undefect. CWE-407 — 63 sites patched across 27 ecosystems
Authors: russell@unturf.com · brackishbert@gmail.com · foxhop.net · TimeHexOn.com Patches, unit tests, benchmarks, whitepaper, and outreach briefs. Public domain — no copyright claimed. Use freely.
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/*
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* Copyright (c) 2013, 2016, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import java.awt.AlphaComposite;
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.GraphicsConfiguration;
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import java.awt.GraphicsEnvironment;
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import java.awt.Rectangle;
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import java.awt.TexturePaint;
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import java.awt.image.BufferedImage;
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import java.awt.image.VolatileImage;
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/**
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* @test
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* @key headful
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* @bug 8000629
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* @summary TexturePaint areas shouldn't separates.
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* @author Sergey Bylokhov
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*/
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public class FillTexturePaint {
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private static TexturePaint shape;
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private static final int size = 400;
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static {
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BufferedImage bi = new BufferedImage(50, 50,
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BufferedImage.TYPE_INT_RGB);
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Graphics2D gi = bi.createGraphics();
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gi.setBackground(Color.GREEN);
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gi.clearRect(0, 0, 50, 50);
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shape = new TexturePaint(bi, new Rectangle(0, 0, 50, 50));
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}
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public static void main(final String[] args) {
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GraphicsEnvironment ge =
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GraphicsEnvironment.getLocalGraphicsEnvironment();
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GraphicsConfiguration gc =
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ge.getDefaultScreenDevice().getDefaultConfiguration();
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VolatileImage vi = gc.createCompatibleVolatileImage(size, size);
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while (true) {
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vi.validate(gc);
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Graphics2D g2d = vi.createGraphics();
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g2d.setComposite(AlphaComposite.Src);
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g2d.setPaint(shape);
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g2d.fill(new Rectangle(0, 0, size, size));
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g2d.dispose();
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if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
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try {
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Thread.sleep(100);
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} catch (InterruptedException ignored) {
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}
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continue;
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}
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BufferedImage bi = vi.getSnapshot();
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if (vi.contentsLost()) {
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try {
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Thread.sleep(100);
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} catch (InterruptedException ignored) {
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}
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continue;
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}
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for (int x = 0; x < size; ++x) {
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for (int y = 0; y < size; ++y) {
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if (bi.getRGB(x, y) != Color.GREEN.getRGB()) {
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throw new RuntimeException("Test failed.");
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}
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}
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}
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break;
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}
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}
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}
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