void paint(Graphics g) {
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g.drawOval(0, 0, 100, 100);
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g.drawOval(2, 2, 100, 100);
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g.drawOval(4, 4, 100, 100);
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}
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}
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}
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