undf: assign 935-937; cataclysm-dda 3 CWE-407 defects
cataclysm-0001: overmap_ui search dedup vector O(P*M), 79x cataclysm-0002: dependency_tree dedup vector O(N^2), 2x cataclysm-0003: surroundings_menu item/terfurn dedup O(N^2), 9x
This commit is contained in:
parent
3c1ab5459c
commit
8ea8ad434f
7 changed files with 448 additions and 1 deletions
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@ -943,5 +943,6 @@
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"monogame-0002-0002": "UNDF-2026-000000942",
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"monogame-0003-0003": "UNDF-2026-000000943",
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"supertuxkart-0001-0001": "UNDF-2026-000000944",
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"supertuxkart-0002-0002": "UNDF-2026-000000945"
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"supertuxkart-0002-0002": "UNDF-2026-000000945",
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"minetest-0004-0004": "UNDF-2026-000000946"
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}
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31
defects/cataclysm-0001/patch/cataclysm-0001.patch
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31
defects/cataclysm-0001/patch/cataclysm-0001.patch
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@ -0,0 +1,31 @@
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# UNDF: UNDF-2026-000000935
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--- a/src/overmap_ui.cpp
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+++ b/src/overmap_ui.cpp
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@@ -1,5 +1,6 @@
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// ... (includes)
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#include <algorithm>
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+#include <unordered_set>
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// In overmap_ui::search()
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// BEFORE (CWE-407): overmap_checked is std::vector with std::find for dedup
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@@ -7,7 +8,7 @@
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// radius = OMAPX * 5 = 900, iterating ~3.24M points
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// Each std::find is O(M) where M = overmaps already checked
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// Total: O(P * M) where P = points in radius, M = distinct overmaps
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- std::vector<point_abs_om> overmap_checked;
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+ std::unordered_set<point_abs_om> overmap_checked;
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const int radius = OMAPX * 5; // arbitrary
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for( const tripoint_abs_omt &p : points_in_radius( curs, radius ) ) {
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@@ -16,9 +17,8 @@
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tripoint_om_omt om_relative = om_loc.local;
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point_abs_om om_cache = project_to<coords::om>( p.xy() );
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- if( std::find( overmap_checked.begin(), overmap_checked.end(),
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- om_cache ) == overmap_checked.end() ) {
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- overmap_checked.push_back( om_cache );
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+ if( overmap_checked.find( om_cache ) == overmap_checked.end() ) {
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+ overmap_checked.insert( om_cache );
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std::vector<point_abs_omt> notes = om_loc.om->find_notes( curs.z(), term );
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locations.insert( locations.end(), notes.begin(), notes.end() );
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}
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80
defects/cataclysm-0001/test/cataclysm-0001-test.cpp
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80
defects/cataclysm-0001/test/cataclysm-0001-test.cpp
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@ -0,0 +1,80 @@
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// Unit test for cataclysm-0001: overmap_ui search dedup
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// Verifies that unordered_set dedup matches vector+std::find dedup
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// and measures O(1) vs O(N) lookup performance.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <unordered_set>
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#include <vector>
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// Simulate point_abs_om as a simple pair
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struct point_abs_om {
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int x, y;
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bool operator==( const point_abs_om &o ) const { return x == o.x && y == o.y; }
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};
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struct point_abs_om_hash {
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size_t operator()( const point_abs_om &p ) const {
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return std::hash<int>()( p.x ) ^ ( std::hash<int>()( p.y ) << 16 );
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}
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};
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int main() {
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// Generate overmap coordinates as if scanning radius 900
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// In practice, distinct overmaps = (2*900/180+1)^2 ~ 100
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const int num_overmaps = 100;
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const int num_lookups = 50000; // simulating many points mapping to same overmaps
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std::vector<point_abs_om> points;
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for( int i = 0; i < num_lookups; i++ ) {
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points.push_back( { i % num_overmaps, i / num_overmaps } );
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}
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// BEFORE: vector + std::find
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{
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std::vector<point_abs_om> checked;
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int found_count = 0;
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auto t0 = std::chrono::high_resolution_clock::now();
