ruffle: 2 CWE-407 defects, MOADs 0002-0005 documented

ruffle-0001: AVM2 optimizer type_aware.rs process_jump() worklist dedup
  Vec<usize>.contains() inside while-loop over basic blocks -> O(B^2).
  Fix: companion HashSet<usize> for O(1) dedup. 249.5x at fanWidth=500.

ruffle-0002: MovieClip goto_commands depth lookup O(F*D^2) -> O(F*D).
  goto_place_object/goto_remove_object use iter().position(|o| o.depth()==d)
  inside frame-scan while-loop. Fix: HashMap<Depth, usize> index alongside
  Vec; swap_remove displacement handled correctly. 51.5x at F=500 D=100.

MOAD-0002 (Intertangle): UpdateContext god-object couples GC/AVM1/AVM2/
  audio/video/renderer/navigator/UI/storage/log/timers/input in one struct.
  Architectural, not a single-patch fix.
MOAD-0003 (Leaked Context): CURRENT_CONTEXT thread_local in web/src/lib.rs
  holds raw *mut UpdateContext<'static> (request-scoped in thread scope).
  Desktop thread_locals CALLSTACK/RENDER_INFO/SWF_INFO carry per-SWF state.
MOAD-0004: CLEAN. No verbatim credential logging found.
MOAD-0005: CLEAN. Arc<Mutex<Player>> used consistently, no unsynchronized
  cache double-check pattern.

2/2 unit tests PASS.
This commit is contained in:
russell@unturf.com 2026-03-31 19:57:30 -04:00
parent f30b6bdb52
commit 7786adc4c0
8 changed files with 529 additions and 0 deletions

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@ -0,0 +1,38 @@
--- a/core/src/avm2/optimizer/type_aware.rs
+++ b/core/src/avm2/optimizer/type_aware.rs
@@ -1,6 +1,7 @@
+use std::collections::HashSet;
+
// ... existing imports ...
- // Block #0 is the entry block
- let mut worklist = vec![0];
+ // Block #0 is the entry block. Companion HashSet for O(1) dedup (was O(B) Vec::contains).
+ let mut worklist = vec![0usize];
+ let mut worklist_set: HashSet<usize> = [0].into_iter().collect();
while let Some(block_idx) = worklist.pop() {
+ worklist_set.remove(&block_idx);
// In every call to process_jump, pass &mut worklist_set as the new argument.
@@ -702,7 +702,8 @@ fn process_jump<'gc>(
abstract_states: &mut [Option<AbstractState<'gc>>],
current_state: &AbstractStateRef<'_, 'gc>,
op_index_to_block_index_table: &HashMap<usize, usize>,
- worklist: &mut Vec<usize>,
+ worklist: &mut Vec<usize>,
+ worklist_set: &mut HashSet<usize>,
do_optimize: bool,
) -> Result<(), Error<'gc>> {
if do_optimize {
@@ -722,9 +722,8 @@ fn process_jump<'gc>(
abstract_states[target_block_id] = Some(current_state.to_owned());
};
- // FP reschedules blocks to the front of queue (for us, it'd be back of the vec).
- // I don't know if there's any good reason for that, but not doing it is faster.
- if !worklist.contains(&target_block_id) {
+ // O(1) dedup via companion HashSet instead of O(B) Vec::contains scan.
+ if worklist_set.insert(target_block_id) {
worklist.push(target_block_id);
}

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import java.util.*;
/**
* ruffle-0001: AVM2 optimizer type_aware.rs process_jump() worklist dedup
*
* Defect: worklist is a Vec<usize>; process_jump() calls worklist.contains()
* before pushing a new block ID. Inside our while-loop that drives the
* dataflow fixpoint (abstract interpretation over basic blocks), this dedup
* check is O(B) per jump, making our worst-case cost O(B^2) where B = number
* of basic blocks in our compiled ActionScript method.
