supertuxkart-0001: item_manager randomItemsForArena O(N^2) invalid_location scan
CWE-407 defect in src/items/item_manager.cpp:635. std::find on std::vector<int> invalid_location inside retry loop inside placement loop. Fix: std::unordered_set<int> for O(1) membership. 13.8x at N=500. MOAD-0002 through MOAD-0005 scanned CLEAN: - MOAD-0002 (Intertangle): standard game engine singleton pattern - MOAD-0003 (Leaked Context): thread_local g_process_type is process-scoped - MOAD-0004 (Logged Secret): HTTP request logging already has credential denylist - MOAD-0005 (Thundering Herd): no shared cache patterns in network code
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3 changed files with 162 additions and 1 deletions
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@ -944,5 +944,6 @@
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"monogame-0003-0003": "UNDF-2026-000000943",
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"supertuxkart-0001-0001": "UNDF-2026-000000944",
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"supertuxkart-0002-0002": "UNDF-2026-000000945",
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"minetest-0004-0004": "UNDF-2026-000000946"
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"minetest-0004-0004": "UNDF-2026-000000946",
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"minetest-0005-0005": "UNDF-2026-000000947"
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}
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63
defects/supertuxkart-0001/patch/supertuxkart-0001.patch
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63
defects/supertuxkart-0001/patch/supertuxkart-0001.patch
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@ -0,0 +1,63 @@
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# UNDF: UNDF-2026-000000944
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--- a/src/items/item_manager.cpp
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+++ b/src/items/item_manager.cpp
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@@ -593,8 +593,8 @@ bool ItemManager::randomItemsForArena(const AlignedArray<btTransform>& pos)
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const ArenaGraph* ag = ArenaGraph::get();
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std::vector<int> used_location;
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- std::vector<int> invalid_location;
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+ std::unordered_set<int> invalid_location;
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for (unsigned int i = 0; i < pos.size(); i++)
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{
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// Load all starting positions of arena, so no items will be near them
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@@ -602,7 +602,7 @@ bool ItemManager::randomItemsForArena(const AlignedArray<btTransform>& pos)
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ag->findRoadSector(pos[i].getOrigin(), &node, NULL, true);
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assert(node != -1);
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used_location.push_back(node);
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- invalid_location.push_back(node);
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+ invalid_location.insert(node);
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}
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const unsigned int ALL_NODES = ag->getNumNodes();
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@@ -620,7 +620,6 @@ bool ItemManager::randomItemsForArena(const AlignedArray<btTransform>& pos)
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while(true)
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{
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- if (used_location.size() - pos.size() +
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- invalid_location.size() == ALL_NODES)
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+ if (used_location.size() - pos.size() + invalid_location.size() == ALL_NODES)
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{
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Log::warn("[ItemManager]","Can't place more random items! "
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"Use default item location.");
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@@ -632,9 +631,7 @@ bool ItemManager::randomItemsForArena(const AlignedArray<btTransform>& pos)
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const int node = number % ALL_NODES;
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// Check if tried
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- std::vector<int>::iterator it = std::find(invalid_location.begin(),
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- invalid_location.end(), node);
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- if (it != invalid_location.end())
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+ if (invalid_location.count(node))
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continue;
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// Check if near edge
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if (ag->getNode(node)->isNearEdge())
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{
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- invalid_location.push_back(node);
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+ invalid_location.insert(node);
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continue;
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}
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// Check if too close
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@@ -654,12 +651,12 @@ bool ItemManager::randomItemsForArena(const AlignedArray<btTransform>& pos)
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if (found)
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{
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chosen_node = node;
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- invalid_location.push_back(node);
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+ invalid_location.insert(node);
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random_numbers.push_back(number);
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break;
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}
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else
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- invalid_location.push_back(node);
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+ invalid_location.insert(node);
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}
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assert(chosen_node != -1);
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97
defects/supertuxkart-0001/test/supertuxkart-0001-test.cpp
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defects/supertuxkart-0001/test/supertuxkart-0001-test.cpp
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@ -0,0 +1,97 @@
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// Unit test for supertuxkart-0001: item_manager.cpp randomItemsForArena
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// invalid_location membership check O(N) per retry -> O(1) with unordered_set
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//
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// Defect: std::find on std::vector<int> invalid_location inside retry loop
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// inside placement loop. O(TOTAL_ITEM * retries * I) where I grows
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// toward ALL_NODES.
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//
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// Fix: Replace std::vector<int> invalid_location with std::unordered_set<int>.
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// Membership check becomes O(1) amortized.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <unordered_set>
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#include <vector>
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// Simulate the defective pattern: growing invalid_location with linear scans
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// In the worst case, the arena is dense and many nodes get marked invalid.
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// We simulate placing items when most nodes are already invalid.
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long long benchmark_vector(int invalid_size, int lookups)
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{
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std::vector<int> invalid_location;
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for (int i = 0; i < invalid_size; i++)
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invalid_location.push_back(i * 2); // even numbers are invalid
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auto start = std::chrono::high_resolution_clock::now();
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volatile int found_count = 0;
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for (int q = 0; q < lookups; q++)
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{
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int node = q * 3; // mix of hits and misses
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auto it = std::find(invalid_location.begin(),
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invalid_location.end(), node);
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if (it != invalid_location.end())
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found_count++;
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}
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auto end = std::chrono::high_resolution_clock::now();
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return std::chrono::duration_cast<std::chrono::nanoseconds>(end - start).count();
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}
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// Simulate the fixed pattern
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long long benchmark_set(int invalid_size, int lookups)
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{
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std::unordered_set<int> invalid_location;
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for (int i = 0; i < invalid_size; i++)
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invalid_location.insert(i * 2);
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auto start = std::chrono::high_resolution_clock::now();
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volatile int found_count = 0;
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for (int q = 0; q < lookups; q++)
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{
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int node = q * 3;
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if (invalid_location.count(node))
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found_count++;
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}
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auto end = std::chrono::high_resolution_clock::now();
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return std::chrono::duration_cast<std::chrono::nanoseconds>(end - start).count();
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}
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int main()
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{
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// Arena graph sizes: small arenas ~100 nodes, large arenas ~1000 nodes.
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// When most nodes become invalid, the vector grows to hundreds of entries.
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const int INVALID_SIZE = 500; // half of a 1000-node arena
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const int LOOKUPS = 500; // retries across all item placements
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// Warm up
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benchmark_vector(INVALID_SIZE, LOOKUPS);
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benchmark_set(INVALID_SIZE, LOOKUPS);
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const int ROUNDS = 2000;
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long long vec_total = 0, set_total = 0;
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for (int i = 0; i < ROUNDS; i++)
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{
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vec_total += benchmark_vector(INVALID_SIZE, LOOKUPS);
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set_total += benchmark_set(INVALID_SIZE, LOOKUPS);
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}
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double vec_avg = (double)vec_total / ROUNDS;
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double set_avg = (double)set_total / ROUNDS;
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double ratio = vec_avg / set_avg;
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printf("supertuxkart-0001: randomItemsForArena invalid_location membership\n");
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printf(" INVALID_SIZE=%d, LOOKUPS=%d\n", INVALID_SIZE, LOOKUPS);
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printf(" vector std::find : %.0f ns avg\n", vec_avg);
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printf(" unordered_set : %.0f ns avg\n", set_avg);
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printf(" ratio : %.1fx\n", ratio);
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printf(" %s\n", ratio > 1.5 ? "PASS" : "FAIL");
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assert(ratio > 1.5);
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return 0;
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}
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