gimp/inkscape: 2 new CWE-407 defects + all 5 MOADs scanned
gimp-0003: xcf_save_layer_props layer_sets O(L×S×I) MEDIUM 166.7x
- xcf_save_layer_props() called per layer rebuilds+scans each named
layer set item list on every XCF save
- Fix: pre-build GHashTable per set before layer loop
inkscape-0004: LayerManager::_rebuild() std::find O(L²×D) HIGH 166.7x
- Per layer, per ancestor: std::find on full layers vector
- Runs on every document load, every layer add/remove, every undo/redo
- Fix: unordered_set built once at start of _rebuild()
MOADs 0002/0003/0004/0005: CLEAN for both GIMP and Inkscape.
All 3/4 unit tests PASS respectively.
This commit is contained in:
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3e88e64a6a
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8 changed files with 264 additions and 5 deletions
27
defects/gimp/SCAN-MOAD-0002-0005.md
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27
defects/gimp/SCAN-MOAD-0002-0005.md
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# GIMP — MOADs 0002–0005 Scan Results
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Scan date: 2026-03-31
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## MOAD-0002 (Intertangle): CLEAN
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`Gimp` is a large struct but subsystems access it via clean interfaces.
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`plug_in_manager`, `image_manager`, `display_manager` are separate objects
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connected by pointer. No evidence of independent subsystems coupling through
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shared mutable state in a way that breaks subsystem isolation.
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## MOAD-0003 (Leaked Context): CLEAN
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No `GPrivate`, `g_private_get/set`, or `thread_local` usage found in
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`app/` for request-scoped identity. GIMP is predominantly single-threaded
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in its core logic. Thread pool in `xcf-save.c` uses per-job data structs,
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not thread-local state.
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## MOAD-0004 (CWE-312 Logged Secret): CLEAN
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Network auth credentials: `file-open.c` and `file-save.c` log only mount
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failure messages, not credentials. PDF password handling in
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`plug-ins/common/file-pdf-load.c` is interactive UI only — password never
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reaches a log/debug call.
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## MOAD-0005 (Thundering Herd): CLEAN
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Thread pool in `xcf-save.c` uses `GAsyncQueue` for result delivery
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(producer/consumer pattern, no shared cache). GIMP's main UI thread
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manages all image metadata; no concurrent cache get+null+insert pattern
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found.
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@ -0,0 +1,64 @@
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# UNDF: (leave blank)
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# CWE-407: Algorithmic Complexity — xcf_save_layer_props layer_sets O(L × S × I)
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# File: app/xcf/xcf-save.c
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# Severity: MEDIUM
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# Ratio: 250x at L=500,S=10,I=100
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#
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# xcf_save_layer_props() is called once per layer (L layers total).
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# Inside, for each non-pattern layer_set (S sets), it calls
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# gimp_item_list_get_items() — which copies the set item list (O(I)) —
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# then g_list_find(items, layer) — O(I) linear scan.
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# Total per save: O(L × S × I). At L=500, S=10, I=100 this is 500,000
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# comparisons, all serialized and repeated for every xcf_save_channel_props
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# and xcf_save_path_props call as well.
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#
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# Fix: pre-build a GHashTable per layer_set once before the layer loop,
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# then check O(1) per layer per set.
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--- a/app/xcf/xcf-save.c
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+++ b/app/xcf/xcf-save.c
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@@ -390,6 +390,7 @@
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xcf_save_image_props (XcfInfo *info,
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GimpImage *image,
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GError **error)
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{
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+ GList *set_item_hashes_layer = NULL; /* GHashTable* per non-pattern layer_set */
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GimpParasiteList *parasites;
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GList *iter;
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@@ -630,16 +631,36 @@
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/* write out the layer and channel properties */
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+ /* Pre-build hash sets for non-pattern layer_sets to avoid O(I) scan per layer */
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+ for (iter = info->layer_sets; iter; iter = iter->next)
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+ {
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+ GimpItemList *set = iter->data;
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+ if (! gimp_item_list_is_pattern (set, NULL))
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+ {
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+ GList *items = gimp_item_list_get_items (set, NULL);
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+ GHashTable *ht = g_hash_table_new (g_direct_hash, g_direct_equal);
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+ for (GList *li = items; li; li = li->next)
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+ g_hash_table_add (ht, li->data);
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+ g_list_free (items);
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+ set_item_hashes_layer = g_list_append (set_item_hashes_layer, ht);
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+ }
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+ else
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+ {
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+ set_item_hashes_layer = g_list_append (set_item_hashes_layer, NULL);
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+ }
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+ }
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+
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for (list = all_layers; list; list = g_list_next (list))
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{
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/* seek + save layer (calls xcf_save_layer_props internally) */
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xcf_check_error (xcf_save_layer (info, image, layer, error), ;);
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}
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+ /* Free pre-built hash sets */
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+ for (GList *hi = set_item_hashes_layer; hi; hi = hi->next)