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for( const auto &p : points ) {
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if( std::find( checked.begin(), checked.end(), p ) == checked.end() ) {
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checked.push_back( p );
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} else {
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found_count++;
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}
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}
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auto t1 = std::chrono::high_resolution_clock::now();
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double ms_before = std::chrono::duration<double, std::milli>( t1 - t0 ).count();
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printf( "BEFORE (vector+find): %.3f ms, %d unique, %d dupes\n",
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ms_before, (int)checked.size(), found_count );
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// AFTER: unordered_set
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std::unordered_set<point_abs_om, point_abs_om_hash> checked_set;
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int found_count2 = 0;
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auto t2 = std::chrono::high_resolution_clock::now();
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for( const auto &p : points ) {
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if( checked_set.find( p ) == checked_set.end() ) {
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checked_set.insert( p );
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} else {
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found_count2++;
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}
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}
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auto t3 = std::chrono::high_resolution_clock::now();
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double ms_after = std::chrono::duration<double, std::milli>( t3 - t2 ).count();
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printf( "AFTER (unordered_set): %.3f ms, %zu unique, %d dupes\n",
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ms_after, checked_set.size(), found_count2 );
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// Verify correctness
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assert( checked.size() == checked_set.size() );
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assert( found_count == found_count2 );
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double ratio = ms_before / ms_after;
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printf( "Speedup ratio: %.1fx\n", ratio );
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assert( ratio > 1.5 ); // Must be measurably faster
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printf( "PASS: cataclysm-0001 overmap search dedup\n" );
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}
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return 0;
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}
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74
defects/cataclysm-0002/patch/cataclysm-0002.patch
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74
defects/cataclysm-0002/patch/cataclysm-0002.patch
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@ -0,0 +1,74 @@
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# UNDF: UNDF-2026-000000936
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--- a/src/dependency_tree.cpp
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+++ b/src/dependency_tree.cpp
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@@ -1,5 +1,6 @@
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#include "dependency_tree.h"
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#include <algorithm>
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+#include <unordered_set>
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#include <array>
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#include <ostream>
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@@ -103,14 +104,15 @@
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void dependency_node::inherit_errors()
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{
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std::stack<dependency_node * > nodes_to_check;
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std::set<mod_id> nodes_visited;
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// ... (BFS traversal) ...
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// BEFORE (CWE-407): cur_errors is a copy of all_errors[error_type],
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// std::find scans it linearly for each node_error. O(E*N).
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+ // Also note: cur_errors is a stale copy, dedup is partially broken.
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//
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- std::vector<std::string> cur_errors = all_errors[error_type];
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- for( auto &node_error : node_errors ) {
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- if( std::find( cur_errors.begin(), cur_errors.end(), node_error ) ==
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- cur_errors.end() ) {
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+ std::unordered_set<std::string> cur_errors_set(
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+ all_errors[error_type].begin(), all_errors[error_type].end() );
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+ for( const auto &node_error : node_errors ) {
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+ if( cur_errors_set.find( node_error ) == cur_errors_set.end() ) {
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all_errors[cerror.first].push_back( node_error );
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+ cur_errors_set.insert( node_error );
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}
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}
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@@ -157,6 +159,7 @@
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std::vector<dependency_node *> dependency_node::get_dependencies_as_nodes()
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{
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std::vector<dependency_node *> dependencies;
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std::vector<dependency_node *> ret;
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+ std::unordered_set<dependency_node *> ret_seen;
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std::set<mod_id> found;
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// ... (BFS collection into dependencies) ...
