undefect. CWE-407 — 63 sites patched across 27 ecosystems
Authors: russell@unturf.com · brackishbert@gmail.com · foxhop.net · TimeHexOn.com Patches, unit tests, benchmarks, whitepaper, and outreach briefs. Public domain — no copyright claimed. Use freely.
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test/jdk/javax/swing/MultiMonitor/MultimonVImage.java
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test/jdk/javax/swing/MultiMonitor/MultimonVImage.java
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/*
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* Copyright (c) 2000, 2024, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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/*
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* @test
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* @bug 4371134
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* @key headful
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* @summary displays an animating fps (frames per second)
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* counter. When the window is dragged from monitor to monitor,
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* the speed of the animation should not change too greatly.
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* @library /java/awt/regtesthelpers
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* @build PassFailJFrame
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* @run main/manual MultimonVImage
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*/
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import javax.swing.JFrame;
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import javax.swing.JViewport;
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public class MultimonVImage {
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private static final String instructionsText =
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"This test should be run on any Windows platform that\n" +
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"supports multiple monitors.\n" +
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"You will see an animating fps (frames per second) counter at\n" +
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"the bottom of the window. Drag the window into the other monitor\n" +
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"and that counter should not change drastically. If the counter\n" +
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"is much lower on one monitor than the other (barring situations\n" +
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"described below) then the back buffer may not be accelerated\n" +
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"on the second monitor and the test fails.\n" +
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"Situations in which performance will differ even though there\n" +
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"is acceleration on both monitors include:\n" +
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" - different bit depths on each monitor. The higher the bits\n" +
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" per pixel, the more data to push and the lower the fps number.\n" +
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" Set the bit depths to be the same on both monitors to work\n" +
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" around this issue.\n" +
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" - the amount of acceleration available on each video card differs,\n" +
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" so if your system uses different video cards then you should\n" +
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" expect some difference between the cards. To work around this\n" +
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" issue, try to use the same or similar video cards for each monitor.";
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public static void main(String[] args) throws Exception {
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PassFailJFrame.builder()
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.title("MultimonVImage Instructions")
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.instructions(instructionsText)
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.testTimeOut(5)
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.rows(25)
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.columns(50)
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.testUI(() -> {
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AnimatingFrame af = new AnimatingFrame();
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af.test();
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af.run();
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return af;
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})
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.build()
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.awaitAndCheck();
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}
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}
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class FrameCounter {
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String fpsString = "Calculating...";
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long startTime, endTime;
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int numFrames;
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public FrameCounter() {
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startTime = System.currentTimeMillis();
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}
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public String addFrame() {
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++numFrames;
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return calculateFPS();
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}
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String calculateFPS() {
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endTime = System.currentTimeMillis();
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double seconds = ((double) endTime - (double) startTime) / 1000;
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if (seconds > 1) {
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int fps = (int) (numFrames / seconds);
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fpsString = fps + " fps";
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startTime = endTime;
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numFrames = 0;
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}
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return fpsString;
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}
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}
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class AnimatingComponent extends JViewport {
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FrameCounter frameCounter;
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int boxX, boxY;
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int boxW, boxH;
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int xStep = 1;
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public AnimatingComponent() {
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frameCounter = new FrameCounter();
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boxX = 0;
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boxY = 0;
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boxW = 100;
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boxH = 100;
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}
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public void paintComponent(Graphics g) {
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boxX += xStep;
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if (boxX <= 0 || (boxX + boxW) > getWidth()) {
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xStep = -xStep;
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boxX += (2 * xStep);
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}
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g.setColor(Color.white);
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g.fillRect(0, 0, getWidth(), getHeight());
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g.setColor(Color.green);
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for (int i = 0; i < 100; ++i) {
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g.fillRect(boxX, boxY, 100, 100);
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}
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g.setColor(Color.black);
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g.drawString(frameCounter.addFrame(), 200, getHeight() - 30);
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}
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}
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class AnimatingFrame extends JFrame implements Runnable {
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JViewport component;
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Thread thread;
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public AnimatingFrame() {
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setSize(500, 500);
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setTitle("MultimonVImage Demo");
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addWindowListener(new WindowAdapter() {
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public void windowClosing(WindowEvent e) {
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System.exit(0);
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}
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});
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component = new AnimatingComponent();
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component.setPreferredSize(new Dimension(500, 500));
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setContentPane(component);
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component.setVisible(true);
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pack();
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}
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public void test() {
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thread = new Thread(this);
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thread.setPriority(Thread.MIN_PRIORITY);
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thread.start();
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}
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public void run() {
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Thread me = Thread.currentThread();
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while (thread == me) {
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component.repaint();
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}
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}
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}
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