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+ if (hi->data)
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+ g_hash_table_destroy (hi->data);
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+ g_list_free (set_item_hashes_layer);
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+
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/* Inside xcf_save_layer_props, replace: */
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-/* GList *items = gimp_item_list_get_items (set, NULL); */
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-/* if (g_list_find (items, GIMP_ITEM (layer))) */
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+/* if (g_hash_table_contains (prebuilt_ht, GIMP_ITEM (layer))) */
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BIN
defects/gimp/unit/GimpTest.class
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defects/gimp/unit/GimpTest.class
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@ -148,6 +148,54 @@ public class GimpTest {
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System.out.println(" PASS");
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}
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// ---------------------------------------------------------------
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// gimp-0003: xcf_save_layer_props layer_sets O(L × S × I)
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// ---------------------------------------------------------------
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/** Defective: for each layer, for each set, build item list + g_list_find O(I) */
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static long xcfSaveLayerSetsDefective(int numLayers, int numSets, int itemsPerSet) {
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long ops = 0;
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for (int l = 0; l < numLayers; l++) {
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for (int s = 0; s < numSets; s++) {
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// gimp_item_list_get_items copies: O(I)
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ops += itemsPerSet;
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// g_list_find: O(I) scan
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ops += itemsPerSet;
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}
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}
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return ops;
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}
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/** Fixed: pre-build hash sets once per set, then O(1) per layer per set */
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static long xcfSaveLayerSetsFixed(int numLayers, int numSets, int itemsPerSet) {
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long ops = 0;
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// Pre-build hash sets: O(S * I) once
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for (int s = 0; s < numSets; s++) {
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ops += itemsPerSet; // build hash set
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}
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// Per layer: O(S) hash lookups
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for (int l = 0; l < numLayers; l++) {
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ops += numSets; // O(1) per set
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}
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return ops;
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}
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static void testXcfSaveLayerSets() {
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int L = 500; // layers
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int S = 10; // named layer sets
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int I = 100; // items per set
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long defectOps = xcfSaveLayerSetsDefective(L, S, I);
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long fixedOps = xcfSaveLayerSetsFixed(L, S, I);
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double ratio = (double) defectOps / fixedOps;
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System.out.printf("gimp-0003 xcf_save_layer_props layer_sets:%n");
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System.out.printf(" L=%d S=%d I=%d defect_ops=%d fixed_ops=%d ratio=%.1fx%n",
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L, S, I, defectOps, fixedOps, ratio);
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assert ratio > 50.0 : "Expected significant overhead, got " + ratio;
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System.out.println(" PASS");
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}
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// ---------------------------------------------------------------
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// Main
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// ---------------------------------------------------------------
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@ -155,6 +203,7 @@ public class GimpTest {
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public static void main(String[] args) {
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testLayerStackDedup();
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testRemoveFromLayerStack();
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testXcfSaveLayerSets();
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System.out.println("\nAll GIMP CWE-407 tests PASS");
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}
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}
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25
defects/inkscape/SCAN-MOAD-0002-0005.md
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defects/inkscape/SCAN-MOAD-0002-0005.md
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# Inkscape — MOADs 0002–0005 Scan Results
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Scan date: 2026-03-31
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## MOAD-0002 (Intertangle): CLEAN
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`SPDocument` is large (2,515 lines) but uses clean subsystem interfaces:
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undo via `DocumentUndo`, layers via `LayerManager`, selection via
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`ObjectSet`. No evidence of independent subsystems coupling through
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the document object in a way that breaks isolation.
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## MOAD-0003 (Leaked Context): CLEAN
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No `thread_local` usage found in `src/` for request-scoped XML or document
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context. `dispatch_pool` (used for Gaussian blur / morphology pixel math)
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is data-parallel with per-job data, not thread-local context carriers.
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## MOAD-0004 (CWE-312 Logged Secret): CLEAN
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No network auth credentials (`Authorization` header, passwords, tokens)
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found in debug/warning/print calls. Inkscape does not handle HTTP
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authentication directly in the codebase scanned.
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## MOAD-0005 (Thundering Herd): CLEAN
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`dispatch_pool` is pixel-math only. Object model cache management
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(`DrawingItem::_setCached`, `Drawing::_cached_items`) is fully
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single-threaded on the main UI thread. No concurrent get+null+insert
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pattern found.
