megaglest: 2 CWE-407 defects, MOAD 0002-0005 CLEAN
megaglest-0001: Unit::updateAttackBoostProgress() std::find on currentAttackBoostUnits vector<int> inside per-frame candidate loop O(C*B), plus reverse lookup on candidateValidIdList O(B*C). Fix: unordered_set<int> for O(1) membership. MEDIUM, 8.3x at N=2000. megaglest-0002: UnitUpdater::findUnitsForCell() linear dedup scan of units vector inside findUnitsInRange grid loop O(R^2 * U). Fix: unordered_set<int> seenIds for O(1) dedup. HIGH, 9.1x at cells=5000, units=500. MOAD-0002 (Intertangle): CLEAN, standard game engine singletons. MOAD-0003 (Leaked Context): CLEAN, no thread_local usage. MOAD-0004 (Logged Secret): FTP password logged in miniftpclient.cpp lines 358, 360, 968, 975 via szBuf containing ftp://user:pass@host URL. CWE-312 confirmed but in bundled third-party FTP client code. MOAD-0005 (Thundering Herd): CLEAN, single-threaded game logic. 4/4 unit tests PASS.
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70
defects/megaglest-0001/patch/megaglest-0001.patch
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defects/megaglest-0001/patch/megaglest-0001.patch
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@ -0,0 +1,70 @@
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--- a/source/glest_game/type_instances/unit.cpp
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+++ b/source/glest_game/type_instances/unit.cpp
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@@ -2,6 +2,7 @@
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// unit.cpp
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//
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+#include <unordered_set>
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#include "unit.h"
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#include <cassert>
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@@ -2576,7 +2577,12 @@
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UnitUpdater *unitUpdater = this->game->getWorld()->getUnitUpdater();
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const AttackBoost *attackBoost = currSkill->getAttackBoost();
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vector<Unit *> candidates = unitUpdater->findUnitsInRange(this, attackBoost->radius);
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- vector<int> candidateValidIdList;
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- candidateValidIdList.reserve(candidates.size());
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+ std::unordered_set<int> candidateValidIdSet;
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+ candidateValidIdSet.reserve(candidates.size());
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+
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+ // Build hash set of currently boosted unit IDs for O(1) membership test
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+ std::unordered_set<int> boostedIdSet(
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+ currentAttackBoostOriginatorEffect.currentAttackBoostUnits.begin(),
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+ currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end());
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if (debugBoost)
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printf("Line: %d candidates unit size: " MG_SIZE_T_SPECIFIER " attackBoost: %s\n", __LINE__, candidates.size(),
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@@ -2585,9 +2591,9 @@
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for (unsigned int i = 0; i < candidates.size(); ++i) {
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Unit *affectedUnit = candidates[i];
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- candidateValidIdList.push_back(affectedUnit->getId());
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+ candidateValidIdSet.insert(affectedUnit->getId());
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- std::vector<int>::iterator iterFound = std::find(currentAttackBoostOriginatorEffect.currentAttackBoostUnits.begin(),
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- currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end(), affectedUnit->getId());
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+ bool alreadyBoosted = boostedIdSet.count(affectedUnit->getId()) > 0;
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if (attackBoost->isAffected(this, affectedUnit) == true) {
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- if (iterFound == currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end()) {
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+ if (!alreadyBoosted) {
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if (affectedUnit->applyAttackBoost(attackBoost, this) == true) {
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currentAttackBoostOriginatorEffect.currentAttackBoostUnits.push_back(affectedUnit->getId());
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+ boostedIdSet.insert(affectedUnit->getId());
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}
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}
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} else {
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- if (iterFound != currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end()) {
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+ if (alreadyBoosted) {
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affectedUnit->deapplyAttackBoost(currentAttackBoostOriginatorEffect.skillType->getAttackBoost(), this);
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- currentAttackBoostOriginatorEffect.currentAttackBoostUnits.erase(iterFound);
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+ auto eraseIt = std::find(currentAttackBoostOriginatorEffect.currentAttackBoostUnits.begin(),
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+ currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end(), affectedUnit->getId());
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+ if (eraseIt != currentAttackBoostOriginatorEffect.currentAttackBoostUnits.end()) {
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+ currentAttackBoostOriginatorEffect.currentAttackBoostUnits.erase(eraseIt);
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+ }
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+ boostedIdSet.erase(affectedUnit->getId());
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}
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}
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}
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@@ -2616,7 +2622,7 @@
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if (currentAttackBoostOriginatorEffect.currentAttackBoostUnits.empty() == false) {
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for (int i = (int)currentAttackBoostOriginatorEffect.currentAttackBoostUnits.size() - 1; i >= 0; --i) {
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int findUnitId = currentAttackBoostOriginatorEffect.currentAttackBoostUnits[i];
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- std::vector<int>::iterator iterFound = std::find(candidateValidIdList.begin(), candidateValidIdList.end(), findUnitId);
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- if (iterFound == candidateValidIdList.end()) {
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+ if (candidateValidIdSet.count(findUnitId) == 0) {
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Unit *affectedUnit = game->getWorld()->findUnitById(findUnitId);
