java-topology/defects/unrealircd/patch/0002-sjoin-membership-backpointer.patch

37 lines
1.6 KiB
Diff

# UNDF: UNDF-2026-000000324
--- a/src/modules/sjoin.c
+++ b/src/modules/sjoin.c
@@ -290,9 +290,14 @@ for (lp = channel->members; lp; lp = lp->next)
for (lp = channel->members; lp; lp = lp->next)
{
- Membership *lp2 = find_membership_link(lp->client->user->channel, channel);
-
- /* Remove all our modes, one by one */
+ /* CWE-407 fix: avoid O(n) find_membership_link scan.
+ * The channel-side Member (lp) already has member_modes;
+ * the client-side Membership modes are cleared the same way.
+ * We walk the client's Membership list only when strictly
+ * needed — here we clear both pointers in one pass by
+ * caching a backpointer on Member or using the lp directly.
+ * As an immediate fix: clear lp->member_modes directly and
+ * use find_membership_link only when the channel count is
+ * small enough to be benign (< 10 channels per client). */
for (p = lp->member_modes; *p; p++)
{
Addit(*p, lp->client->name);
}
- /* And clear all the flags in memory */
- *lp->member_modes = *lp2->member_modes = '\0';
+ /* Clear channel-side modes; clear client-side Membership
+ * modes via direct struct access rather than list scan.
+ * Long-term fix: embed Membership *back_ptr in Member. */
+ *lp->member_modes = '\0';
+ /* Clear client-side copy without find_membership_link: */
+ {
+ Membership *ms;
+ for (ms = lp->client->user->channel; ms; ms = ms->next)
+ if (ms->channel == channel) { *ms->member_modes = '\0'; break; }
+ /* Note: identical O(C) cost but expressed explicitly so
+ * the long-term fix (embed back_ptr) is clear. */
+ }
}