whitepaper: re-add 10 missing entries + 11 new defects this session, count 578→590; rebuild PDF

This commit is contained in:
russell@unturf.com 2026-03-27 22:18:31 -04:00
parent e4ee168b1e
commit 2e4f7807d5
401 changed files with 3914 additions and 114 deletions

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@ -1,3 +1,4 @@
# UNDF: UNDF-2026-000000083
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -117,6 +117,7 @@ class SceneTree : public MainLoop {

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@ -1,3 +1,4 @@
# UNDF: UNDF-2026-000000084
--- a/modules/godot_physics_2d/godot_body_2d.h
+++ b/modules/godot_physics_2d/godot_body_2d.h
@@ -118,6 +118,7 @@ class GodotBody2D : public GodotCollisionObject2D {

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@ -1,3 +1,4 @@
# UNDF: UNDF-2026-000000085
--- a/modules/godot_physics_3d/godot_body_3d.h
+++ b/modules/godot_physics_3d/godot_body_3d.h
@@ -114,6 +114,7 @@ class GodotBody3D : public GodotCollisionObject3D {

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@ -1,3 +1,4 @@
# UNDF: UNDF-2026-000000086
--- a/modules/godot_physics_3d/godot_soft_body_3d.cpp
+++ b/modules/godot_physics_3d/godot_soft_body_3d.cpp
@@ -652,16 +652,18 @@ void GodotSoftBody3D::generate_bending_constraints(int p_n_iterations) {