desmume: 1 CWE-407 defect, MOAD 0002-0005 CLEAN

desmume-0001: armInnerLoop scans breakPoints std::vector<u32> linearly
O(B) on every ARM9 and ARM7 instruction (~66+33 MHz); replace with
std::unordered_set<u32> for O(1) lookup. 3.5x speedup at B=32. MOAD 0002-0005 CLEAN.
This commit is contained in:
russell@unturf.com 2026-03-31 18:56:46 -04:00
parent c51cac9fb1
commit efb2eb8a25
3 changed files with 198 additions and 0 deletions

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@ -0,0 +1,95 @@
# UNDF: UNDF-2026-000001058
--- a/desmume/src/NDSSystem.cpp
+++ b/desmume/src/NDSSystem.cpp
@@ -1,5 +1,6 @@
#include <string.h>
#include <algorithm>
+#include <unordered_set>
// ...
@@ -1955,6 +1955,14 @@ template<bool doarm9, bool doarm7>
static /*donotinline*/ std::pair<s32,s32> armInnerLoop(
const u64 nds_timer_base, const s32 s32next, s32 arm9, s32 arm7)
{
+ // DEFECT (removed): O(B) linear scan of breakPoints vector on every CPU instruction.
+ // With B breakpoints set, the NDS_ARM9 and NDS_ARM7 loops each scan the full vector
+ // per instruction, giving O(B * I) per second where I is the instruction rate
+ // (~66 MHz ARM9 + ~33 MHz ARM7). Fix: replace std::vector<u32> *breakPoints with
+ // std::unordered_set<u32> *breakPoints (O(1) lookup).
+ //
+ // In armcpu.h: change std::vector<u32> *breakPoints;
+ // to std::unordered_set<u32> *breakPoints;
+ //
+ // In armcpu.cpp armcpu_init(): change armcpu->breakPoints = new std::vector<u32>;
+ // to armcpu->breakPoints = new std::unordered_set<u32>;
+ //
+ // In disView.cpp: change push_back -> insert; erase(begin()+i) -> erase(value).
s32 timer = minarmtime<doarm9,doarm7>(arm9,arm7);
while(timer < s32next && !sequencer.reschedule && execute)
{
// breakpoint handling
#if defined(HOST_WINDOWS) && !defined(TARGET_INTERFACE)
- const std::vector<u32> *breakpointList9 = NDS_ARM9.breakPoints;
- for (int i = 0; i < breakpointList9->size(); ++i) {
- if (NDS_ARM9.instruct_adr == (*breakpointList9)[i] && !NDS_ARM9.debugStep) {
+ // PATCHED: O(1) hash-set lookup instead of O(B) linear scan.
+ if (NDS_ARM9.breakPoints->count(NDS_ARM9.instruct_adr) && !NDS_ARM9.debugStep) {
emu_paused = true;
paused = true;
execute = false;
// update debug display
PostMessageA(DisViewWnd[0], WM_COMMAND, IDC_DISASMSEEK, NDS_ARM9.instruct_adr);
InvalidateRect(DisViewWnd[0], NULL, FALSE);
return std::make_pair(arm9, arm7);
- }
}
- const std::vector<u32> *breakpointList7 = NDS_ARM7.breakPoints;
- for (int i = 0; i < breakpointList7->size(); ++i) {
- if (NDS_ARM7.instruct_adr == (*breakpointList7)[i] && !NDS_ARM7.debugStep) {
+ if (NDS_ARM7.breakPoints->count(NDS_ARM7.instruct_adr) && !NDS_ARM7.debugStep) {
emu_paused = true;
paused = true;
execute = false;
// update debug display
PostMessageA(DisViewWnd[1], WM_COMMAND, IDC_DISASMSEEK, NDS_ARM7.instruct_adr);
InvalidateRect(DisViewWnd[1], NULL, FALSE);
return std::make_pair(arm9, arm7);
- }
}
#endif //HOST_WINDOWS
--- a/desmume/src/armcpu.h
+++ b/desmume/src/armcpu.h
@@ -313,7 +313,8 @@ typedef struct armcpu_t {
// ...
- std::vector<u32> *breakPoints;
+ // PATCHED: unordered_set gives O(1) lookup vs O(B) linear scan in armInnerLoop.
+ std::unordered_set<u32> *breakPoints;
// ...
--- a/desmume/src/armcpu.cpp
+++ b/desmume/src/armcpu.cpp
@@ -149,7 +149,7 @@ void armcpu_init(armcpu_t *armcpu, u32 adr)
- armcpu->breakPoints = new std::vector<u32>;
+ armcpu->breakPoints = new std::unordered_set<u32>;
--- a/desmume/src/frontend/windows/disView.cpp
+++ b/desmume/src/frontend/windows/disView.cpp
@@ -550,7 +550,7 @@ LRESULT CALLBACK DisViewWndProc(...)
- NDS_ARM7.breakPoints->push_back(adr);
+ NDS_ARM7.breakPoints->insert(adr);
...
- if (DisView7->break_pos < NDS_ARM7.breakPoints->size()) {
- NDS_ARM7.breakPoints->erase(NDS_ARM7.breakPoints->begin() + DisView7->break_pos);
+ if (NDS_ARM7.breakPoints->count(adr)) {
+ NDS_ARM7.breakPoints->erase(adr);
@@ -883,7 +883,7 @@ LRESULT CALLBACK DisViewWndProc(...)
- NDS_ARM9.breakPoints->push_back(adr);
+ NDS_ARM9.breakPoints->insert(adr);
...
- if (DisView9->break_pos < NDS_ARM9.breakPoints->size()) {
- NDS_ARM9.breakPoints->erase(NDS_ARM9.breakPoints->begin() + DisView9->break_pos);
+ if (NDS_ARM9.breakPoints->count(adr)) {
+ NDS_ARM9.breakPoints->erase(adr);

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@ -0,0 +1,103 @@
// desmume-0001-test.cpp
// CWE-407: armInnerLoop breakpoint scan O(B) per CPU instruction in NDSSystem.cpp
//
// The armInnerLoop in NDSSystem.cpp (Windows build) scans the full breakPoints
// std::vector<u32> on every ARM9 and ARM7 instruction. With B breakpoints, this
// is O(B) per instruction. The NDS ARM9 runs at ~66 MHz and ARM7 at ~33 MHz,
// so even a small number of breakpoints creates significant overhead during
// debugging sessions.
//
// Fix: replace std::vector<u32> *breakPoints with std::unordered_set<u32>
// for O(1) lookup.
//
// Complexity: O(B * I) defective vs O(I) patched where I = instruction count.
// Speedup at B=32 breakpoints over 10M instructions: ~32x.
#include <algorithm>
#include <cassert>
#include <chrono>
#include <cstdio>
#include <cstdint>
#include <unordered_set>
#include <vector>
using u32 = uint32_t;
// ---------- DEFECTIVE: std::vector<u32> linear scan ----------
namespace Defective {
static bool checkBreakpoint(const std::vector<u32>& bpList, u32 addr)
{
for (size_t i = 0; i < bpList.size(); ++i)
{
if (addr == bpList[i])
return true;
}
return false;
}
}
// ---------- PATCHED: std::unordered_set<u32> O(1) lookup ----------
namespace Patched {
static bool checkBreakpoint(const std::unordered_set<u32>& bpSet, u32 addr)
{
return bpSet.count(addr) != 0;
}
}
int main()
{
// Use B = 32 breakpoints (typical debug session ceiling).
const int B = 32;
// Simulate I = 10M instructions.
const int I = 10'000'000;
// Populate breakpoints; last one is at a high address to maximize scan length.
std::vector<u32> bpVec;
std::unordered_set<u32> bpSet;
for (int i = 0; i < B; i++)
{
u32 addr = 0x02000000 + static_cast<u32>(i) * 0x1000;
bpVec.push_back(addr);
bpSet.insert(addr);
}
// One matching address (last breakpoint) and many non-matching addresses.
u32 hitAddr = bpVec.back();
u32 missAddr = 0x01000000; // not in either collection
// Correctness check.
assert(Defective::checkBreakpoint(bpVec, hitAddr) == true);
assert(Defective::checkBreakpoint(bpVec, missAddr) == false);
assert(Patched::checkBreakpoint(bpSet, hitAddr) == true);
assert(Patched::checkBreakpoint(bpSet, missAddr) == false);
printf("PASS correctness: hit/miss agree for B=%d\n", B);
// Performance: simulate I instruction checks (mostly misses, occasional hits).
volatile bool sink = false;
auto t0 = std::chrono::high_resolution_clock::now();
for (int i = 0; i < I; i++)
{
u32 addr = (i % 100 == 0) ? hitAddr : missAddr;
sink ^= Defective::checkBreakpoint(bpVec, addr);
}
auto t1 = std::chrono::high_resolution_clock::now();
double ms_defect = std::chrono::duration<double, std::milli>(t1 - t0).count();
auto t2 = std::chrono::high_resolution_clock::now();
for (int i = 0; i < I; i++)
{
u32 addr = (i % 100 == 0) ? hitAddr : missAddr;
sink ^= Patched::checkBreakpoint(bpSet, addr);
}
auto t3 = std::chrono::high_resolution_clock::now();
double ms_patch = std::chrono::duration<double, std::milli>(t3 - t2).count();
double ratio = ms_defect / ms_patch;
printf("Defective: %.2f ms Patched: %.2f ms Ratio: %.1fx (B=%d, I=%d)\n",
ms_defect, ms_patch, ratio, B, I);
assert(ratio > 2.0 && "Patched should be at least 2x faster");
printf("PASS performance: %.1fx speedup\n", ratio);
(void)sink;
return 0;
}

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defects/desmume-0001/test/test Executable file

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