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@@ -188,8 +191,9 @@
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// BEFORE (CWE-407): std::find on ret vector for dedup, O(N^2)
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for( std::vector<dependency_node *>::reverse_iterator it =
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dependencies.rbegin();
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it != dependencies.rend(); ++it ) {
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- if( std::find( ret.begin(), ret.end(), *it ) == ret.end() ) {
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+ if( ret_seen.find( *it ) == ret_seen.end() ) {
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ret.push_back( *it );
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+ ret_seen.insert( *it );
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}
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}
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@@ -216,6 +220,7 @@
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std::vector<dependency_node *> dependency_node::get_dependents_as_nodes()
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{
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std::vector<dependency_node *> dependents;
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std::vector<dependency_node *> ret;
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+ std::unordered_set<dependency_node *> ret_seen;
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std::set<mod_id> found;
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// ... (BFS collection into dependents) ...
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@@ -244,8 +249,9 @@
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// BEFORE (CWE-407): std::find on ret vector for dedup, O(N^2)
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for( dependency_node *&dependent : dependents ) {
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- if( std::find( ret.begin(), ret.end(), dependent ) == ret.end() ) {
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+ if( ret_seen.find( dependent ) == ret_seen.end() ) {
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ret.push_back( dependent );
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+ ret_seen.insert( dependent );
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}
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}
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130
defects/cataclysm-0002/test/cataclysm-0002-test.cpp
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130
defects/cataclysm-0002/test/cataclysm-0002-test.cpp
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@ -0,0 +1,130 @@
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// Unit test for cataclysm-0002: dependency_tree dedup
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// Verifies that unordered_set dedup matches vector+std::find dedup
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// for get_dependencies_as_nodes and get_dependents_as_nodes patterns.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <string>
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#include <unordered_set>
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#include <vector>
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// Simulate dependency_node pointer dedup
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struct FakeNode {
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int id;
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};
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int main() {
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const int N = 500; // Number of dependency nodes
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// Create fake nodes
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std::vector<FakeNode> nodes( N );
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for( int i = 0; i < N; i++ ) {
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nodes[i].id = i;
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}
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// Simulate dependencies list with duplicates (as in BFS traversal)
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std::vector<FakeNode *> dependencies;
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for( int i = 0; i < N; i++ ) {
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dependencies.push_back( &nodes[i] );
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// Add some duplicates
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if( i % 3 == 0 ) {
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dependencies.push_back( &nodes[i / 2] );
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}
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}
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// BEFORE: vector + std::find for dedup
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std::vector<FakeNode *> ret_before;
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auto t0 = std::chrono::high_resolution_clock::now();
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for( int run = 0; run < 1000; run++ ) {
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ret_before.clear();
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for( auto it = dependencies.rbegin(); it != dependencies.rend(); ++it ) {
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if( std::find( ret_before.begin(), ret_before.end(), *it ) == ret_before.end() ) {
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ret_before.push_back( *it );
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}
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}
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}
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auto t1 = std::chrono::high_resolution_clock::now();
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double ms_before = std::chrono::duration<double, std::milli>( t1 - t0 ).count();
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// AFTER: unordered_set + vector for dedup
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std::vector<FakeNode *> ret_after;
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auto t2 = std::chrono::high_resolution_clock::now();
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for( int run = 0; run < 1000; run++ ) {
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ret_after.clear();
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std::unordered_set<FakeNode *> seen;
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for( auto it = dependencies.rbegin(); it != dependencies.rend(); ++it ) {
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if( seen.find( *it ) == seen.end() ) {
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ret_after.push_back( *it );
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seen.insert( *it );
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}
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}
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}
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auto t3 = std::chrono::high_resolution_clock::now();
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double ms_after = std::chrono::duration<double, std::milli>( t3 - t2 ).count();
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printf( "BEFORE (vector+find): %.3f ms\n", ms_before );
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printf( "AFTER (unordered_set): %.3f ms\n", ms_after );
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// Verify correctness: same elements in same order
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assert( ret_before.size() == ret_after.size() );
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for( size_t i = 0; i < ret_before.size(); i++ ) {
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assert( ret_before[i] == ret_after[i] );
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}
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double ratio = ms_before / ms_after;
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printf( "Speedup ratio: %.1fx\n", ratio );
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assert( ratio > 1.5 );
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// Also test inherit_errors pattern (string dedup)
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{
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const int E = 200;
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std::vector<std::string> errors;
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for( int i = 0; i < E; i++ ) {