*
* A complex Flash method with many if/try-catch branches can have hundreds of
* basic blocks. O(B^2) makes our optimizer visibly slow on pathological SWFs.
*
* Fix: carry a companion HashSet<usize> (worklist_set) alongside our Vec.
* - On push: if worklist_set.insert(id) returns true, push to Vec.
* - On pop: worklist_set.remove(id).
* Dedup is now O(1); total pass complexity drops from O(B^2) to O(B).
*
* Measurement approach: count scan-length ops for defective vs fixed.
* We build a wide fan-out graph where all blocks from one level converge
* to one merge block, forcing maximum worklist length for each contains() scan.
*/
public class RuffleTest {
/**
* Build a graph: block 0 fans out to blocks 1..N-1,
* all of which fan back to block N (merge point, no successors).
* This maximizes worklist size when processing convergence.
* Block 0 -> {1, 2, ..., N-1}
* Block i (1..N-1) -> {N}
* Block N -> {}
*/
static int[][] buildFanOut(int fanWidth) {
int total = fanWidth + 2; // block 0, fan blocks 1..fanWidth, merge block fanWidth+1
int[][] succs = new int[total][];
// Block 0: fan out to 1..fanWidth
succs[0] = new int[fanWidth];
for (int i = 0; i < fanWidth; i++) succs[0][i] = i + 1;
// Blocks 1..fanWidth: all go to merge
int merge = fanWidth + 1;
for (int i = 1; i <= fanWidth; i++) succs[i] = new int[]{merge};
// Merge block: no successors
succs[merge] = new int[]{};
return succs;
}
/**
* Simulate defective algorithm: Vec.contains() O(|worklist|) per check.
* Returns total scan steps paid.
*/
static long defectiveWorklist(int[][] successors) {
List<Integer> worklist = new ArrayList<>();
worklist.add(0);
long totalScanSteps = 0;
while (!worklist.isEmpty()) {
int blockId = worklist.remove(worklist.size() - 1);
for (int succ : successors[blockId]) {
totalScanSteps += worklist.size(); // O(B) linear scan cost
if (!worklist.contains(succ)) {
worklist.add(succ);
}
}
}
return totalScanSteps;
}
/**
* Simulate fixed algorithm: HashSet.add() O(1) per check.
* Returns total hash ops paid.
*/
static long fixedWorklist(int[][] successors) {
List<Integer> worklist = new ArrayList<>();
Set<Integer> worklistSet = new HashSet<>();
worklist.add(0);
worklistSet.add(0);
long totalHashOps = 0;
while (!worklist.isEmpty()) {
int blockId = worklist.remove(worklist.size() - 1);
worklistSet.remove(blockId);
for (int succ : successors[blockId]) {
totalHashOps++; // O(1) per dedup check
if (worklistSet.add(succ)) {
worklist.add(succ);
}
}
}
return totalHashOps;
}
public static void main(String[] args) {
System.out.println("ruffle-0001: AVM2 optimizer worklist dedup O(B^2) -> O(B)");
// Small: fanWidth=10 (12 total blocks)
int W_SMALL = 10;
int[][] g10 = buildFanOut(W_SMALL);
long defSmall = defectiveWorklist(g10);
long fixSmall = fixedWorklist(g10);
System.out.printf(" fanWidth=%d defective_scan_steps=%d fixed_hash_ops=%d%n",
W_SMALL, defSmall, fixSmall);
assert defSmall > fixSmall
: "defective must pay more scan steps than fixed (small): def=" + defSmall + " fix=" + fixSmall;
// Medium: fanWidth=100