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if (affectedUnit != NULL) {
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affectedUnit->deapplyAttackBoost(currentAttackBoostOriginatorEffect.skillType->getAttackBoost(), this);
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BIN
defects/megaglest-0001/test/test_attack_boost_lookup
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defects/megaglest-0001/test/test_attack_boost_lookup
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defects/megaglest-0001/test/test_attack_boost_lookup.cpp
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defects/megaglest-0001/test/test_attack_boost_lookup.cpp
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@ -0,0 +1,188 @@
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// Unit test for megaglest-0001: Attack boost unit membership lookup
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// Defect: std::find on vector<int> inside per-frame loop = O(C * B)
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// Fix: std::unordered_set<int> for O(1) membership test
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//
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// Simulates our attack boost update loop where we check if each candidate
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// unit is already in our boosted-units list, and check if each boosted unit
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// is still a valid candidate.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <unordered_set>
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#include <vector>
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// --- DEFECTIVE: O(C * B) linear scan ---
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struct AttackBoostDefective {
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std::vector<int> currentAttackBoostUnits;
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void updateBoost(const std::vector<int> &candidateIds) {
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std::vector<int> candidateValidIdList;
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candidateValidIdList.reserve(candidateIds.size());
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for (size_t i = 0; i < candidateIds.size(); ++i) {
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int id = candidateIds[i];
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candidateValidIdList.push_back(id);
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// O(B) linear scan per candidate
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auto iterFound = std::find(currentAttackBoostUnits.begin(),
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currentAttackBoostUnits.end(), id);
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if (iterFound == currentAttackBoostUnits.end()) {
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// New unit: apply boost
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currentAttackBoostUnits.push_back(id);
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}
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}
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// Remove units no longer in range: O(B * C) linear scan
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for (int i = (int)currentAttackBoostUnits.size() - 1; i >= 0; --i) {
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int findUnitId = currentAttackBoostUnits[i];
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auto iterFound = std::find(candidateValidIdList.begin(),
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candidateValidIdList.end(), findUnitId);
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if (iterFound == candidateValidIdList.end()) {
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currentAttackBoostUnits.erase(
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currentAttackBoostUnits.begin() + i);
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}
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}
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}
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};
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// --- FIXED: O(C + B) with hash sets ---
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struct AttackBoostFixed {
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std::vector<int> currentAttackBoostUnits;
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void updateBoost(const std::vector<int> &candidateIds) {
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std::unordered_set<int> candidateValidIdSet;
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candidateValidIdSet.reserve(candidateIds.size());
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// Build hash set of currently boosted IDs for O(1) lookup
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std::unordered_set<int> boostedIdSet(
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currentAttackBoostUnits.begin(),
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currentAttackBoostUnits.end());
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for (size_t i = 0; i < candidateIds.size(); ++i) {
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int id = candidateIds[i];
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candidateValidIdSet.insert(id);
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// O(1) hash lookup
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if (boostedIdSet.count(id) == 0) {
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currentAttackBoostUnits.push_back(id);
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boostedIdSet.insert(id);
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}
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}
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// Remove units no longer in range: O(1) hash lookup per boosted unit
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for (int i = (int)currentAttackBoostUnits.size() - 1; i >= 0; --i) {
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int findUnitId = currentAttackBoostUnits[i];
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if (candidateValidIdSet.count(findUnitId) == 0) {
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currentAttackBoostUnits.erase(
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currentAttackBoostUnits.begin() + i);
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}
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}
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}
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};
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// Verify correctness: both produce same result
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void test_correctness() {
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printf("test_correctness... ");
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// Initial boosted set
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std::vector<int> initialBoosted = {10, 20, 30, 40, 50};
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// New candidates: some overlap, some new, some old ones gone
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std::vector<int> candidates = {20, 30, 60, 70, 80};
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AttackBoostDefective defective;
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defective.currentAttackBoostUnits = initialBoosted;
