Migrated from https://git2.unturf.com/engineering/java-topology.git
Scanned 1509 C# files in OpenRA (C# RTS game engine, Command & Conquer style). MOAD-0001 (CWE-407): CLEAN. Exceptionally well-optimized. FrozenSet<string> for config type checks, HashSet<Actor/CPos> for membership, binary search in TraitDictionary, CellLayer bounds checks. Only List.Contains on small bounded collections (<50 items). MOAD-0002 (Intertangle): CLEAN. Trait-based ECS architecture. No god objects. MOAD-0003 (Leaked Context): CLEAN. Single ThreadLocal for diagnostics only. MOAD-0004 (CWE-312): CLEAN. Only public identifiers logged, no secrets. MOAD-0005 (Thundering Herd): CLEAN. Single-threaded game logic, proper lock() on multi-threaded subsystems. |
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| .github | ||
| .jcheck | ||
| bin | ||
| defects | ||
| doc | ||
| docs | ||
| make | ||
| scanner | ||
| src | ||
| test | ||
| tests | ||
| tools | ||
| whitepaper | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| ADDITIONAL_LICENSE_INFO | ||
| ASSEMBLY_EXCEPTION | ||
| CLAUDE.md | ||
| compile-unit-tests.sh | ||
| configure | ||
| CONTRIBUTING.md | ||
| GNUmakefile | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| SECURITY.md | ||
| UNDF-REGISTRY.json | ||
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