fceux: 1 CWE-407 defect, MOAD 0002-0004 noted, MOAD 0005 CLEAN
MOAD-0001 (CWE-407): SubCheatsRead in src/cheat.cpp scans all C active
cheats linearly on every NES memory read at any cheat address. O(C) per
read, C up to 256. Fix: cheat_idx[0x10000] direct address lookup, O(1).
Unit test: 74.7x speedup at C=256. 1/1 PASS.
MOAD-0002: Global mutable state (SubCheats[], ARead[], CheatRPtrs[])
couples cheat, PPU, CPU subsystems -- expected single-threaded NES
architecture, not an actionable intertangle defect.
MOAD-0003: thread_local in profiler.cpp (per-thread profiling data) and
QtScriptManager.cpp (per-JS-engine context pointer) -- legitimate
thread-local scoping, not a leaked request context carrier.
MOAD-0004: NetPlay.cpp line 788 logs netplay session password verbatim
via printf("Authorize: Player: %i Passwd: %s\n", msg->playerId,
msg->pswd). Debug printf, no patch created per scan protocol (0001 only).
MOAD-0005: No cache get+null+compute+put races found. CLEAN.
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84
defects/fceux-0001/patch/fceux-0001.patch
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84
defects/fceux-0001/patch/fceux-0001.patch
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@ -0,0 +1,84 @@
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# UNDF: UNDF-2026-XXXXXXXXX
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--- a/src/cheat.cpp
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+++ b/src/cheat.cpp
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@@ -67,6 +67,10 @@ CHEATF_SUBFAST SubCheats[256];
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uint32 numsubcheats = 0;
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int globalCheatDisabled = 0;
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int disableAutoLSCheats = 0;
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bool disableShowGG = 0;
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static _8BYTECHEATMAP* cheatMap = NULL;
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struct CHEATF *cheats = 0, *cheatsl = 0;
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+
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+// O(1) direct-address lookup replacing the O(C) SubCheats[] linear scan.
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+// Index -1 means no cheat at this address.
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+static int cheat_idx[0x10000];
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#define CHEATC_NONE 0x8000
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@@ -79,16 +83,16 @@ static uint16 *CheatComp = 0;
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static DECLFR(SubCheatsRead)
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{
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- CHEATF_SUBFAST *s = SubCheats;
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- int x=numsubcheats;
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-
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- do
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- {
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- if(s->addr==A)
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- {
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- if(s->compare>=0)
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- {
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- uint8 pv=s->PrevRead(A);
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-
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- if(pv==s->compare)
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- return(s->val);
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- else return(pv);
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- }
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- else return(s->val);
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- }
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- s++;
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- } while(--x);
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- return(0); /* We should never get here. */
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+ // O(1): look up this address directly instead of scanning all active cheats.
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+ int idx = cheat_idx[A];
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+ if(idx < 0) return(0); /* should never happen if installed correctly */
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+ CHEATF_SUBFAST *s = &SubCheats[idx];
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+ if(s->compare>=0)
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+ {
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+ uint8 pv=s->PrevRead(A);
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+ if(pv==s->compare)
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+ return(s->val);
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+ else return(pv);
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+ }
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+ return(s->val);
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}
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void RebuildSubCheats(void)
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@@ -96,6 +100,8 @@ void RebuildSubCheats(void)
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uint32 x;
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struct CHEATF *c = cheats;
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+ // Clear the direct-lookup table for addresses we're about to remove.
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for (x = 0; x < numsubcheats; x++)
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{
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+ cheat_idx[SubCheats[x].addr] = -1;
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SetReadHandler(SubCheats[x].addr, SubCheats[x].addr, SubCheats[x].PrevRead);
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if (cheatMap)
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FCEUI_SetCheatMapByte(SubCheats[x].addr, false);
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@@ -113,6 +119,7 @@ void RebuildSubCheats(void)
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SubCheats[numsubcheats].val = c->val;
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SubCheats[numsubcheats].compare = c->compare;
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SetReadHandler(c->addr, c->addr, SubCheatsRead);
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+ cheat_idx[c->addr] = (int)numsubcheats;
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if (cheatMap)
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FCEUI_SetCheatMapByte(SubCheats[numsubcheats].addr, true);
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numsubcheats++;
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@@ -123,6 +130,14 @@ void RebuildSubCheats(void)
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FrozenAddressCount = numsubcheats;
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}
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+// Call once at startup to initialise the direct-lookup table.
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+void FCEU_CheatIdxInit(void)
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+{
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+ for(int i = 0; i < 0x10000; i++)
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+ cheat_idx[i] = -1;
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+}
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144
defects/fceux-0001/test/test_fceux_0001.cpp
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144
defects/fceux-0001/test/test_fceux_0001.cpp
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@ -0,0 +1,144 @@
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// test_fceux_0001.cpp
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// Unit test for fceux-0001: SubCheatsRead O(C) linear scan -> O(1) direct lookup
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//
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// Reproduces the defect in isolation, verifies the fix gives correct results,
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// and benchmarks the operation ratio at C=256 cheats.
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#include <cassert>
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#include <cstdint>
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#include <cstring>
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#include <cstdio>
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#include <ctime>
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// ---- Reproduction of the defect ----
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struct CHEATF_SUBFAST {
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uint16_t addr;
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uint8_t val;
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int compare; // -1 means no compare
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};
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static const int MAX_CHEATS = 256;
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// ---- DEFECT: O(C) linear scan per read ----
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static CHEATF_SUBFAST SubCheats_defect[MAX_CHEATS];
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static int numsubcheats_defect = 0;
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static uint8_t defect_SubCheatsRead(uint16_t A)
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{
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CHEATF_SUBFAST *s = SubCheats_defect;
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int x = numsubcheats_defect;
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do {
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if (s->addr == A) {
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return s->val;
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}
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s++;
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} while (--x);
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return 0; // should not reach
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}
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// ---- FIX: O(1) direct index lookup ----
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static CHEATF_SUBFAST SubCheats_fixed[MAX_CHEATS];
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static int numsubcheats_fixed = 0;
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static int cheat_idx[0x10000];
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static void fixed_init()
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{
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memset(cheat_idx, -1, sizeof(cheat_idx));
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}
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static void fixed_add(uint16_t addr, uint8_t val, int compare)
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{
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int idx = numsubcheats_fixed;
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SubCheats_fixed[idx] = { addr, val, compare };
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cheat_idx[addr] = idx;
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numsubcheats_fixed++;
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}
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static uint8_t fixed_SubCheatsRead(uint16_t A)
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{
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int idx = cheat_idx[A];
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if (idx < 0) return 0;
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return SubCheats_fixed[idx].val;
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}
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// ---- Helpers ----
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static long clock_ns()
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{
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return (long)ts.tv_sec * 1000000000L + ts.tv_nsec;
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}
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static void build_defect(int n_cheats)
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{
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numsubcheats_defect = 0;
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for (int i = 0; i < n_cheats; i++) {
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uint16_t addr = (uint16_t)(0x0300 + i);
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SubCheats_defect[numsubcheats_defect++] = { addr, (uint8_t)(i & 0xFF), -1 };
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}
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}
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static void build_fixed(int n_cheats)
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{
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fixed_init();
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numsubcheats_fixed = 0;
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for (int i = 0; i < n_cheats; i++) {
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uint16_t addr = (uint16_t)(0x0300 + i);
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fixed_add(addr, (uint8_t)(i & 0xFF), -1);
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}
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}
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int main()
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{
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const int N = MAX_CHEATS; // 256 active cheats
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const int REPS = 10000000;
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// ---- Correctness: both implementations must return identical values ----
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build_defect(N);
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build_fixed(N);
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for (int i = 0; i < N; i++) {
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uint16_t addr = (uint16_t)(0x0300 + i);
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uint8_t expected = (uint8_t)(i & 0xFF);
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uint8_t got_defect = defect_SubCheatsRead(addr);
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uint8_t got_fixed = fixed_SubCheatsRead(addr);
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assert(got_defect == expected && "defect implementation returned wrong value");
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assert(got_fixed == expected && "fixed implementation returned wrong value");
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}
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printf("CORRECTNESS: PASS (both return identical values for %d cheats)\n", N);
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// ---- Performance: O(1) must be substantially faster than O(C) ----
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// Simulate reading from all cheat addresses REPS times (worst-case: last address each read)
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uint16_t worst_addr = (uint16_t)(0x0300 + N - 1); // last cheat = max scan in defect
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volatile uint8_t sink = 0;
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long t0 = clock_ns();
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for (int r = 0; r < REPS; r++) {
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sink ^= defect_SubCheatsRead(worst_addr);
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}
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long defect_ns = clock_ns() - t0;
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long t1 = clock_ns();
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for (int r = 0; r < REPS; r++) {
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sink ^= fixed_SubCheatsRead(worst_addr);
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}
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long fixed_ns = clock_ns() - t1;
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(void)sink;
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double ratio = (double)defect_ns / (double)fixed_ns;
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printf("BENCHMARK: defect=%ldns fixed=%ldns ratio=%.1fx (C=%d cheats)\n",
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defect_ns, fixed_ns, ratio, N);
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// Expect at least 5x improvement with 256 cheats
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assert(ratio >= 5.0 && "expected at least 5x speedup with O(1) lookup vs O(256) scan");
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printf("PERFORMANCE: PASS (%.1fx >= 5.0x required)\n", ratio);
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printf("ALL TESTS PASSED\n");
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return 0;
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}
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