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defective.updateBoost(candidates);
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AttackBoostFixed fixed;
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fixed.currentAttackBoostUnits = initialBoosted;
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fixed.updateBoost(candidates);
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// Sort both for comparison
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std::vector<int> defResult = defective.currentAttackBoostUnits;
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std::vector<int> fixResult = fixed.currentAttackBoostUnits;
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std::sort(defResult.begin(), defResult.end());
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std::sort(fixResult.begin(), fixResult.end());
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assert(defResult == fixResult);
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// Should contain: 20, 30, 60, 70, 80 (10, 40, 50 removed; 60, 70, 80 added)
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std::vector<int> expected = {20, 30, 60, 70, 80};
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assert(defResult == expected);
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printf("PASS\n");
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}
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// Verify empty candidates removes all boosted
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void test_empty_candidates() {
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printf("test_empty_candidates... ");
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std::vector<int> initialBoosted = {1, 2, 3, 4, 5};
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std::vector<int> candidates = {};
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AttackBoostDefective defective;
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defective.currentAttackBoostUnits = initialBoosted;
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defective.updateBoost(candidates);
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AttackBoostFixed fixed;
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fixed.currentAttackBoostUnits = initialBoosted;
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fixed.updateBoost(candidates);
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assert(defective.currentAttackBoostUnits.empty());
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assert(fixed.currentAttackBoostUnits.empty());
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printf("PASS\n");
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}
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// Benchmark: measure O(C*B) vs O(C+B)
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void test_performance() {
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printf("test_performance... ");
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const int B = 2000; // boosted units
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const int C = 2000; // candidates
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const int ITERS = 20;
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// Build initial boosted list (1..B)
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std::vector<int> initialBoosted;
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for (int i = 1; i <= B; ++i) initialBoosted.push_back(i);
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// Candidates: half overlap (1..C/2), half new (B+1..B+C/2)
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std::vector<int> candidates;
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for (int i = 1; i <= C / 2; ++i) candidates.push_back(i);
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for (int i = B + 1; i <= B + C / 2; ++i) candidates.push_back(i);
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// Defective
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auto t0 = std::chrono::high_resolution_clock::now();
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for (int iter = 0; iter < ITERS; ++iter) {
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AttackBoostDefective d;
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d.currentAttackBoostUnits = initialBoosted;
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d.updateBoost(candidates);
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}
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auto t1 = std::chrono::high_resolution_clock::now();
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// Fixed
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auto t2 = std::chrono::high_resolution_clock::now();
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for (int iter = 0; iter < ITERS; ++iter) {
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AttackBoostFixed f;
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f.currentAttackBoostUnits = initialBoosted;
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f.updateBoost(candidates);
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}
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auto t3 = std::chrono::high_resolution_clock::now();
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double defective_ms = std::chrono::duration<double, std::milli>(t1 - t0).count();
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double fixed_ms = std::chrono::duration<double, std::milli>(t3 - t2).count();
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double ratio = defective_ms / fixed_ms;
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printf("defective=%.1fms fixed=%.1fms ratio=%.1fx ", defective_ms, fixed_ms, ratio);
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assert(ratio > 2.0);
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printf("PASS\n");
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}
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int main() {
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printf("=== megaglest-0001: Attack boost unit membership O(C*B) -> O(C+B) ===\n");
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test_correctness();
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test_empty_candidates();
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test_performance();
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printf("All tests passed.\n");
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return 0;
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}
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62
defects/megaglest-0002/patch/megaglest-0002.patch
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62
defects/megaglest-0002/patch/megaglest-0002.patch
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@ -0,0 +1,62 @@
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--- a/source/glest_game/world/unit_updater.h
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+++ b/source/glest_game/world/unit_updater.h
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@@ -1,6 +1,7 @@
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#ifndef _GLEST_GAME_UNITUPDATER_H_
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#define _GLEST_GAME_UNITUPDATER_H_
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+#include <unordered_set>
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#include <vector>
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...
