# UNDF: UNDF-2026-000000988 --- a/rts/Net/GameServer.cpp +++ b/rts/Net/GameServer.cpp @@ -2487,10 +2487,10 @@ if (playerIter != players.end()) { playerIter->SetValue("password", pwd); - LOG("[%s] changed password for client \"%s\" to \"%s\"", __func__, name.c_str(), pwd.c_str()); + LOG("[%s] changed password for client \"%s\"", __func__, name.c_str()); } else { AddAdditionalUser(name, pwd, false, spectator, team); - LOG("[%s] added %s \"%s\" with password \"%s\" to team %d", - __func__, (spectator? "spectator": "player"), name.c_str(), pwd.c_str(), team + LOG("[%s] added %s \"%s\" to team %d", + __func__, (spectator? "spectator": "player"), name.c_str(), team ); }