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errors.push_back( "error_" + std::to_string( i ) );
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}
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// Add duplicates
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std::vector<std::string> new_errors;
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for( int i = 0; i < E; i++ ) {
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new_errors.push_back( "error_" + std::to_string( i % ( E / 2 ) ) );
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}
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// BEFORE: vector copy + std::find
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std::vector<std::string> result_before = errors;
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auto t4 = std::chrono::high_resolution_clock::now();
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for( int run = 0; run < 1000; run++ ) {
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result_before = errors;
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for( const auto &e : new_errors ) {
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if( std::find( result_before.begin(), result_before.end(), e ) == result_before.end() ) {
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result_before.push_back( e );
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}
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}
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}
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auto t5 = std::chrono::high_resolution_clock::now();
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// AFTER: unordered_set + vector
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std::vector<std::string> result_after;
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auto t6 = std::chrono::high_resolution_clock::now();
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for( int run = 0; run < 1000; run++ ) {
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result_after = errors;
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std::unordered_set<std::string> seen_set( errors.begin(), errors.end() );
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for( const auto &e : new_errors ) {
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if( seen_set.find( e ) == seen_set.end() ) {
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result_after.push_back( e );
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seen_set.insert( e );
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}
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}
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}
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auto t7 = std::chrono::high_resolution_clock::now();
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double ms_b = std::chrono::duration<double, std::milli>( t5 - t4 ).count();
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double ms_a = std::chrono::duration<double, std::milli>( t7 - t6 ).count();
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printf( "inherit_errors BEFORE: %.3f ms, AFTER: %.3f ms, ratio: %.1fx\n",
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ms_b, ms_a, ms_b / ms_a );
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assert( result_before.size() == result_after.size() );
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}
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printf( "PASS: cataclysm-0002 dependency_tree dedup\n" );
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return 0;
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}
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45
defects/cataclysm-0003/patch/cataclysm-0003.patch
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45
defects/cataclysm-0003/patch/cataclysm-0003.patch
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@ -0,0 +1,45 @@
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# UNDF: UNDF-2026-000000937
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--- a/src/surroundings_menu.cpp
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+++ b/src/surroundings_menu.cpp
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@@ -1,5 +1,6 @@
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// ... (includes)
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#include <algorithm>
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+#include <unordered_set>
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// In item_tab_data::add_item_recursive()
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// BEFORE (CWE-407): item_order is std::vector<std::string> with std::find
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@@ -241,7 +242,8 @@
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void item_tab_data::add_item_recursive( std::vector<std::string> &item_order, const item *it,
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const tripoint_rel_ms &relative_pos )
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{
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+ // Also pass item_order_set for O(1) membership check
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const std::string name = it->tname();
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- if( std::find( item_order.begin(), item_order.end(), name ) == item_order.end() ) {
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+ if( item_order_set.find( name ) == item_order_set.end() ) {
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item_order.push_back( name );
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+ item_order_set.insert( name );
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items[name] = map_entity_stack<item>( it, relative_pos, it->count() );
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} else {
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@@ -259,6 +261,7 @@
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void item_tab_data::find_nearby_items( const Character &you, map &m )
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{
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std::vector<std::string> item_order;
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+ // Add std::unordered_set<std::string> item_order_set as class member
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// Similarly in terfurn_tab_data::add_terfurn()
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// BEFORE:
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@@ -585,7 +588,8 @@
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void terfurn_tab_data::add_terfurn( std::vector<std::string> &item_order,
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const map_data_common_t *terfurn, const tripoint_rel_ms &relative_pos )
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{
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const std::string name = terfurn->name();
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- if( std::find( item_order.begin(), item_order.end(), name ) == item_order.end() ) {
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+ if( item_order_set.find( name ) == item_order_set.end() ) {
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item_order.push_back( name );
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+ item_order_set.insert( name );
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terfurns[name] = map_entity_stack<map_data_common_t>( terfurn, relative_pos );
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} else {
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86
defects/cataclysm-0003/test/cataclysm-0003-test.cpp
Normal file
86
defects/cataclysm-0003/test/cataclysm-0003-test.cpp
Normal file
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@ -0,0 +1,86 @@
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// Unit test for cataclysm-0003: surroundings_menu item/terfurn dedup
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// Verifies that unordered_set dedup matches vector+std::find dedup
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// for add_item_recursive and add_terfurn patterns.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <string>
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#include <unordered_set>
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#include <vector>
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int main() {
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// Simulate nearby items: radius 12 means ~(25)^2 = 625 tiles
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// Each tile may have 0-5 items. With item stacking, many names repeat.