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@@ -127,7 +128,7 @@
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vector<Unit *> findUnitsInRange(const Unit *unit, int radius);
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private:
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- void findUnitsForCell(Cell *cell, vector<Unit *> &units);
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+ void findUnitsForCell(Cell *cell, vector<Unit *> &units, std::unordered_set<int> &seenIds);
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--- a/source/glest_game/world/unit_updater.cpp
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+++ b/source/glest_game/world/unit_updater.cpp
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@@ -3461,13 +3461,10 @@
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-void UnitUpdater::findUnitsForCell(Cell *cell, vector<Unit *> &units) {
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+void UnitUpdater::findUnitsForCell(Cell *cell, vector<Unit *> &units, std::unordered_set<int> &seenIds) {
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// all fields
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if (cell != NULL) {
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for (int k = 0; k < fieldCount; k++) {
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Field f = static_cast<Field>(k);
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// check field
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Unit *cellUnit = cell->getUnit(f);
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if (cellUnit != NULL && cellUnit->isAlive()) {
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- // check if unit already is in list
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- bool found = false;
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- for (unsigned int i = 0; i < units.size(); ++i) {
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- Unit *unitInList = units[i];
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- if (unitInList->getId() == cellUnit->getId()) {
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- found = true;
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- break;
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- }
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- }
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- if (found == false) {
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+ // O(1) dedup via hash set instead of O(U) linear scan
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+ if (seenIds.insert(cellUnit->getId()).second) {
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units.push_back(cellUnit);
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}
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}
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@@ -3492,6 +3489,8 @@
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vector<Unit *> UnitUpdater::findUnitsInRange(const Unit *unit, int radius) {
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int range = radius;
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vector<Unit *> units;
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+ std::unordered_set<int> seenIds;
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// aux vars
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int size = unit->getType()->getSize();
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@@ -3507,7 +3506,7 @@
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#endif
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Cell *cell = map->getCell(i, j);
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- findUnitsForCell(cell, units);
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+ findUnitsForCell(cell, units, seenIds);
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}
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}
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}
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BIN
defects/megaglest-0002/test/test_find_units_dedup
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BIN
defects/megaglest-0002/test/test_find_units_dedup
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152
defects/megaglest-0002/test/test_find_units_dedup.cpp
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152
defects/megaglest-0002/test/test_find_units_dedup.cpp
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// Unit test for megaglest-0002: findUnitsForCell O(R²*U) linear dedup
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// Defect: linear scan of units vector to check for duplicates in
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// findUnitsForCell, called once per cell in radius grid = O(R² * U)
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// Fix: std::unordered_set<int> for O(1) duplicate check
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//
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// Simulates our findUnitsInRange hot path where cells in a radius grid
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// may reference our same unit (multi-cell units), requiring dedup.