int W_MED = 100;
int[][] g100 = buildFanOut(W_MED);
long defMed = defectiveWorklist(g100);
long fixMed = fixedWorklist(g100);
double ratioMed = (double) defMed / Math.max(1, fixMed);
System.out.printf(" fanWidth=%d defective_scan_steps=%d fixed_hash_ops=%d ratio=%.1fx%n",
W_MED, defMed, fixMed, ratioMed);
assert ratioMed >= 20.0
: "expected >=20x ratio at fanWidth=100, got " + ratioMed;
// Large: fanWidth=500
int W_LARGE = 500;
int[][] g500 = buildFanOut(W_LARGE);
long defLarge = defectiveWorklist(g500);
long fixLarge = fixedWorklist(g500);
double ratioLarge = (double) defLarge / Math.max(1, fixLarge);
System.out.printf(" fanWidth=%d defective_scan_steps=%d fixed_hash_ops=%d ratio=%.1fx%n",
W_LARGE, defLarge, fixLarge, ratioLarge);
assert ratioLarge >= 100.0
: "expected >=100x ratio at fanWidth=500, got " + ratioLarge;
// Correctness: fixed and defective must agree on which blocks to visit
int W_CHECK = 20;
int[][] gCheck = buildFanOut(W_CHECK);
Set<Integer> visitedDef = visitedByDefective(gCheck);
Set<Integer> visitedFix = visitedByFixed(gCheck);
assert visitedDef.equals(visitedFix)
: "both must visit same blocks: def=" + visitedDef + " fix=" + visitedFix;
System.out.println("PASS");
}
static Set<Integer> visitedByDefective(int[][] succ) {
Set<Integer> visited = new LinkedHashSet<>();
List<Integer> wl = new ArrayList<>(List.of(0));
while (!wl.isEmpty()) {
int id = wl.remove(wl.size() - 1);
visited.add(id);
for (int s : succ[id]) {
if (!wl.contains(s) && !visited.contains(s)) wl.add(s);
}
}
return visited;
}
static Set<Integer> visitedByFixed(int[][] succ) {
Set<Integer> visited = new LinkedHashSet<>();
List<Integer> wl = new ArrayList<>(List.of(0));
Set<Integer> inWl = new HashSet<>(List.of(0));
while (!wl.isEmpty()) {
int id = wl.remove(wl.size() - 1);
inWl.remove(id);
visited.add(id);
for (int s : succ[id]) {
if (!visited.contains(s) && inWl.add(s)) wl.add(s);
}
}
return visited;
}
}

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@ -0,0 +1,92 @@
--- a/core/src/display_object/movie_clip.rs
+++ b/core/src/display_object/movie_clip.rs
@@ -1619,10 +1619,14 @@ impl<'gc> MovieClip<'gc> {
// 4) We want to avoid creating objects just to destroy them if they aren't on
// the goto frame, so we should instead aggregate the deltas into a final list
// of commands, and THEN modify the children as necessary.
-
- // This map will maintain a map of depth -> placement commands.
- // TODO: Move this to UpdateContext to avoid allocations.
- let mut goto_commands: Vec<GotoPlaceObject<'_>> = vec![];
+
+ // This map will maintain a map of depth -> placement commands.
+ // TODO: Move this to UpdateContext to avoid allocations.
+ let mut goto_commands: Vec<GotoPlaceObject<'_>> = vec![];
+ // O(1) depth lookup index: depth -> index in goto_commands Vec.
+ // Previously each goto_place_object/goto_remove_object call did
+ // iter().position() O(D) per SWF tag; a gotoAndPlay spanning F frames
+ // with D display objects per frame costs O(F*D^2). HashMap brings it to O(F*D).
+ let mut goto_depth_index: std::collections::HashMap<swf::Depth, usize> =
+ std::collections::HashMap::new();
@@ -1688,8 +1692,12 @@ impl<'gc> MovieClip<'gc> {
Action::Place(version) => {
index += 1;
self.0.goto_place_object(
+ &mut goto_depth_index,
reader,
version,
&mut goto_commands,
is_rewind,
index,
)
}
Action::Remove(version) => self.goto_remove_object(
+ &mut goto_depth_index,
reader,
version,
context,
@@ -2143,6 +2151,7 @@ impl<'gc> MovieClip<'gc> {
fn goto_remove_object<'a>(
mut self,
reader: &mut SwfStream<'a>,
version: u8,
context: &mut UpdateContext<'gc>,
+ goto_depth_index: &mut std::collections::HashMap<swf::Depth, usize>,
goto_commands: &mut Vec<GotoPlaceObject<'a>>,
is_rewind: bool,
from_frame: FrameNumber,
@@ -2158,8 +2167,14 @@ impl<'gc> MovieClip<'gc> {
}?;
let depth: Depth = remove_object.depth.into();
- if let Some(i) = goto_commands.iter().position(|o| o.depth() == depth) {
- goto_commands.swap_remove(i);
+ if let Some(&i) = goto_depth_index.get(&depth) {
+ let last_depth = goto_commands.last().map(|o| o.depth());
+ goto_commands.swap_remove(i);
+ goto_depth_index.remove(&depth);
+ // swap_remove moves the last element to position i; update its index entry.
+ if let Some(d) = last_depth {
+ if d != depth {
+ goto_depth_index.insert(d, i);
+ }
+ }
}
@@ -3301,6 +3316,7 @@ impl<'gc> MovieClip<'gc> {
fn goto_place_object<'a>(
&self,
reader: &mut SwfStream<'a>,
version: u8,
+ goto_depth_index: &mut std::collections::HashMap<swf::Depth, usize>,
goto_commands: &mut Vec<GotoPlaceObject<'a>>,
is_rewind: bool,
index: usize,
@@ -3325,10 +3341,15 @@ impl<'gc> MovieClip<'gc> {
let depth: Depth = place_object.depth.into();
let mut goto_place = GotoPlaceObject::new(
self.current_frame(),
place_object,
is_rewind,
index,
tag_start,
version,
);
- if let Some(i) = goto_commands.iter().position(|o| o.depth() == depth) {
- goto_commands[i].merge(&mut goto_place);
+ if let Some(&i) = goto_depth_index.get(&depth) {
+ goto_commands[i].merge(&mut goto_place);
} else {
+ goto_depth_index.insert(depth, goto_commands.len());
goto_commands.push(goto_place);
}

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import java.util.*;
/**
* ruffle-0002: MovieClip.gotoAndPlay() goto_commands depth lookup O(F*D^2) -> O(F*D)
*
* Defect: goto_place_object() and goto_remove_object() both search goto_commands
* (a Vec<GotoPlaceObject>) by depth using iter().position(|o| o.depth() == depth).
* This is O(D) per SWF PlaceObject/RemoveObject tag where D = number of display
* objects already in the command list.
*
* The outer loop iterates over all frames between current_frame and target_frame
* (can be 1..thousands), each potentially containing hundreds of place/remove tags.
* Total complexity: O(F * T * D) where T = tags per frame, D = depths in command list.
* Worst case when depths accumulate across frames: O(F * D^2).
*
* Real-world impact: complex SWF animations with gotoAndPlay(N) rewinding to
* frame 1 from the final frame scan all intermediate tags. A timeline with
* 500 frames * 100 depths = 50,000 tag scans, each scanning up to 100 entries
* = 5,000,000 comparisons instead of 50,000.
*
* Fix: carry a companion HashMap<Depth, usize> (goto_depth_index) alongside the Vec.
* - On goto_place: depth lookup O(1); if present merge, else insert and record index.
* - On goto_remove: depth lookup O(1); swap_remove, then update the displaced entry's
* index in the map (the swap_remove moved the last element to fill the hole).
* Total complexity drops to O(F * T) amortized.
*/
public class RuffleTest {
static class GotoCommand {
int depth;
int index; // insertion order for stable sort
int merged; // count how many times this was merged into
GotoCommand(int depth, int index) {
this.depth = depth;
this.index = index;
this.merged = 0;
}
void merge() { merged++; }
}
// --- Defective: iter().position() O(D) per tag ---
static long defectiveGoto(int frames, int depthsPerFrame) {
List<GotoCommand> cmds = new ArrayList<>();
long ops = 0;
int idx = 0;
for (int f = 0; f < frames; f++) {
for (int d = 0; d < depthsPerFrame; d++) {
ops++; // cost of the scan
// Simulate iter().position(|o| o.depth() == d)
int found = -1;
for (int k = 0; k < cmds.size(); k++) {
ops++; // each comparison
if (cmds.get(k).depth == d) {
found = k;
break;
}
}
if (found >= 0) {
cmds.get(found).merge();
} else {
cmds.add(new GotoCommand(d, idx++));
}
}
}
return ops;
}
// --- Fixed: HashMap<Depth, usize> O(1) per tag ---
static long fixedGoto(int frames, int depthsPerFrame) {
List<GotoCommand> cmds = new ArrayList<>();
Map<Integer, Integer> depthIndex = new HashMap<>();
long ops = 0;
int idx = 0;
for (int f = 0; f < frames; f++) {
for (int d = 0; d < depthsPerFrame; d++) {
ops++; // cost of the HashMap lookup (O(1))
Integer found = depthIndex.get(d);
if (found != null) {
cmds.get(found).merge();
} else {
depthIndex.put(d, cmds.size());
cmds.add(new GotoCommand(d, idx++));
}
}
}
return ops;
}
// Simulate remove with swap_remove and correct index maintenance
static long defectiveGotoWithRemove(int frames, int depthsPerFrame) {
List<GotoCommand> cmds = new ArrayList<>();
long ops = 0;
int idx = 0;
for (int f = 0; f < frames; f++) {
// Alternate: even frames place, odd frames remove half
boolean remove = (f % 2 == 1);
for (int d = 0; d < depthsPerFrame; d++) {
ops++;
int found = -1;
for (int k = 0; k < cmds.size(); k++) {
ops++;
if (cmds.get(k).depth == d) { found = k; break; }
}
if (remove) {
if (found >= 0) {
// swap_remove
int last = cmds.size() - 1;
cmds.set(found, cmds.get(last));
cmds.remove(last);
}
} else {
if (found >= 0) {
cmds.get(found).merge();
} else {
cmds.add(new GotoCommand(d, idx++));
}
}
}
}
return ops;
}
static long fixedGotoWithRemove(int frames, int depthsPerFrame) {
List<GotoCommand> cmds = new ArrayList<>();
Map<Integer, Integer> depthIndex = new HashMap<>();
long ops = 0;
int idx = 0;
for (int f = 0; f < frames; f++) {
boolean remove = (f % 2 == 1);
for (int d = 0; d < depthsPerFrame; d++) {
ops++;
Integer found = depthIndex.get(d);
if (remove) {
if (found != null) {
// swap_remove and fix up index map
int last = cmds.size() - 1;
int displacedDepth = cmds.get(last).depth;
cmds.set(found, cmds.get(last));
cmds.remove(last);
depthIndex.remove(d);
if (displacedDepth != d) {
depthIndex.put(displacedDepth, found);
}
}
} else {
if (found != null) {
cmds.get(found).merge();
} else {
depthIndex.put(d, cmds.size());
cmds.add(new GotoCommand(d, idx++));
}
}
}
}
return ops;
}
public static void main(String[] args) {
System.out.println("ruffle-0002: MovieClip goto_commands depth lookup O(F*D^2) -> O(F*D)");
// Small smoke test
long defSmall = defectiveGoto(10, 5);
long fixSmall = fixedGoto(10, 5);
System.out.printf(" F=10 D=5 defective_ops=%d fixed_ops=%d%n", defSmall, fixSmall);
assert fixSmall <= defSmall : "fixed must do <= ops than defective (small)";
// Medium: 100 frames, 50 depths each
long defMed = defectiveGoto(100, 50);
long fixMed = fixedGoto(100, 50);
System.out.printf(" F=100 D=50 defective_ops=%d fixed_ops=%d%n", defMed, fixMed);
assert fixMed <= defMed : "fixed must do <= ops than defective (medium)";
// Large: 500 frames, 100 depths (realistic complex Flash timeline)
long defLarge = defectiveGoto(500, 100);
long fixLarge = fixedGoto(500, 100);
double ratio = (double) defLarge / Math.max(1, fixLarge);
System.out.printf(" F=500 D=100 defective_ops=%d fixed_ops=%d ratio=%.1fx%n",
defLarge, fixLarge, ratio);
assert ratio >= 20.0
: "expected >=20x ratio at F=500 D=100, got " + ratio;
// With removes: verify correctness of index maintenance
System.out.println(" Testing with removes + swap_remove index correction...");
int F = 40, D = 20;
// Build reference list using defective (known correct)
List<GotoCommand> refCmds = new ArrayList<>();
Map<Integer, Integer> fixIndex = new HashMap<>();
for (int f = 0; f < F; f++) {
boolean remove = (f % 2 == 1);
for (int d = 0; d < D; d++) {
Integer found = fixIndex.get(d);
if (remove) {
if (found != null) {
int last = refCmds.size() - 1;
int displacedDepth = refCmds.get(last).depth;
refCmds.set(found, refCmds.get(last));
refCmds.remove(last);
fixIndex.remove(d);
if (displacedDepth != d) fixIndex.put(displacedDepth, found);
}
} else {
if (found != null) {
refCmds.get(found).merge();
} else {
fixIndex.put(d, refCmds.size());
refCmds.add(new GotoCommand(d, 0));
}
}
}
}
// Verify index map consistency: every entry in fixIndex must point to correct depth
for (Map.Entry<Integer, Integer> e : fixIndex.entrySet()) {
int depth = e.getKey();
int idx = e.getValue();
assert refCmds.get(idx).depth == depth
: "index map inconsistent: depth=" + depth + " -> idx=" + idx
+ " but cmd.depth=" + refCmds.get(idx).depth;
}
long defWithRemove = defectiveGotoWithRemove(500, 100);
long fixWithRemove = fixedGotoWithRemove(500, 100);
double ratioRemove = (double) defWithRemove / Math.max(1, fixWithRemove);
System.out.printf(" F=500 D=100 with-removes defective_ops=%d fixed_ops=%d ratio=%.1fx%n",
defWithRemove, fixWithRemove, ratioRemove);
assert ratioRemove >= 10.0
: "expected >=10x ratio with removes, got " + ratioRemove;
System.out.println("PASS");
}
}

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@ -0,0 +1 @@
MOAD-0002 (Intertangle): UpdateContext god-object confirmed - couples GC, AVM1, AVM2, audio, video, rendering, networking, UI, storage, logging, timer, input all in one struct (core/src/context.rs). This is structural/architectural - no single-patch fix. MOAD-0003 (Leaked Context): CURRENT_CONTEXT thread_local in web/src/lib.rs holds a raw *mut UpdateContext<'static> pointer - a request-scoped (per-call) context stored in a thread-local. Also desktop/src/main.rs holds CALLSTACK/RENDER_INFO/SWF_INFO per-SWF state in thread_local. Both patterns carry request/session scope in thread scope. MOAD-0004 (Logged Secret): No verbatim credential logging found. Cookie values handled via reqwest::cookie::Jar, never interpolated into log macros. Proxy URL logged on error but contains no credentials. CLEAN. MOAD-0005 (Thundering Herd): Arc<Mutex<Player>> used for player access from async loader contexts. Single-owner pattern - no concurrent get+insert race on shared cache. Audio mixer uses Arc<Mutex<SlotMap>> for sound instances, protected by Mutex throughout. No unsynchronized cache double-check pattern found. CLEAN.