kdenlive-0010: stage patch, test, ticket; kdenlive unit test extended; CLAUDE.md updated

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russell@unturf.com 2026-04-03 14:54:20 -04:00
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@ -208,3 +208,19 @@ make play-enriched # localhost:25567 — enriched-minecraft experience
Our "enriched" tier is our killer demo: a modpack with D=24 diamond tag chains and 300 namespaces is a configuration that does not exist in our wild today — vanilla StackOverflows during world load before you even get to play. On patched it starts fine.
**Domain:** `unrichment.com` — register manually. Same `un-` prefix as `undefect.com`, plays on "enriched uranium", positions our brand for our enriched-minecraft demo. Secure before publishing the whitepaper.
## Prime Mission — Balance All Workstations
Every node is a workstation. Every edge is a queue. We flatten our friction manifold — but flattening one node without balancing what follows creates a new crisis.
**MOAD-0001 & MOAD-0005 are coupled.** Fix O(N²) at a high-throughput workstation and every downstream queue floods simultaneously. Solving one defect creates the other if we do not stage capacity first.
**3 drivers. 3 million people.** Fix the dispatch. Stage the drivers first.
- **Workaholic node** (high betweenness + high speedup): IS our bottleneck. Unblock without staging = collapse.
- **Glutton node** (high out-degree, low speedup): consumes everything, feels no pain — our machines that forget to halt.
- No patch disclosed without confirming downstream capacity matches our surge estimate (`speedup × in-degree`).
- Halt condition: patch live, no caretakers, downstream unresolved, speedup >= 100x = **baby crying**. Assign team first.
Full factory model & live DAG: `~/git/undefect.com/generate_dag.py`.
Shard source of truth: `~/git/unsandbox.com/blackops/BLACKOPS.md`.