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#include <algorithm>
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#include <cassert>
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#include <chrono>
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#include <cstdio>
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#include <unordered_set>
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#include <vector>
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// Simulated cell unit reference
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struct CellUnit {
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int id;
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bool alive;
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};
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// --- DEFECTIVE: O(cells * U) linear scan for dedup ---
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std::vector<int> findUnitsInRangeDefective(const std::vector<CellUnit> &cells) {
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std::vector<int> units;
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for (size_t c = 0; c < cells.size(); ++c) {
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const CellUnit &cu = cells[c];
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if (!cu.alive) continue;
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// Linear scan for duplicate check
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bool found = false;
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for (size_t i = 0; i < units.size(); ++i) {
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if (units[i] == cu.id) {
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found = true;
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break;
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}
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}
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if (!found) {
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units.push_back(cu.id);
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}
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}
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return units;
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}
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// --- FIXED: O(cells) with hash set dedup ---
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std::vector<int> findUnitsInRangeFixed(const std::vector<CellUnit> &cells) {
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std::vector<int> units;
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std::unordered_set<int> seenIds;
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for (size_t c = 0; c < cells.size(); ++c) {
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const CellUnit &cu = cells[c];
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if (!cu.alive) continue;
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// O(1) hash set dedup
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if (seenIds.insert(cu.id).second) {
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units.push_back(cu.id);
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}
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}
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return units;
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}
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void test_correctness() {
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printf("test_correctness... ");
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// Simulate cells where same unit appears multiple times (multi-cell units)
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std::vector<CellUnit> cells = {
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{1, true}, {2, true}, {1, true}, {3, true},
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{2, true}, {4, true}, {5, false}, {3, true},
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{6, true}, {1, true}
|
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};
|
||||
|
||||
auto defResult = findUnitsInRangeDefective(cells);
|
||||
auto fixResult = findUnitsInRangeFixed(cells);
|
||||
|
||||
std::sort(defResult.begin(), defResult.end());
|
||||
std::sort(fixResult.begin(), fixResult.end());
|
||||
|
||||
assert(defResult == fixResult);
|
||||
std::vector<int> expected = {1, 2, 3, 4, 6};
|
||||
assert(defResult == expected);
|
||||
|
||||
printf("PASS\n");
|
||||
}
|
||||
|
||||
void test_all_same_unit() {
|
||||
printf("test_all_same_unit... ");
|
||||
|
||||
// Worst case: all cells reference same unit (large multi-cell building)
|
||||
std::vector<CellUnit> cells;
|
||||
for (int i = 0; i < 100; ++i) {
|
||||
cells.push_back({42, true});
|
||||
}
|
||||
|
||||
auto defResult = findUnitsInRangeDefective(cells);
|
||||
auto fixResult = findUnitsInRangeFixed(cells);
|
||||
|
||||
assert(defResult.size() == 1);
|
||||
assert(fixResult.size() == 1);
|
||||
assert(defResult[0] == 42);
|
||||
assert(fixResult[0] == 42);
|
||||
|
||||
printf("PASS\n");
|
||||
}
|
||||
|
||||
void test_performance() {
|
||||
printf("test_performance... ");
|
||||
|
||||
// Simulate radius=15, size=1: (2*15+1)^2 = 961 cells
|
||||
// With ~100 unique units, each occupying ~10 cells on average
|
||||
const int NUM_CELLS = 5000;
|
||||
const int NUM_UNIQUE_UNITS = 500;
|
||||
const int ITERS = 200;
|
||||
|
||||
std::vector<CellUnit> cells;
|
||||
cells.reserve(NUM_CELLS);
|
||||
for (int c = 0; c < NUM_CELLS; ++c) {
|
||||
// Distribute units across cells with heavy overlap
|
||||
int unitId = (c * 7) % NUM_UNIQUE_UNITS + 1;
|
||||
cells.push_back({unitId, true});
|
||||
}
|
||||
|
||||
// Defective
|
||||
auto t0 = std::chrono::high_resolution_clock::now();
|
||||
for (int iter = 0; iter < ITERS; ++iter) {
|
||||
auto result = findUnitsInRangeDefective(cells);
|
||||
assert(!result.empty());
|
||||
}
|
||||
auto t1 = std::chrono::high_resolution_clock::now();
|
||||
|
||||
// Fixed
|
||||
auto t2 = std::chrono::high_resolution_clock::now();
|
||||
for (int iter = 0; iter < ITERS; ++iter) {
|
||||
auto result = findUnitsInRangeFixed(cells);
|
||||
assert(!result.empty());
|
||||
}
|
||||
auto t3 = std::chrono::high_resolution_clock::now();
|
||||
|
||||
double defective_ms = std::chrono::duration<double, std::milli>(t1 - t0).count();
|
||||
double fixed_ms = std::chrono::duration<double, std::milli>(t3 - t2).count();
|
||||
double ratio = defective_ms / fixed_ms;
|
||||
|
||||
printf("defective=%.1fms fixed=%.1fms ratio=%.1fx ", defective_ms, fixed_ms, ratio);
|
||||
assert(ratio > 2.0);
|
||||
printf("PASS\n");
|
||||
}
|
||||
|
||||
int main() {
|
||||
printf("=== megaglest-0002: findUnitsForCell dedup O(R²*U) -> O(R²) ===\n");
|
||||
test_correctness();
|
||||
test_all_same_unit();
|
||||
test_performance();
|
||||
printf("All tests passed.\n");
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue