DEFECT FOUND: see gearsystem-0001 MOAD-0001 (CWE-407): DEFECT -- gearsystem-0001 - Processor::CheckBreakpoints() called per Z80 opcode: O(B) linear scan. - Processor::CheckMemoryBreakpoints() called per memory Read/Write AND per VDP memory access (Video.cpp:532,575,582,608,648): O(B) each. - Z80 at ~3.58 MHz + VDP VRAM/CRAM accesses: >5M O(B) scans/second. - At B=64: >320M comparisons/second in debug mode. - Fix: std::unordered_set index per type for O(1) lookup. MOAD-0002 (Intertangle): CLEAN - GearsystemCore aggregates subsystems by design (intentional emulator architecture). Each subsystem (Processor, Memory, Video, Audio, Cartridge) has independent state and a clean interface. MOAD-0003 (Leaked Context): CLEAN - No thread_local or TLS usage. Single-threaded emulation loop. MOAD-0004 (CWE-312): CLEAN - Pure game emulator with no authentication, credentials, or secrets. TraceLogger logs CPU opcodes and register state -- no sensitive data. MOAD-0005 (Thundering Herd): CLEAN - Single-threaded, deterministic emulation. No concurrent cache patterns.