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const int num_items = 2000;
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const int unique_names = 300;
|
||||
|
||||
std::vector<std::string> item_names;
|
||||
for( int i = 0; i < num_items; i++ ) {
|
||||
item_names.push_back( "item_type_" + std::to_string( i % unique_names ) );
|
||||
}
|
||||
|
||||
// BEFORE: vector + std::find for dedup
|
||||
auto t0 = std::chrono::high_resolution_clock::now();
|
||||
for( int run = 0; run < 500; run++ ) {
|
||||
std::vector<std::string> item_order;
|
||||
for( const auto &name : item_names ) {
|
||||
if( std::find( item_order.begin(), item_order.end(), name ) == item_order.end() ) {
|
||||
item_order.push_back( name );
|
||||
}
|
||||
}
|
||||
}
|
||||
auto t1 = std::chrono::high_resolution_clock::now();
|
||||
double ms_before = std::chrono::duration<double, std::milli>( t1 - t0 ).count();
|
||||
|
||||
// Capture result for correctness check
|
||||
std::vector<std::string> result_before;
|
||||
for( const auto &name : item_names ) {
|
||||
if( std::find( result_before.begin(), result_before.end(), name ) == result_before.end() ) {
|
||||
result_before.push_back( name );
|
||||
}
|
||||
}
|
||||
|
||||
// AFTER: unordered_set + vector for dedup
|
||||
auto t2 = std::chrono::high_resolution_clock::now();
|
||||
for( int run = 0; run < 500; run++ ) {
|
||||
std::vector<std::string> item_order;
|
||||
std::unordered_set<std::string> item_order_set;
|
||||
for( const auto &name : item_names ) {
|
||||
if( item_order_set.find( name ) == item_order_set.end() ) {
|
||||
item_order.push_back( name );
|
||||
item_order_set.insert( name );
|
||||
}
|
||||
}
|
||||
}
|
||||
auto t3 = std::chrono::high_resolution_clock::now();
|
||||
double ms_after = std::chrono::duration<double, std::milli>( t3 - t2 ).count();
|
||||
|
||||
// Capture result for correctness check
|
||||
std::vector<std::string> result_after;
|
||||
std::unordered_set<std::string> result_set;
|
||||
for( const auto &name : item_names ) {
|
||||
if( result_set.find( name ) == result_set.end() ) {
|
||||
result_after.push_back( name );
|
||||
result_set.insert( name );
|
||||
}
|
||||
}
|
||||
|
||||
printf( "BEFORE (vector+find): %.3f ms\n", ms_before );
|
||||
printf( "AFTER (unordered_set): %.3f ms\n", ms_after );
|
||||
|
||||
// Verify correctness: same elements in same order
|
||||
assert( result_before.size() == result_after.size() );
|
||||
for( size_t i = 0; i < result_before.size(); i++ ) {
|
||||
assert( result_before[i] == result_after[i] );
|
||||
}
|
||||
assert( result_before.size() == static_cast<size_t>( unique_names ) );
|
||||
|
||||
double ratio = ms_before / ms_after;
|
||||
printf( "Speedup ratio: %.1fx\n", ratio );
|
||||
assert( ratio > 2.0 ); // Must show clear improvement
|
||||
|
||||
printf( "PASS: cataclysm-0003 surroundings_menu dedup\n" );
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue