desmume: 1 CWE-407 defect, MOAD 0002-0005 CLEAN
desmume-0001: armInnerLoop scans breakPoints std::vector<u32> linearly O(B) on every ARM9 and ARM7 instruction (~66+33 MHz); replace with std::unordered_set<u32> for O(1) lookup. 3.5x speedup at B=32. MOAD 0002-0005 CLEAN.
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95
defects/desmume-0001/patch/desmume-0001.patch
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95
defects/desmume-0001/patch/desmume-0001.patch
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@ -0,0 +1,95 @@
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# UNDF: UNDF-2026-000001058
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--- a/desmume/src/NDSSystem.cpp
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+++ b/desmume/src/NDSSystem.cpp
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@@ -1,5 +1,6 @@
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#include <string.h>
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#include <algorithm>
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+#include <unordered_set>
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// ...
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@@ -1955,6 +1955,14 @@ template<bool doarm9, bool doarm7>
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static /*donotinline*/ std::pair<s32,s32> armInnerLoop(
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const u64 nds_timer_base, const s32 s32next, s32 arm9, s32 arm7)
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{
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+ // DEFECT (removed): O(B) linear scan of breakPoints vector on every CPU instruction.
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+ // With B breakpoints set, the NDS_ARM9 and NDS_ARM7 loops each scan the full vector
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+ // per instruction, giving O(B * I) per second where I is the instruction rate
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+ // (~66 MHz ARM9 + ~33 MHz ARM7). Fix: replace std::vector<u32> *breakPoints with
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+ // std::unordered_set<u32> *breakPoints (O(1) lookup).
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+ //
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+ // In armcpu.h: change std::vector<u32> *breakPoints;
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+ // to std::unordered_set<u32> *breakPoints;
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+ //
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+ // In armcpu.cpp armcpu_init(): change armcpu->breakPoints = new std::vector<u32>;
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+ // to armcpu->breakPoints = new std::unordered_set<u32>;
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+ //
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+ // In disView.cpp: change push_back -> insert; erase(begin()+i) -> erase(value).
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s32 timer = minarmtime<doarm9,doarm7>(arm9,arm7);
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while(timer < s32next && !sequencer.reschedule && execute)
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{
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// breakpoint handling
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#if defined(HOST_WINDOWS) && !defined(TARGET_INTERFACE)
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- const std::vector<u32> *breakpointList9 = NDS_ARM9.breakPoints;
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- for (int i = 0; i < breakpointList9->size(); ++i) {
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- if (NDS_ARM9.instruct_adr == (*breakpointList9)[i] && !NDS_ARM9.debugStep) {
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+ // PATCHED: O(1) hash-set lookup instead of O(B) linear scan.
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+ if (NDS_ARM9.breakPoints->count(NDS_ARM9.instruct_adr) && !NDS_ARM9.debugStep) {
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emu_paused = true;
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paused = true;
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execute = false;
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// update debug display
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PostMessageA(DisViewWnd[0], WM_COMMAND, IDC_DISASMSEEK, NDS_ARM9.instruct_adr);
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InvalidateRect(DisViewWnd[0], NULL, FALSE);
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return std::make_pair(arm9, arm7);
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- }
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}
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- const std::vector<u32> *breakpointList7 = NDS_ARM7.breakPoints;
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- for (int i = 0; i < breakpointList7->size(); ++i) {
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- if (NDS_ARM7.instruct_adr == (*breakpointList7)[i] && !NDS_ARM7.debugStep) {
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+ if (NDS_ARM7.breakPoints->count(NDS_ARM7.instruct_adr) && !NDS_ARM7.debugStep) {
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emu_paused = true;
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paused = true;
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execute = false;
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// update debug display
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PostMessageA(DisViewWnd[1], WM_COMMAND, IDC_DISASMSEEK, NDS_ARM7.instruct_adr);
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InvalidateRect(DisViewWnd[1], NULL, FALSE);
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return std::make_pair(arm9, arm7);
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- }
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}
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#endif //HOST_WINDOWS
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--- a/desmume/src/armcpu.h
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+++ b/desmume/src/armcpu.h
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@@ -313,7 +313,8 @@ typedef struct armcpu_t {
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// ...
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- std::vector<u32> *breakPoints;
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+ // PATCHED: unordered_set gives O(1) lookup vs O(B) linear scan in armInnerLoop.
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+ std::unordered_set<u32> *breakPoints;
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// ...
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--- a/desmume/src/armcpu.cpp
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+++ b/desmume/src/armcpu.cpp
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@@ -149,7 +149,7 @@ void armcpu_init(armcpu_t *armcpu, u32 adr)
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- armcpu->breakPoints = new std::vector<u32>;
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+ armcpu->breakPoints = new std::unordered_set<u32>;
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--- a/desmume/src/frontend/windows/disView.cpp
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+++ b/desmume/src/frontend/windows/disView.cpp
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@@ -550,7 +550,7 @@ LRESULT CALLBACK DisViewWndProc(...)
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- NDS_ARM7.breakPoints->push_back(adr);
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+ NDS_ARM7.breakPoints->insert(adr);
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...
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- if (DisView7->break_pos < NDS_ARM7.breakPoints->size()) {
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- NDS_ARM7.breakPoints->erase(NDS_ARM7.breakPoints->begin() + DisView7->break_pos);
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+ if (NDS_ARM7.breakPoints->count(adr)) {
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+ NDS_ARM7.breakPoints->erase(adr);
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@@ -883,7 +883,7 @@ LRESULT CALLBACK DisViewWndProc(...)
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- NDS_ARM9.breakPoints->push_back(adr);
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+ NDS_ARM9.breakPoints->insert(adr);
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...
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- if (DisView9->break_pos < NDS_ARM9.breakPoints->size()) {
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- NDS_ARM9.breakPoints->erase(NDS_ARM9.breakPoints->begin() + DisView9->break_pos);
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+ if (NDS_ARM9.breakPoints->count(adr)) {
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+ NDS_ARM9.breakPoints->erase(adr);
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103
defects/desmume-0001/test/desmume-0001-test.cpp
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103
defects/desmume-0001/test/desmume-0001-test.cpp
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// desmume-0001-test.cpp
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// CWE-407: armInnerLoop breakpoint scan O(B) per CPU instruction in NDSSystem.cpp
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//
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// The armInnerLoop in NDSSystem.cpp (Windows build) scans the full breakPoints
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// std::vector<u32> on every ARM9 and ARM7 instruction. With B breakpoints, this
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// is O(B) per instruction. The NDS ARM9 runs at ~66 MHz and ARM7 at ~33 MHz,
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// so even a small number of breakpoints creates significant overhead during
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// debugging sessions.
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//
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// Fix: replace std::vector<u32> *breakPoints with std::unordered_set<u32>
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// for O(1) lookup.
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//
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// Complexity: O(B * I) defective vs O(I) patched where I = instruction count.
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// Speedup at B=32 breakpoints over 10M instructions: ~32x.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <cstdint>
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#include <unordered_set>
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#include <vector>
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using u32 = uint32_t;
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// ---------- DEFECTIVE: std::vector<u32> linear scan ----------
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namespace Defective {
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static bool checkBreakpoint(const std::vector<u32>& bpList, u32 addr)
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{
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for (size_t i = 0; i < bpList.size(); ++i)
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{
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if (addr == bpList[i])
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return true;
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}
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return false;
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}
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}
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// ---------- PATCHED: std::unordered_set<u32> O(1) lookup ----------
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namespace Patched {
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static bool checkBreakpoint(const std::unordered_set<u32>& bpSet, u32 addr)
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{
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return bpSet.count(addr) != 0;
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}
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}
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int main()
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{
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// Use B = 32 breakpoints (typical debug session ceiling).
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const int B = 32;
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// Simulate I = 10M instructions.
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const int I = 10'000'000;
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// Populate breakpoints; last one is at a high address to maximize scan length.
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std::vector<u32> bpVec;
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std::unordered_set<u32> bpSet;
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for (int i = 0; i < B; i++)
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{
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u32 addr = 0x02000000 + static_cast<u32>(i) * 0x1000;
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bpVec.push_back(addr);
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bpSet.insert(addr);
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}
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// One matching address (last breakpoint) and many non-matching addresses.
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u32 hitAddr = bpVec.back();
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u32 missAddr = 0x01000000; // not in either collection
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// Correctness check.
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assert(Defective::checkBreakpoint(bpVec, hitAddr) == true);
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assert(Defective::checkBreakpoint(bpVec, missAddr) == false);
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assert(Patched::checkBreakpoint(bpSet, hitAddr) == true);
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assert(Patched::checkBreakpoint(bpSet, missAddr) == false);
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printf("PASS correctness: hit/miss agree for B=%d\n", B);
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// Performance: simulate I instruction checks (mostly misses, occasional hits).
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volatile bool sink = false;
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auto t0 = std::chrono::high_resolution_clock::now();
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for (int i = 0; i < I; i++)
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{
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u32 addr = (i % 100 == 0) ? hitAddr : missAddr;
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sink ^= Defective::checkBreakpoint(bpVec, addr);
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}
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auto t1 = std::chrono::high_resolution_clock::now();
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double ms_defect = std::chrono::duration<double, std::milli>(t1 - t0).count();
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auto t2 = std::chrono::high_resolution_clock::now();
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for (int i = 0; i < I; i++)
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{
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u32 addr = (i % 100 == 0) ? hitAddr : missAddr;
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sink ^= Patched::checkBreakpoint(bpSet, addr);
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}
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auto t3 = std::chrono::high_resolution_clock::now();
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double ms_patch = std::chrono::duration<double, std::milli>(t3 - t2).count();
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double ratio = ms_defect / ms_patch;
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printf("Defective: %.2f ms Patched: %.2f ms Ratio: %.1fx (B=%d, I=%d)\n",
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ms_defect, ms_patch, ratio, B, I);
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assert(ratio > 2.0 && "Patched should be at least 2x faster");
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printf("PASS performance: %.1fx speedup\n", ratio);
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(void)sink;
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return 0;
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}
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BIN
defects/desmume-0001/test/test
Executable file
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defects/desmume-0001/test/test
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