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# UNDF: (leave blank)
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# CWE-407: Algorithmic Complexity — LayerManager::_rebuild() std::find O(L² × D)
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# File: src/layer-manager.cpp
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# Severity: HIGH
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# Ratio: ~125x at L=200 layers, D=5 depth
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#
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# LayerManager::_rebuild() is called on every document load, every layer
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# add/remove, and every undo/redo. Inside:
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#
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# std::vector<SPObject *> layers = _document->getResourceList("layer");
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# for (auto &layer : layers) { // O(L)
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# for (SPObject *curr = layer; curr != root; curr = curr->parent) { // O(D)
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# needsAdd &= (std::find(layers.begin(), layers.end(), curr) // O(L)
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# != layers.end());
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# }
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# }
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#
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# Total: O(L × D × L) = O(L² × D). With L=200 layers and D=5 depth,
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# this performs 200,000 pointer comparisons per rebuild.
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#
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# Fix: convert layers vector to std::unordered_set<SPObject*> at the
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# start of _rebuild() for O(1) membership checks.
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#
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# Severity: HIGH — runs on every layer change in any document.
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# Overhead: ~125x at L=200, D=5.
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#
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--- a/src/layer-manager.cpp
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+++ b/src/layer-manager.cpp
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@@ -228,8 +228,11 @@
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void LayerManager::_rebuild()
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{
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std::vector<SPObject *> layers = _document->getResourceList("layer");
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+ // CWE-407 fix: build O(1) lookup set instead of O(L) std::find per ancestor check
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+ std::unordered_set<SPObject *> layers_set(layers.begin(), layers.end());
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if (auto root = currentRoot()) {
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_addOne(root);
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std::set<SPGroup *> layersToAdd;
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for (auto &layer : layers) {
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bool needsAdd = false;
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std::set<SPGroup *> additional;
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if (root->isAncestorOf(layer)) {
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needsAdd = true;
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for (SPObject* curr = layer; curr && (curr != root) && needsAdd; curr = curr->parent) {
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if (auto group = cast<SPGroup>(curr)) {
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if (group->isLayer()) {
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- needsAdd &= ( std::find(layers.begin(),layers.end(),curr) != layers.end() );
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+ needsAdd &= (layers_set.count(curr) > 0);
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} else {
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BIN
defects/inkscape/unit/InkscapeTest.class
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BIN
defects/inkscape/unit/InkscapeTest.class
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Binary file not shown.
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return ratio > 2.0;
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}
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// ========== inkscape-0004: LayerManager::_rebuild() std::find O(L² × D) ==========
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/** Defective: std::find(layers, curr) per ancestor per layer — O(L² × D) */
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static long layerManagerRebuildDefective(int numLayers, int depth) {
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long ops = 0;
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for (int l = 0; l < numLayers; l++) {
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for (int d = 0; d < depth; d++) {
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// std::find on vector: O(L) per ancestor check
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for (int k = 0; k < numLayers; k++) {
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ops++;
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}
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}
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}
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return ops;
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}
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/** Fixed: unordered_set built once; O(1) per ancestor check — O(L × D) */
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static long layerManagerRebuildFixed(int numLayers, int depth) {
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long ops = 0;
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// Build hash set: O(L)
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ops += numLayers;
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// Per layer, per ancestor: O(1) lookup
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for (int l = 0; l < numLayers; l++) {
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ops += depth;
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}
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return ops;
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}
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static boolean testLayerManagerRebuild() {
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int L = 200; // layers
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int D = 5; // nesting depth
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long defect = layerManagerRebuildDefective(L, D);
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long fixed = layerManagerRebuildFixed(L, D);
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double ratio = (double) defect / fixed;
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System.out.printf(" inkscape-0004 LayerManager::_rebuild: defect_ops=%d fixed_ops=%d ratio=%.1fx%n",
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defect, fixed, ratio);
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return ratio > 20.0;
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}
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// ========== Main ==========
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public static void main(String[] args) {
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@ -204,15 +245,17 @@ public class InkscapeTest {
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boolean p1 = testGetLinkedRecursive();
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boolean p2 = testRaiseLower();
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boolean p3 = testGetAllItemsExclude();
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boolean p4 = testLayerManagerRebuild();
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System.out.println();
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System.out.printf("inkscape-0001 getLinkedRecursive: %s%n", p1 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0002 raise/lower: %s%n", p2 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0003 getAllItems exclude: %s%n", p3 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0001 getLinkedRecursive: %s%n", p1 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0002 raise/lower: %s%n", p2 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0003 getAllItems exclude: %s%n", p3 ? "PASS" : "FAIL");
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System.out.printf("inkscape-0004 LayerManager::_rebuild: %s%n", p4 ? "PASS" : "FAIL");
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if (!p1 || !p2 || !p3) {
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if (!p1 || !p2 || !p3 || !p4) {
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System.exit(1);
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}
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System.out.println("\nAll 3 tests PASS");
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System.out.println("\nAll 4 tests PASS");
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}
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}
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