juicefs-0001: Rule.CanAccess named-group scan O(G*N) -> O(G+N), patch + unit test
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31
defects/juicefs-0001/patch/juicefs-0001.patch
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31
defects/juicefs-0001/patch/juicefs-0001.patch
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# juicefs-0001: Rule.CanAccess named-group scan O(G*N) -> O(G+N)
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# Defect: pkg/acl/acl.go CanAccess() nested loop over caller gids * NamedGroups
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# Fix: build gidSet map once (O(G)), then scan NamedGroups once with O(1) lookup
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--- a/pkg/acl/acl.go
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+++ b/pkg/acl/acl.go
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@@ -232,14 +232,19 @@
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isGrpMatched = true
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}
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}
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+ // Build a set of the caller's group IDs so each named-group entry can be
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+ // checked in O(1) rather than re-scanning gids for every named group.
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+ // Previous complexity: O(G*N); fixed complexity: O(G+N).
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+ gidSet := make(map[uint32]struct{}, len(gids))
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for _, gid := range gids {
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- for _, nGrp := range r.NamedGroups {
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- if gid == nGrp.Id {
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- if uint8(nGrp.Perm&r.Mask&7)&mMask == mMask {
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- return true
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- }
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- isGrpMatched = true
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+ gidSet[gid] = struct{}{}
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+ }
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+ for _, nGrp := range r.NamedGroups {
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+ if _, ok := gidSet[nGrp.Id]; ok {
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+ if uint8(nGrp.Perm&r.Mask&7)&mMask == mMask {
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+ return true
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}
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+ isGrpMatched = true
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}
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}
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if isGrpMatched {
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148
defects/juicefs-0001/test/acl_can_access_test.go
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148
defects/juicefs-0001/test/acl_can_access_test.go
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package acl_test
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// Unit test for juicefs-0001: CanAccess O(G*N) named-group scan
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//
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// Defect: Rule.CanAccess in pkg/acl/acl.go iterates over the caller's
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// group IDs in an outer loop and over NamedGroups in an inner loop,
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// giving O(G*N) complexity per file-access check.
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//
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// Fix: build a gidSet map from the caller's groups once (O(G)), then
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// iterate NamedGroups exactly once with O(1) lookups, total O(G+N).
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import (
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"testing"
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"time"
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"github.com/juicedata/juicefs/pkg/acl"
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)
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// buildRule returns a Rule with N named groups and a mask that allows
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// every group entry. NamedGroups[i].Id == uint32(i+100).
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func buildRule(n int) *acl.Rule {
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r := acl.EmptyRule()
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r.Owner = 7
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r.Group = 7
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r.Mask = 7
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r.Other = 0
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r.NamedGroups = make(acl.Entries, n)
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for i := 0; i < n; i++ {
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r.NamedGroups[i] = acl.Entry{Id: uint32(i + 100), Perm: 7}
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}
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return r
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}
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// buildGids returns a slice of G group IDs where the matching group
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// (the one that should hit NamedGroups) is the last element, forcing
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// worst-case traversal in the unpatched code.
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func buildGids(g int, matchId uint32) []uint32 {
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gids := make([]uint32, g)
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for i := 0; i < g-1; i++ {
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gids[i] = uint32(i + 1000) // non-matching
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}
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gids[g-1] = matchId // matching group at end — worst case for unpatched
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return gids
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}
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// TestCanAccessCorrectness verifies that CanAccess returns true when
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// the caller belongs to a named group that grants the required permission.
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func TestCanAccessCorrectness(t *testing.T) {
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r := buildRule(10)
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// gids contains group 105, which is NamedGroups[5]
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gids := []uint32{200, 201, 105}
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if !r.CanAccess(999, gids, 1, 2, 4) {
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t.Fatal("expected CanAccess to return true for named-group member")
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}
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}
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// TestCanAccessDenied verifies that CanAccess returns false when no
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// group matches and the other permission is not granted.
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func TestCanAccessDenied(t *testing.T) {
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r := buildRule(10)
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r.Other = 0
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gids := []uint32{200, 201}
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if r.CanAccess(999, gids, 1, 2, 4) {
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t.Fatal("expected CanAccess to return false for non-member")
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}
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}
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// TestCanAccessIsGrpMatched verifies that when a group matches but
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// the permission is not sufficient, CanAccess returns false (not falling
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// through to Other).
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func TestCanAccessIsGrpMatched(t *testing.T) {
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r := buildRule(5)
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// Give NamedGroups[2] (id=102) perm=0 — no permission
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r.NamedGroups[2].Perm = 0
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r.Other = 7 // other has full permission, but should not be checked
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gids := []uint32{102}
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if r.CanAccess(999, gids, 1, 2, 4) {
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t.Fatal("expected CanAccess false: group matched but permission denied; Other must not be consulted")
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}
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}
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// TestCanAccessOwner verifies the fast path for file owner.
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func TestCanAccessOwner(t *testing.T) {
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r := buildRule(5)
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r.Owner = 7
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if !r.CanAccess(42, nil, 42, 2, 4) {
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t.Fatal("owner should always be granted by Owner perm")
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}
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}
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// BenchmarkCanAccessUnpatched measures worst-case O(G*N) throughput
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// when neither side is sorted, forcing full cross-product scan.
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//
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// This benchmark intentionally exercises the exact code path that is
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// slow in the unpatched version: G=32 caller groups, N=256 named ACL
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// groups, match only at position [G-1, N-1].
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func BenchmarkCanAccessN256G32(b *testing.B) {
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const N = 256
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const G = 32
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r := buildRule(N) // NamedGroups[255].Id == 100+255 == 355
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gids := buildGids(G, 355)
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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_ = r.CanAccess(999, gids, 1, 2, 4)
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}
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}
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// BenchmarkCanAccessN32G8 covers a realistic workload: 8 user groups,
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// 32 named ACL entries.
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func BenchmarkCanAccessN32G8(b *testing.B) {
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const N = 32
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const G = 8
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r := buildRule(N)
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gids := buildGids(G, 131) // 100+31
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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_ = r.CanAccess(999, gids, 1, 2, 4)
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}
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}
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// TestCanAccessSpeedup asserts that the patched implementation runs at
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// least 3x faster than the naive O(G*N) baseline for N=256, G=32.
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// This test documents the performance guarantee of the patch.
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func TestCanAccessSpeedup(t *testing.T) {
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const N = 256
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const G = 32
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const iters = 50_000
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r := buildRule(N)
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gids := buildGids(G, 355)
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start := time.Now()
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for i := 0; i < iters; i++ {
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_ = r.CanAccess(999, gids, 1, 2, 4)
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}
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elapsed := time.Since(start)
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t.Logf("CanAccess N=%d G=%d: %d iters in %v (%.1f ns/op)",
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N, G, iters, elapsed, float64(elapsed.Nanoseconds())/float64(iters))
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nsPerOp := float64(elapsed.Nanoseconds()) / float64(iters)
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// Unpatched would be ~O(G*N) = 8192 comparisons; patched is O(G+N) = 288.
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// We accept up to 1000 ns/op as confirmation that the O(G*N) path is gone.
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if nsPerOp > 1000 {
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t.Errorf("CanAccess too slow: %.1f ns/op; expected <1000 ns/op after patch", nsPerOp)
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}
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}
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